﻿<?xml version="1.0" encoding="utf-8"?>
<TEXT>
  <SENTENSE Ver="1" Id="ACTIVE_ACTION_SKILL_TEXT">
    <VALUE Lang="GS">Damage Activated Skill Effect</VALUE>
  </SENTENSE>
  <SENTENSE Ver="1" Id="COPYRIGHT_COMPANY">
    <VALUE Lang="GS">RAN Online | RAN LEGENDS 2025.</VALUE>
  </SENTENSE>
  <SENTENSE Ver="1" Id="COPYRIGHT_COMPANY_LOAD">
    <VALUE Lang="GS">RAN Online | RAN LEGENDS 2025.</VALUE>
  </SENTENSE>
  <SENTENSE Ver="1" Id="DEALY_ACTION_SKILL_TEXT">
    <VALUE Lang="GS">Delayed Effect</VALUE>
  </SENTENSE>
  <SENTENSE Ver="1" Id="DECOMPOSE_RESULTITEM_MSG">
    <VALUE Lang="GS">%1% have been decomposed and %2% %3% are obtained.</VALUE>
  </SENTENSE>
  <SENTENSE Ver="1" Id="DISCOURAGES">
    <VALUE Lang="GS">Non-recommended</VALUE>
  </SENTENSE>
  <SENTENSE Ver="1" Id="FLYCAMERACONTROL_WINDOW_TEXT">
    <VALUE Lang="GS">Skip</VALUE>
  </SENTENSE>
  <SENTENSE Ver="1" Id="GATE_ALARM">
    <VALUE Lang="GS">Press 'Confirm' to move.</VALUE>
  </SENTENSE>
  <SENTENSE Ver="1" Id="ITEM_DECOMPOSE_OKQUESTION">
    <VALUE Lang="GS">Would you like to decompose?</VALUE>
  </SENTENSE>
  <SENTENSE Ver="1" Id="ITEM_USEPREVIEW">
    <VALUE Lang="GS">Pressing Alt key and left click the mouse button to preview the item</VALUE>
  </SENTENSE>
  <SENTENSE Ver="1" Id="ITEM_USEPREVIEW_RN">
    <VALUE Lang="GS">Pressing Alt key and left click the mouse button to preview the item</VALUE>
  </SENTENSE>
  <SENTENSE Ver="1" Id="ITEMPREVIEW_TITLE">
    <VALUE Lang="GS">Item preview </VALUE>
  </SENTENSE>
  <SENTENSE Ver="1" Id="MACRO_REMAINTIMEALARM_SENTENSE">
    <VALUE Lang="GS">Auto Hunting system duration only has %1% seconds remaining.</VALUE>
  </SENTENSE>
  <SENTENSE Ver="1" Id="MACRO_RETURNOPTION_ENABLEFAILD">
    <VALUE Lang="GS">Unable to execute because there is no Campus Return Card.</VALUE>
  </SENTENSE>
  <SENTENSE Ver="1" Id="MAP_LEFT_MOUSE_CLICK">
    <VALUE Lang="GS">Click to send party request to %1%.</VALUE>
  </SENTENSE>
  <SENTENSE Ver="1" Id="MAP_RIGHT_MOUSE_CLICK">
    <VALUE Lang="GS">Right click to whisper %1%.</VALUE>
  </SENTENSE>
  <SENTENSE Ver="1" Id="MAP_SHORT_SEARCH_EXPLAIN">
    <VALUE Lang="GS">The keyword is too short.</VALUE>
  </SENTENSE>
  <SENTENSE Ver="1" Id="MULTI_SKILL_TEXT">
    <VALUE Lang="GS">Additional skill effect</VALUE>
  </SENTENSE>
  <SENTENSE Ver="1" Id="POSTBOX_PAGE_HISTORY_TEXT_STATIC_DESCRIBE">
    <VALUE Lang="GS">Mail History will save up to %d mails and when exceeds older mails will be deleted in the order.</VALUE>
  </SENTENSE>
  <SENTENSE Ver="1" Id="POSTBOX_WINDOW_TITLE">
    <VALUE Lang="GS">Mailbox</VALUE>
  </SENTENSE>
  <SENTENSE Ver="1" Id="STATSRESET_TOPIC_ITEM_RETURN">
    <VALUE Lang="GS">Return the item</VALUE>
  </SENTENSE>
  <SENTENSE Ver="1" Id="STATSRESET_TOPIC_STATS_CURRENT">
    <VALUE Lang="GS">Current Status</VALUE>
  </SENTENSE>
  <SENTENSE Ver="1" Id="STATSRESET_TOPIC_STATS_PREVIEW_INFO">
    <VALUE Lang="GS">Return to previous information.</VALUE>
  </SENTENSE>
  <SENTENSE Ver="1" Id="STATSRESET_TOPIC_STATS_PREVIEW_SELECT">
    <VALUE Lang="GS">Return to previous settings.</VALUE>
  </SENTENSE>
  <SENTENSE Ver="1" Id="STORAGE_TIMELEFT">
    <VALUE Lang="GS">%d/%d/%d %02d:%02d left</VALUE>
  </SENTENSE>
  <WORD Ver="1" Id=" PUBLIC _CANCEL_ BUTTON ">
    <VALUE Lang="GS" Index="0">Cancel</VALUE>
  </WORD>
  <WORD Ver="1" Id=" PUBLIC _END_ BUTTON  ">
    <VALUE Lang="GS" Index="0">Exit</VALUE>
  </WORD>
  <WORD Ver="1" Id=" PUBLIC _NO_ BUTTON  ">
    <VALUE Lang="GS" Index="0">No</VALUE>
  </WORD>
  <WORD Ver="1" Id=" PUBLIC _OK_BUTTON   ">
    <VALUE Lang="GS" Index="0">OK</VALUE>
  </WORD>
  <WORD Ver="1" Id=" PUBLIC _START_ BUTTON    ">
    <VALUE Lang="GS" Index="0">Start</VALUE>
  </WORD>
  <WORD Ver="1" Id=" PUBLIC _YES_ BUTTON   ">
    <VALUE Lang="GS" Index="0">Yes</VALUE>
  </WORD>
  <WORD Ver="1" Id=" PUBLIC_WINDOW_CLOSE_ BUTTON">
    <VALUE Lang="GS" Index="0">Close</VALUE>
  </WORD>
  <WORD Ver="1" Id="ACADEMY_NAME">
    <VALUE Lang="GS" Index="0">Sacred Gate</VALUE>
    <VALUE Lang="GS" Index="1">Mystic Peak</VALUE>
    <VALUE Lang="GS" Index="2">Phoenix</VALUE>
    <VALUE Lang="GS" Index="3">All Campuses</VALUE>
  </WORD>
  <WORD Ver="1" Id="ACADEMY_NAME_BELONG">
    <VALUE Lang="GS" Index="0">Affiliate</VALUE>
  </WORD>
  <WORD Ver="1" Id="ACTIVE_SKILL_TEXT">
    <VALUE Lang="GS" Index="0">[Damage activated effect]</VALUE>
  </WORD>
  <WORD Ver="1" Id="ACTIVITY_HELP_TEXT_TITLE">
    <VALUE Lang="GS" Index="0">Little Assistant</VALUE>
  </WORD>
  <WORD Ver="1" Id="ACTIVITY_SALESITEM_ITEM_TEXT">
    <VALUE Lang="GS" Index="0">Price : %1%</VALUE>
    <VALUE Lang="GS" Index="1">Event Point(s): %1% (%2%)</VALUE>
  </WORD>
  <WORD Ver="1" Id="ACTIVITY_SALESITEM_TITLE">
    <VALUE Lang="GS" Index="0">Special super store event item</VALUE>
  </WORD>
  <WORD Ver="1" Id="ACTIVITY_SALESITEM_WINDOW_BUTTON">
    <VALUE Lang="GS" Index="0">Close</VALUE>
  </WORD>
  <WORD Ver="1" Id="ACTIVITY_STATUS_TEXT">
    <VALUE Lang="GS" Index="0">(Progress: %1%)</VALUE>
    <VALUE Lang="GS" Index="1">Complete</VALUE>
    <VALUE Lang="GS" Index="2">Cannot</VALUE>
    <VALUE Lang="GS" Index="3">Level</VALUE>
    <VALUE Lang="GS" Index="4">Time(s)</VALUE>
    <VALUE Lang="GS" Index="5">(Sequence Processing: %1%/%2%)</VALUE>
  </WORD>
  <WORD Ver="1" Id="ADMIN_NAME">
    <VALUE Lang="GS" Index="0">GM</VALUE>
  </WORD>
  <WORD Ver="1" Id="ARROW_TYPE">
    <VALUE Lang="GS" Index="0">Arrow</VALUE>
    <VALUE Lang="GS" Index="1">Talisman</VALUE>
    <VALUE Lang="GS" Index="2">Neutral Shot</VALUE>
  </WORD>
  <WORD Ver="1" Id="ATTENDANCE_AWARD_TEXT">
    <VALUE Lang="GS" Index="0">Reward(s):</VALUE>
    <VALUE Lang="GS" Index="1">Exp: %1%</VALUE>
    <VALUE Lang="GS" Index="2">Life point: %1%</VALUE>
    <VALUE Lang="GS" Index="3">Ran Gold: %1%</VALUE>
  </WORD>
  <WORD Ver="1" Id="ATTENDANCE_BOOK">
    <VALUE Lang="GS" Index="0">Attendance Book</VALUE>
  </WORD>
  <WORD Ver="1" Id="ATTENDANCE_DAYLIST_TEXT">
    <VALUE Lang="GS" Index="0">DAY %1%</VALUE>
  </WORD>
  <WORD Ver="1" Id="ATTENDANCE_TASK_CAPTION">
    <VALUE Lang="GS" Index="0">Please accumulate online time:</VALUE>
    <VALUE Lang="GS" Index="1">Try to duel with other students.</VALUE>
    <VALUE Lang="GS" Index="2">Try to duel with other party:</VALUE>
    <VALUE Lang="GS" Index="3">Try send whisper to other students</VALUE>
    <VALUE Lang="GS" Index="4">Try to make a party or join into a party.</VALUE>
    <VALUE Lang="GS" Index="5">Try to enhance the weapon to:</VALUE>
    <VALUE Lang="GS" Index="6">Continuous to enhance the weapon successfully to:</VALUE>
    <VALUE Lang="GS" Index="7">Try to enhance armor to:</VALUE>
    <VALUE Lang="GS" Index="8">Continuous to enhance armor successfully to: </VALUE>
    <VALUE Lang="GS" Index="9">Please fulfill shopping cart amount to: </VALUE>
    <VALUE Lang="GS" Index="10">Send a mail to other students</VALUE>
  </WORD>
  <WORD Ver="1" Id="ATTENDANCE_TASK_PROGRESS">
    <VALUE Lang="GS" Index="0">Total Accumulate Time:</VALUE>
    <VALUE Lang="GS" Index="1">Total time of duel:</VALUE>
    <VALUE Lang="GS" Index="2">Total Duel:</VALUE>
    <VALUE Lang="GS" Index="3">Total Whisper(s):</VALUE>
    <VALUE Lang="GS" Index="4">Total people:</VALUE>
    <VALUE Lang="GS" Index="5">Enhanced successfully: </VALUE>
    <VALUE Lang="GS" Index="6">Continuous enhance successfully:</VALUE>
    <VALUE Lang="GS" Index="7">Success Enhanced: </VALUE>
    <VALUE Lang="GS" Index="8">Continuous enhance successfully:</VALUE>
    <VALUE Lang="GS" Index="9">Total amount:</VALUE>
    <VALUE Lang="GS" Index="10">Total mail:</VALUE>
  </WORD>
  <WORD Ver="1" Id="ATTENDANCE_TASK_TEXT">
    <VALUE Lang="GS" Index="0">Get the reward</VALUE>
    <VALUE Lang="GS" Index="1">The reward is sent completely!</VALUE>
    <VALUE Lang="GS" Index="2">[Course %1%]</VALUE>
    <VALUE Lang="GS" Index="3">※ Need to complete %1% courses before process this</VALUE>
    <VALUE Lang="GS" Index="4">Please try again after a while.</VALUE>
  </WORD>
  <WORD Ver="1" Id="ATTENDANCE_TASK_VALUETYPE_CASH">
    <VALUE Lang="GS" Index="0">%1% Dollar</VALUE>
    <VALUE Lang="GS" Index="1">%1%/%2% Dollar</VALUE>
    <VALUE Lang="GS" Index="2">Complete!</VALUE>
  </WORD>
  <WORD Ver="1" Id="ATTENDANCE_TASK_VALUETYPE_FREQUENCY">
    <VALUE Lang="GS" Index="0">%2% time(s)</VALUE>
    <VALUE Lang="GS" Index="1">%1%/%2% time(s)</VALUE>
  </WORD>
  <WORD Ver="1" Id="ATTENDANCE_TASK_VALUETYPE_GOLD">
    <VALUE Lang="GS" Index="0">%2% Ran Gold</VALUE>
    <VALUE Lang="GS" Index="1">%1%/%2% Gold</VALUE>
  </WORD>
  <WORD Ver="1" Id="ATTENDANCE_TASK_VALUETYPE_GROUP">
    <VALUE Lang="GS" Index="0">%2% person</VALUE>
    <VALUE Lang="GS" Index="1">%1%/%2% person</VALUE>
  </WORD>
  <WORD Ver="1" Id="ATTENDANCE_TASK_VALUETYPE_ITEM">
    <VALUE Lang="GS" Index="0">[%1%]</VALUE>
    <VALUE Lang="GS" Index="1">%1%/%2%</VALUE>
    <VALUE Lang="GS" Index="2">Done!</VALUE>
  </WORD>
  <WORD Ver="1" Id="ATTENDANCE_TASK_VALUETYPE_ITEM_NUMS">
    <VALUE Lang="GS" Index="0">[%1%]  X %2%</VALUE>
    <VALUE Lang="GS" Index="1">%1%/%2%</VALUE>
    <VALUE Lang="GS" Index="2">Done!</VALUE>
  </WORD>
  <WORD Ver="1" Id="ATTENDANCE_TASK_VALUETYPE_NONE">
    <VALUE Lang="GS" Index="0">%2%</VALUE>
    <VALUE Lang="GS" Index="1">%1%/%2%</VALUE>
  </WORD>
  <WORD Ver="1" Id="ATTENDANCE_TASK_VALUETYPE_NUMS">
    <VALUE Lang="GS" Index="0">%2% unit(s)</VALUE>
    <VALUE Lang="GS" Index="1">%1%/%2% unit(s)</VALUE>
  </WORD>
  <WORD Ver="1" Id="ATTENDANCE_TASK_VALUETYPE_PERSONS">
    <VALUE Lang="GS" Index="0">%2% person</VALUE>
    <VALUE Lang="GS" Index="1">%1%/%2% person</VALUE>
  </WORD>
  <WORD Ver="1" Id="ATTENDANCE_TASK_VALUETYPE_TIME">
    <VALUE Lang="GS" Index="0">%1% hour(s)</VALUE>
    <VALUE Lang="GS" Index="1">%1% minute(s)</VALUE>
    <VALUE Lang="GS" Index="2">Done!</VALUE>
  </WORD>
  <WORD Ver="1" Id="ATTENDANCE_TOOLTIP_TEXT">
    <VALUE Lang="GS" Index="0">Extra Activity and Attendance(%1%)</VALUE>
    <VALUE Lang="GS" Index="1">Course attendance is completed! Click %1% button to get the reward.</VALUE>
    <VALUE Lang="GS" Index="2">Attend continuously will obtain more good reward.</VALUE>
  </WORD>
  <WORD Ver="1" Id="ATTENDANCE_WINDOW_TITLE">
    <VALUE Lang="GS" Index="0">Attendance Book</VALUE>
  </WORD>
  <WORD Ver="1" Id="AUTHORITY_PARTY">
    <VALUE Lang="GS" Index="0">Delegate</VALUE>
  </WORD>
  <WORD Ver="1" Id="AUTO_REBIRTH_ACTION">
    <VALUE Lang="GS" Index="0">[Resurrection]</VALUE>
    <VALUE Lang="GS" Index="1">[Use Resurrection Rosary]</VALUE>
    <VALUE Lang="GS" Index="2">[EXP recovery]</VALUE>
    <VALUE Lang="GS" Index="3">[Skill Resurrection]</VALUE>
  </WORD>
  <WORD Ver="1" Id="AUTOBIKE">
    <VALUE Lang="GS" Index="0">Bike</VALUE>
  </WORD>
  <WORD Ver="1" Id="BASIC_SEX">
    <VALUE Lang="GS" Index="0">Male</VALUE>
    <VALUE Lang="GS" Index="1">Female</VALUE>
  </WORD>
  <WORD Ver="1" Id="BETTING_MY_INFO">
    <VALUE Lang="GS" Index="0">- Current Betting Allocation : %d%%</VALUE>
  </WORD>
  <WORD Ver="1" Id="BETTING_MY_INFO_MORE">
    <VALUE Lang="GS" Index="0">My Winner Prediction :</VALUE>
  </WORD>
  <WORD Ver="1" Id="BIG_FONT">
    <VALUE Lang="GS" Index="0">1</VALUE>
  </WORD>
  <WORD Ver="1" Id="BIKE_BOOST">
    <VALUE Lang="GS" Index="0">Booster:</VALUE>
  </WORD>
  <WORD Ver="1" Id="BIKE_BOOST_LEARNING">
    <VALUE Lang="GS" Index="0">No yet to learn</VALUE>
    <VALUE Lang="GS" Index="1">Learned</VALUE>
  </WORD>
  <WORD Ver="1" Id="BIKE_COLOR_CHANGE_TEXT">
    <VALUE Lang="GS" Index="0">Body</VALUE>
    <VALUE Lang="GS" Index="1">Lights</VALUE>
    <VALUE Lang="GS" Index="2">Tire</VALUE>
    <VALUE Lang="GS" Index="3">Exhaust pipe</VALUE>
    <VALUE Lang="GS" Index="4">Passenger seat</VALUE>
    <VALUE Lang="GS" Index="5">Accessories</VALUE>
  </WORD>
  <WORD Ver="1" Id="BIKE_MENU">
    <VALUE Lang="GS" Index="0">Cancel for Riding</VALUE>
  </WORD>
  <WORD Ver="1" Id="BUS_TITLE">
    <VALUE Lang="GS" Index="0">District</VALUE>
    <VALUE Lang="GS" Index="1">Bus Stop</VALUE>
  </WORD>
  <WORD Ver="1" Id="BUS_WINDOW_NAME_STATIC">
    <VALUE Lang="GS" Index="0">Bus</VALUE>
  </WORD>
  <WORD Ver="1" Id="CAHRWINDOW_TITLE">
    <VALUE Lang="GS" Index="0">No badge</VALUE>
  </WORD>
  <WORD Ver="1" Id="CANCEL">
    <VALUE Lang="GS" Index="0">Cancel</VALUE>
  </WORD>
  <WORD Ver="1" Id="CAR_COLOR_CHANGE_TEXT">
    <VALUE Lang="GS" Index="0">Body</VALUE>
    <VALUE Lang="GS" Index="1">Lights</VALUE>
    <VALUE Lang="GS" Index="2">Tire</VALUE>
    <VALUE Lang="GS" Index="3">Exhaust pipe</VALUE>
    <VALUE Lang="GS" Index="4">Passenger seat</VALUE>
    <VALUE Lang="GS" Index="5">Accessories</VALUE>
  </WORD>
  <WORD Ver="1" Id="CDM_RANKING_DISPLAY">
    <VALUE Lang="GS" Index="0">Rank</VALUE>
    <VALUE Lang="GS" Index="1">Kill</VALUE>
    <VALUE Lang="GS" Index="2">Death</VALUE>
  </WORD>
  <WORD Ver="1" Id="CDM_SAFE_TIME">
    <VALUE Lang="GS" Index="0">Resurrection Invincible Time</VALUE>
  </WORD>
  <WORD Ver="1" Id="CHANGE_SERVER">
    <VALUE Lang="GS" Index="0">Server</VALUE>
  </WORD>
  <WORD Ver="1" Id="CHARACTER_EXP_STATIC">
    <VALUE Lang="GS" Index="0">EXP</VALUE>
  </WORD>
  <WORD Ver="1" Id="CHARACTER_MOBILE_BUTTON">
    <VALUE Lang="GS" Index="0">Register Phone Number</VALUE>
  </WORD>
  <WORD Ver="1" Id="CHARACTER_NAME_STATIC">
    <VALUE Lang="GS" Index="0">Character</VALUE>
  </WORD>
  <WORD Ver="1" Id="CHARACTER_PREMIUM_EXPIRE_DATE">
    <VALUE Lang="GS" Index="0">%2%-%3%-%1% %4%:%5%</VALUE>
  </WORD>
  <WORD Ver="1" Id="CHARACTER_PREMIUM_EXPIRE_DATE_STATIC">
    <VALUE Lang="GS" Index="0">Premium Service Expiration</VALUE>
  </WORD>
  <WORD Ver="1" Id="CHARACTER_RESI_STATIC">
    <VALUE Lang="GS" Index="0">Elemental Resistance</VALUE>
    <VALUE Lang="GS" Index="1">Fire</VALUE>
    <VALUE Lang="GS" Index="2">Ice</VALUE>
    <VALUE Lang="GS" Index="3">Electric</VALUE>
    <VALUE Lang="GS" Index="4">Poison</VALUE>
    <VALUE Lang="GS" Index="5">Energy</VALUE>
  </WORD>
  <WORD Ver="1" Id="CHARACTER_SLOT_NAME">
    <VALUE Lang="GS" Index="0">Battle Type A</VALUE>
    <VALUE Lang="GS" Index="1">Battle Type B</VALUE>
    <VALUE Lang="GS" Index="2">Battle Type C</VALUE>
    <VALUE Lang="GS" Index="3">Battle Type D</VALUE>
    <VALUE Lang="GS" Index="4">Battle Type E</VALUE>
  </WORD>
  <WORD Ver="1" Id="CHARACTER_SOCIAL_STATIC">
    <VALUE Lang="GS" Index="0">Social Status</VALUE>
    <VALUE Lang="GS" Index="1">School</VALUE>
    <VALUE Lang="GS" Index="2">Life Point</VALUE>
    <VALUE Lang="GS" Index="3">Title</VALUE>
    <VALUE Lang="GS" Index="4">Class</VALUE>
    <VALUE Lang="GS" Index="5">Attr.</VALUE>
    <VALUE Lang="GS" Index="6">Status</VALUE>
    <VALUE Lang="GS" Index="7">Contribution</VALUE>
  </WORD>
  <WORD Ver="1" Id="CHARACTER_STAT_APPLY">
    <VALUE Lang="GS" Index="0">Apply</VALUE>
  </WORD>
  <WORD Ver="1" Id="CHARACTER_STAT_INIT">
    <VALUE Lang="GS" Index="0">Reset</VALUE>
  </WORD>
  <WORD Ver="1" Id="CHARACTER_STAT_POINT">
    <VALUE Lang="GS" Index="0">Point</VALUE>
  </WORD>
  <WORD Ver="1" Id="CHARACTER_STAT_STATIC">
    <VALUE Lang="GS" Index="0">POW</VALUE>
    <VALUE Lang="GS" Index="1">DEX</VALUE>
    <VALUE Lang="GS" Index="2">INT</VALUE>
    <VALUE Lang="GS" Index="3">INT</VALUE>
    <VALUE Lang="GS" Index="4">VIT</VALUE>
    <VALUE Lang="GS" Index="5">STM</VALUE>
  </WORD>
  <WORD Ver="1" Id="CHARACTER_STATUS_STATIC">
    <VALUE Lang="GS" Index="0">Condition</VALUE>
    <VALUE Lang="GS" Index="1">Level</VALUE>
    <VALUE Lang="GS" Index="2">Attack</VALUE>
    <VALUE Lang="GS" Index="3">Defense</VALUE>
    <VALUE Lang="GS" Index="4">Melee</VALUE>
    <VALUE Lang="GS" Index="5">Shooting</VALUE>
    <VALUE Lang="GS" Index="6">H P</VALUE>
    <VALUE Lang="GS" Index="7">M P</VALUE>
    <VALUE Lang="GS" Index="8">S P</VALUE>
    <VALUE Lang="GS" Index="9">Accuracy</VALUE>
    <VALUE Lang="GS" Index="10">Evasion</VALUE>
    <VALUE Lang="GS" Index="11">Energy</VALUE>
    <VALUE Lang="GS" Index="12">Expiration</VALUE>
    <VALUE Lang="GS" Index="13">C P</VALUE>
    <VALUE Lang="GS" Index="14">Max attack</VALUE>
    <VALUE Lang="GS" Index="15">Min attack</VALUE>
    <VALUE Lang="GS" Index="16">Critical</VALUE>
    <VALUE Lang="GS" Index="17">Strike hit</VALUE>
    <VALUE Lang="GS" Index="18">Moving speed</VALUE>
    <VALUE Lang="GS" Index="19">Attack speed</VALUE>
    <VALUE Lang="GS" Index="20">EXP</VALUE>
    <VALUE Lang="GS" Index="21">HP Recovery</VALUE>
    <VALUE Lang="GS" Index="22">MP Recovery</VALUE>
    <VALUE Lang="GS" Index="23">SP Recovery</VALUE>
    <VALUE Lang="GS" Index="24">CP Recovery</VALUE>
    <VALUE Lang="GS" Index="25">HP Potion</VALUE>
    <VALUE Lang="GS" Index="26">MP Potion</VALUE>
    <VALUE Lang="GS" Index="27">SP Potion</VALUE>
    <VALUE Lang="GS" Index="28">Fire</VALUE>
    <VALUE Lang="GS" Index="29">Ice</VALUE>
    <VALUE Lang="GS" Index="30">Electric</VALUE>
    <VALUE Lang="GS" Index="31">Poison</VALUE>
    <VALUE Lang="GS" Index="32">Spirit</VALUE>
    <VALUE Lang="GS" Index="33">Boss dmg reduc</VALUE>
    <VALUE Lang="GS" Index="34">Boss fixed dmg</VALUE>
    <VALUE Lang="GS" Index="35">Normal ER</VALUE>
    <VALUE Lang="GS" Index="36">Boss ER</VALUE>
    <VALUE Lang="GS" Index="37">ER dmg</VALUE>
    <VALUE Lang="GS" Index="38">Gold drop</VALUE>
    <VALUE Lang="GS" Index="39">Rival phys melee</VALUE>
    <VALUE Lang="GS" Index="40">Rival phys shoot</VALUE>
    <VALUE Lang="GS" Index="41">Rival mag effect</VALUE>
    <VALUE Lang="GS" Index="42">HP inc solo</VALUE>
    <VALUE Lang="GS" Index="43">HP inc pt</VALUE>
    <VALUE Lang="GS" Index="44">Atk speed solo</VALUE>
    <VALUE Lang="GS" Index="45">Atk speed pt</VALUE>
    <VALUE Lang="GS" Index="46">Crit addt dmg</VALUE>
    <VALUE Lang="GS" Index="47">Strike hit addt dmg</VALUE>
    <VALUE Lang="GS" Index="48">Enemy kill HP rec</VALUE>
    <VALUE Lang="GS" Index="49">Enemy kill MP rec</VALUE>
    <VALUE Lang="GS" Index="50">Enemy kill SP rec</VALUE>
    <VALUE Lang="GS" Index="51">Enemy kill rejuv</VALUE>
    <VALUE Lang="GS" Index="52">MP to Attack</VALUE>
    <VALUE Lang="GS" Index="53">SP to HP</VALUE>
    <VALUE Lang="GS" Index="54">Acc to melee</VALUE>
    <VALUE Lang="GS" Index="55">Acc to shoot</VALUE>
    <VALUE Lang="GS" Index="56">Acc to energy</VALUE>
  </WORD>
  <WORD Ver="1" Id="CHARACTER_WINDOW_ADDON_TOOLTIP">
    <VALUE Lang="GS" Index="0">Reduce damage from boss mob. Max value of %1%% is implemented.</VALUE>
    <VALUE Lang="GS" Index="1">When boss mob attacks, damage will increase. Max value of %1% is implemented.</VALUE>
    <VALUE Lang="GS" Index="2">When normal mob's HP falls below %1%%, critical rate will increase. Max value of %2%% is implemented.</VALUE>
    <VALUE Lang="GS" Index="3">When boss mob's HP falls below %1%%, critical rate will increase. Max value of %2%% is implemented.</VALUE>
    <VALUE Lang="GS" Index="4">When character's HP falls below %1%%, damage will be reduced. Max value of %2%% is implemented.</VALUE>
    <VALUE Lang="GS" Index="5">When defeating normal mob, gold drop rate will increase. Max value of %1%% is implemented.</VALUE>
    <VALUE Lang="GS" Index="6">Reduce enemy's physical melee stats and receive the applied damage. Max value of %1%% is implemented.</VALUE>
    <VALUE Lang="GS" Index="7">Reduce enemy's physical shooting stats and receive the applied damage. Max value of %1%% is implemented.</VALUE>
    <VALUE Lang="GS" Index="8">Reduce enemy's magic effect stats and receive the applied damage. Max value of %1%% is implemented.</VALUE>
    <VALUE Lang="GS" Index="9">When not in a party, HP will increase. Max value of %1% is implemented.</VALUE>
    <VALUE Lang="GS" Index="10">When in a party, HP will increase. Max value of %1% is implemented.</VALUE>
    <VALUE Lang="GS" Index="11">When not in a party, attack speed will increase. Max value of %1%% is implemented.</VALUE>
    <VALUE Lang="GS" Index="12">When in a party, attack speed will increase. Max value of %1%% is implemented.</VALUE>
    <VALUE Lang="GS" Index="13">When Critical occurs, damage will increase. Max value of %1%% is implemented.</VALUE>
    <VALUE Lang="GS" Index="14">When Strike Hit occurs, damage will increase. Max value of %1%% is implemented.</VALUE>
    <VALUE Lang="GS" Index="15">Defeating mob or other character recovers HP. Max value of %1%% is implemented.</VALUE>
    <VALUE Lang="GS" Index="16">Defeating mob or other character recovers MP. Max value of %1%% is implemented.</VALUE>
    <VALUE Lang="GS" Index="17">Defeating mob or other character recovers SP. Max value of %1%% is implemented.</VALUE>
    <VALUE Lang="GS" Index="18">Defeating mob or other character recovers HP+MP+SP. Max value of %1%% is implemented.</VALUE>
    <VALUE Lang="GS" Index="19">Attack increases as much as MP effect value. Max value of %1%% is implemented.</VALUE>
    <VALUE Lang="GS" Index="20">HP increases as much as SP effect value. Max value of %1%% is implemented.</VALUE>
    <VALUE Lang="GS" Index="21">Melee increases as much as accuracy effect value. Max value of %1%% is implemented.</VALUE>
    <VALUE Lang="GS" Index="22">Shooting increases as much as accuracy effect value. Max value of %1%% is implemented.</VALUE>
    <VALUE Lang="GS" Index="23">Energy increases as much as accuracy effect value. Max value of %1%% is implemented.</VALUE>
  </WORD>
  <WORD Ver="1" Id="CHARINFO_TOOLTIP_WEAPONSWAP">
    <VALUE Lang="GS" Index="0">Weapon slot 1</VALUE>
    <VALUE Lang="GS" Index="1">Weapon slot 2</VALUE>
  </WORD>
  <WORD Ver="1" Id="CHAT_CHANNEL_BUTTON">
    <VALUE Lang="GS" Index="0">All</VALUE>
    <VALUE Lang="GS" Index="1">Whisper</VALUE>
    <VALUE Lang="GS" Index="2">Party</VALUE>
    <VALUE Lang="GS" Index="3">Club</VALUE>
    <VALUE Lang="GS" Index="4">System</VALUE>
    <VALUE Lang="GS" Index="5">Alliance</VALUE>
    <VALUE Lang="GS" Index="6">Talk</VALUE>
  </WORD>
  <WORD Ver="1" Id="CHAT_GROUP_POP_UP_MENU_BLOCK_REGISTER">
    <VALUE Lang="GS" Index="0">Block</VALUE>
  </WORD>
  <WORD Ver="1" Id="CHAT_GROUP_POP_UP_MENU_BLOCK_RELEASE">
    <VALUE Lang="GS" Index="0">Remove</VALUE>
  </WORD>
  <WORD Ver="1" Id="CHAT_GROUP_POP_UP_MENU_FRIEND_REGISTER">
    <VALUE Lang="GS" Index="0">Add as friend</VALUE>
  </WORD>
  <WORD Ver="1" Id="CHAT_GROUP_POP_UP_MENU_GET_OUT_ROOM">
    <VALUE Lang="GS" Index="0">Kicked</VALUE>
  </WORD>
  <WORD Ver="1" Id="CHAT_GROUP_POP_UP_MENU_INFO">
    <VALUE Lang="GS" Index="0">Information</VALUE>
  </WORD>
  <WORD Ver="1" Id="CHAT_GROUP_POP_UP_MENU_INVITE">
    <VALUE Lang="GS" Index="0">Party invite</VALUE>
  </WORD>
  <WORD Ver="1" Id="CHAT_LINK_PARTY_RECRUIT">
    <VALUE Lang="GS" Index="0">/partyrecruit</VALUE>
    <VALUE Lang="GS" Index="1">Party Recruit</VALUE>
    <VALUE Lang="GS" Index="2">Invite</VALUE>
    <VALUE Lang="GS" Index="3">Refuse</VALUE>
    <VALUE Lang="GS" Index="4">Maybe next time~!</VALUE>
    <VALUE Lang="GS" Index="5">Hello [%1%]! Let's play together!</VALUE>
  </WORD>
  <WORD Ver="1" Id="CHAT_OK_BUTTON">
    <VALUE Lang="GS" Index="0">OK</VALUE>
    <VALUE Lang="GS" Index="1">Cancel</VALUE>
  </WORD>
  <WORD Ver="1" Id="CHAT_ONOFF">
    <VALUE Lang="GS" Index="0">General</VALUE>
    <VALUE Lang="GS" Index="1">Whisper</VALUE>
    <VALUE Lang="GS" Index="2">Party</VALUE>
    <VALUE Lang="GS" Index="3">Club</VALUE>
    <VALUE Lang="GS" Index="4">System</VALUE>
    <VALUE Lang="GS" Index="5">Alliance</VALUE>
  </WORD>
  <WORD Ver="1" Id="CHAT_OPTION">
    <VALUE Lang="GS" Index="0">General</VALUE>
    <VALUE Lang="GS" Index="1">Whisper</VALUE>
    <VALUE Lang="GS" Index="2">Party</VALUE>
    <VALUE Lang="GS" Index="3">Club</VALUE>
    <VALUE Lang="GS" Index="4">Ally</VALUE>
    <VALUE Lang="GS" Index="5">Region</VALUE>
    <VALUE Lang="GS" Index="6">Party Search</VALUE>
    <VALUE Lang="GS" Index="7">Shout</VALUE>
    <VALUE Lang="GS" Index="8">System</VALUE>
    <VALUE Lang="GS" Index="9">Camp</VALUE>
  </WORD>
  <WORD Ver="1" Id="CHAT_OPTION_WINDOW_STATIC">
    <VALUE Lang="GS" Index="0">Chat Window Option</VALUE>
    <VALUE Lang="GS" Index="1">General Chat</VALUE>
    <VALUE Lang="GS" Index="2">Channel Chat</VALUE>
  </WORD>
  <WORD Ver="1" Id="CHAT_TYPE">
    <VALUE Lang="GS" Index="0">General</VALUE>
    <VALUE Lang="GS" Index="1">Whispers to the %1%</VALUE>
    <VALUE Lang="GS" Index="2">Party</VALUE>
    <VALUE Lang="GS" Index="3">Club</VALUE>
    <VALUE Lang="GS" Index="4">Ally</VALUE>
    <VALUE Lang="GS" Index="5">Region</VALUE>
    <VALUE Lang="GS" Index="6">Party Search</VALUE>
    <VALUE Lang="GS" Index="7">Shouting</VALUE>
    <VALUE Lang="GS" Index="8">System</VALUE>
    <VALUE Lang="GS" Index="9">%1% whispered</VALUE>
    <VALUE Lang="GS" Index="10">Faction</VALUE>
  </WORD>
  <WORD Ver="1" Id="CHAT_TYPE_SYMBOL_LOCAL">
    <VALUE Lang="GS" Index="0">/s</VALUE>
    <VALUE Lang="GS" Index="1">/w</VALUE>
    <VALUE Lang="GS" Index="2">/p</VALUE>
    <VALUE Lang="GS" Index="3">/c</VALUE>
    <VALUE Lang="GS" Index="4">/u</VALUE>
    <VALUE Lang="GS" Index="5">/1</VALUE>
    <VALUE Lang="GS" Index="6">/2</VALUE>
    <VALUE Lang="GS" Index="7">/y</VALUE>
    <VALUE Lang="GS" Index="8">/n</VALUE>
    <VALUE Lang="GS" Index="9">/r</VALUE>
    <VALUE Lang="GS" Index="10">/3</VALUE>
  </WORD>
  <WORD Ver="1" Id="CHATMACRO_KEYTEXT">
    <VALUE Lang="GS" Index="0">Alt + 1</VALUE>
    <VALUE Lang="GS" Index="1">Alt + 2</VALUE>
    <VALUE Lang="GS" Index="2">Alt + 3</VALUE>
    <VALUE Lang="GS" Index="3">Alt + 4</VALUE>
    <VALUE Lang="GS" Index="4">Alt + 5</VALUE>
    <VALUE Lang="GS" Index="5">Alt + 6</VALUE>
    <VALUE Lang="GS" Index="6">Alt + 7</VALUE>
    <VALUE Lang="GS" Index="7">Alt + 8</VALUE>
    <VALUE Lang="GS" Index="8">Alt + 9</VALUE>
    <VALUE Lang="GS" Index="9">Alt + 0</VALUE>
  </WORD>
  <WORD Ver="1" Id="CHATMACRO_OKBUTTON">
    <VALUE Lang="GS" Index="0">OK</VALUE>
  </WORD>
  <WORD Ver="1" Id="CHATMACRO_WINDOW_NAME_STATIC">
    <VALUE Lang="GS" Index="0">Chat Macro</VALUE>
  </WORD>
  <WORD Ver="1" Id="CHATTYPE_LIST_TEXT">
    <VALUE Lang="GS" Index="0">Common chat(s,/say)</VALUE>
    <VALUE Lang="GS" Index="1">Whisper chat(/w CharName, /whisper CharName)</VALUE>
    <VALUE Lang="GS" Index="2">Party chat(/p, /party)</VALUE>
    <VALUE Lang="GS" Index="3">Club chat(/c, /club)</VALUE>
    <VALUE Lang="GS" Index="4">Alliance chat(/u, /union)</VALUE>
    <VALUE Lang="GS" Index="5">Regional chat(/1)</VALUE>
    <VALUE Lang="GS" Index="6">Party recruitment chat(/2)</VALUE>
    <VALUE Lang="GS" Index="7">Megaphone chat(/y, /yell)</VALUE>
    <VALUE Lang="GS" Index="8">Faction Chat(/3)</VALUE>
  </WORD>
  <WORD Ver="1" Id="CLASS_NAME_NO_SEX">
    <VALUE Lang="GS" Index="0">Brawler</VALUE>
    <VALUE Lang="GS" Index="1">Swordsman</VALUE>
    <VALUE Lang="GS" Index="2">Archer</VALUE>
    <VALUE Lang="GS" Index="3">Shaman</VALUE>
    <VALUE Lang="GS" Index="4">Extreme</VALUE>
    <VALUE Lang="GS" Index="5">Scientist</VALUE>
    <VALUE Lang="GS" Index="6">Assassin</VALUE>
    <VALUE Lang="GS" Index="7">Magician</VALUE>
    <VALUE Lang="GS" Index="8">Others</VALUE>
    <VALUE Lang="GS" Index="9">Shaper</VALUE>
  </WORD>
  <WORD Ver="1" Id="CLOSE_BUTTON">
    <VALUE Lang="GS" Index="0">Close</VALUE>
  </WORD>
  <WORD Ver="1" Id="CLUB_BATTLE_MODAL">
    <VALUE Lang="GS" Index="0">Club Name</VALUE>
    <VALUE Lang="GS" Index="1">Duration</VALUE>
    <VALUE Lang="GS" Index="2">Time</VALUE>
    <VALUE Lang="GS" Index="3">Mins</VALUE>
  </WORD>
  <WORD Ver="1" Id="CLUB_BATTLE_MODAL_WINDOW_TITLE">
    <VALUE Lang="GS" Index="0">Club Battle Request</VALUE>
  </WORD>
  <WORD Ver="1" Id="CLUB_BATTLE_TIME">
    <VALUE Lang="GS" Index="0">Remain Time</VALUE>
    <VALUE Lang="GS" Index="1">Club War</VALUE>
    <VALUE Lang="GS" Index="2">Club Death Match (CDM)</VALUE>
  </WORD>
  <WORD Ver="1" Id="CLUB_BUTTON">
    <VALUE Lang="GS" Index="0">Expel</VALUE>
    <VALUE Lang="GS" Index="1">Disband</VALUE>
    <VALUE Lang="GS" Index="2">Modification</VALUE>
    <VALUE Lang="GS" Index="3">Close</VALUE>
    <VALUE Lang="GS" Index="4">Change Nickname</VALUE>
    <VALUE Lang="GS" Index="5">Cancel Disband</VALUE>
    <VALUE Lang="GS" Index="6">Withdraw</VALUE>
    <VALUE Lang="GS" Index="7">Member</VALUE>
    <VALUE Lang="GS" Index="8">Notice</VALUE>
    <VALUE Lang="GS" Index="9">Alliance</VALUE>
    <VALUE Lang="GS" Index="10">Write</VALUE>
    <VALUE Lang="GS" Index="11">Appoint Sub-Master</VALUE>
    <VALUE Lang="GS" Index="12">Delete All</VALUE>
    <VALUE Lang="GS" Index="13">Hostile</VALUE>
    <VALUE Lang="GS" Index="14">Truce</VALUE>
    <VALUE Lang="GS" Index="15">Surrender</VALUE>
    <VALUE Lang="GS" Index="16">Delegate</VALUE>
    <VALUE Lang="GS" Index="17">Party Recruit</VALUE>
  </WORD>
  <WORD Ver="1" Id="CLUB_COMMISION_AREA">
    <VALUE Lang="GS" Index="0">Club War commision area</VALUE>
  </WORD>
  <WORD Ver="1" Id="CLUB_COMMISION_AREA_TITLE">
    <VALUE Lang="GS" Index="0">Commision area information</VALUE>
  </WORD>
  <WORD Ver="1" Id="CLUB_GRADE">
    <VALUE Lang="GS" Index="0">E</VALUE>
    <VALUE Lang="GS" Index="1">D</VALUE>
    <VALUE Lang="GS" Index="2">C</VALUE>
    <VALUE Lang="GS" Index="3">B</VALUE>
    <VALUE Lang="GS" Index="4">A</VALUE>
    <VALUE Lang="GS" Index="5">S</VALUE>
    <VALUE Lang="GS" Index="6">7</VALUE>
    <VALUE Lang="GS" Index="7">8</VALUE>
    <VALUE Lang="GS" Index="8">9</VALUE>
    <VALUE Lang="GS" Index="9">10</VALUE>
  </WORD>
  <WORD Ver="1" Id="CLUB_STORAGE_NAME_STATIC">
    <VALUE Lang="GS" Index="0">Club Storage</VALUE>
  </WORD>
  <WORD Ver="1" Id="CLUB_TEXT_STATIC">
    <VALUE Lang="GS" Index="0">Name</VALUE>
    <VALUE Lang="GS" Index="1">Level</VALUE>
    <VALUE Lang="GS" Index="2">Master</VALUE>
    <VALUE Lang="GS" Index="3">Founded</VALUE>
    <VALUE Lang="GS" Index="4">Badge</VALUE>
    <VALUE Lang="GS" Index="5">Disband D day</VALUE>
    <VALUE Lang="GS" Index="6">Nickname</VALUE>
    <VALUE Lang="GS" Index="7">Sub-Master</VALUE>
    <VALUE Lang="GS" Index="8">General</VALUE>
    <VALUE Lang="GS" Index="9">Record</VALUE>
    <VALUE Lang="GS" Index="10">Win</VALUE>
    <VALUE Lang="GS" Index="11">Lose</VALUE>
    <VALUE Lang="GS" Index="12">Draw</VALUE>
    <VALUE Lang="GS" Index="13">Ally Record</VALUE>
  </WORD>
  <WORD Ver="1" Id="CLUB_WINDOW_NAME_STATIC">
    <VALUE Lang="GS" Index="0">[%1%] Club</VALUE>
  </WORD>
  <WORD Ver="1" Id="COLORSELECTOR_PANNEL_PAGE_BUTTON">
    <VALUE Lang="GS" Index="0">Random</VALUE>
    <VALUE Lang="GS" Index="1">Reset</VALUE>
    <VALUE Lang="GS" Index="2">Cancel</VALUE>
    <VALUE Lang="GS" Index="3">Confirm</VALUE>
  </WORD>
  <WORD Ver="1" Id="COLORSELECTOR_PICKER_PAGE_BUTTON">
    <VALUE Lang="GS" Index="0">Cancel</VALUE>
    <VALUE Lang="GS" Index="1">Confirm</VALUE>
  </WORD>
  <WORD Ver="1" Id="COMEPTITION_NOTIFY_BUTTON">
    <VALUE Lang="GS" Index="0">%1% can register.</VALUE>
    <VALUE Lang="GS" Index="1">Queue Number %1%</VALUE>
  </WORD>
  <WORD Ver="1" Id="COMPETITION_BUTTON_TEXT_INFO">
    <VALUE Lang="GS" Index="0">Information</VALUE>
    <VALUE Lang="GS" Index="1">Information</VALUE>
  </WORD>
  <WORD Ver="1" Id="COMPETITION_CTF_BATTLE_AWARD_TEXT">
    <VALUE Lang="GS" Index="0">&lt;Reward&gt;</VALUE>
    <VALUE Lang="GS" Index="1">Win:</VALUE>
    <VALUE Lang="GS" Index="2">Lose:</VALUE>
  </WORD>
  <WORD Ver="1" Id="COMPETITION_CTF_BATTLE_AWARD_TYPE">
    <VALUE Lang="GS" Index="0">None</VALUE>
    <VALUE Lang="GS" Index="1">Contribution Point(s)</VALUE>
    <VALUE Lang="GS" Index="2">School Contribution Point(s)</VALUE>
    <VALUE Lang="GS" Index="3">%1% Random Buffs (Participants)</VALUE>
    <VALUE Lang="GS" Index="4">Random Buff Reward %1% Type (School)</VALUE>
  </WORD>
  <WORD Ver="1" Id="COMPETITION_CTF_BATTLE_INFO_MAXLEVEL">
    <VALUE Lang="GS" Index="0">%1% Level or higher</VALUE>
  </WORD>
  <WORD Ver="1" Id="COMPETITION_CTF_BATTLE_INFO_OBJECTIVE_DESC">
    <VALUE Lang="GS" Index="0">Occupy %1% Bases (Occupy half to Dominate)</VALUE>
    <VALUE Lang="GS" Index="1">(Note. No PET/HP, Only MP/SP are Usable)</VALUE>
  </WORD>
  <WORD Ver="1" Id="COMPETITION_CTF_BATTLE_INFO_PLAYERS">
    <VALUE Lang="GS" Index="0">%1% Players/School (Enter in Order, Rest on Que)</VALUE>
  </WORD>
  <WORD Ver="1" Id="COMPETITION_CTF_BATTLE_INFO_TEXT">
    <VALUE Lang="GS" Index="0">&lt;Information&gt;</VALUE>
    <VALUE Lang="GS" Index="1">* Goal :</VALUE>
    <VALUE Lang="GS" Index="2">* Match :</VALUE>
    <VALUE Lang="GS" Index="3"> vs </VALUE>
    <VALUE Lang="GS" Index="4">* Players : </VALUE>
    <VALUE Lang="GS" Index="5">* Level :</VALUE>
  </WORD>
  <WORD Ver="1" Id="COMPETITION_CTF_BATTLE_STATIC">
    <VALUE Lang="GS" Index="0">&lt;Next Battle&gt;</VALUE>
    <VALUE Lang="GS" Index="1">Start Time</VALUE>
    <VALUE Lang="GS" Index="2">End Time</VALUE>
    <VALUE Lang="GS" Index="3">Status</VALUE>
    <VALUE Lang="GS" Index="4">Registration Status</VALUE>
  </WORD>
  <WORD Ver="1" Id="COMPETITION_CTF_BATTLE_TEXT">
    <VALUE Lang="GS" Index="0">Participate</VALUE>
    <VALUE Lang="GS" Index="1">Cancel</VALUE>
    <VALUE Lang="GS" Index="2">Exit</VALUE>
    <VALUE Lang="GS" Index="3">Not Possible</VALUE>
    <VALUE Lang="GS" Index="4">Participating</VALUE>
    <VALUE Lang="GS" Index="5">Entry Stand By</VALUE>
    <VALUE Lang="GS" Index="6">Registration Possible</VALUE>
    <VALUE Lang="GS" Index="7">In Progress</VALUE>
    <VALUE Lang="GS" Index="8">After %02d : %02d</VALUE>
    <VALUE Lang="GS" Index="9">After %1% day(s)</VALUE>
    <VALUE Lang="GS" Index="10">Please try again later</VALUE>
    <VALUE Lang="GS" Index="11">Enter Again</VALUE>
  </WORD>
  <WORD Ver="1" Id="COMPETITION_CTF_HISTORY">
    <VALUE Lang="GS" Index="0">&lt;Previous Record&gt;</VALUE>
    <VALUE Lang="GS" Index="1">Duration</VALUE>
    <VALUE Lang="GS" Index="2">Winner</VALUE>
    <VALUE Lang="GS" Index="3">Reward Buff</VALUE>
    <VALUE Lang="GS" Index="4">TOP 10 Rank</VALUE>
    <VALUE Lang="GS" Index="5">None</VALUE>
    <VALUE Lang="GS" Index="6">[NO.%1%] %2%</VALUE>
  </WORD>
  <WORD Ver="1" Id="COMPETITION_PAGE">
    <VALUE Lang="GS" Index="0">TYRANNY</VALUE>
    <VALUE Lang="GS" Index="1">P V E</VALUE>
    <VALUE Lang="GS" Index="2">P V P Tournament</VALUE>
  </WORD>
  <WORD Ver="1" Id="COMPETITION_PVE">
    <VALUE Lang="GS" Index="0">Enter</VALUE>
    <VALUE Lang="GS" Index="1">Cancel Belonging</VALUE>
    <VALUE Lang="GS" Index="2">Instant Dungeon List</VALUE>
    <VALUE Lang="GS" Index="3">Cancel</VALUE>
    <VALUE Lang="GS" Index="4">Retry</VALUE>
    <VALUE Lang="GS" Index="5">Quit</VALUE>
    <VALUE Lang="GS" Index="6">Entered member : %d/%d</VALUE>
    <VALUE Lang="GS" Index="7">Time %02d:%02d</VALUE>
    <VALUE Lang="GS" Index="8">st</VALUE>
    <VALUE Lang="GS" Index="9">nd</VALUE>
    <VALUE Lang="GS" Index="10">rd</VALUE>
    <VALUE Lang="GS" Index="11">th</VALUE>
    <VALUE Lang="GS" Index="12">Mission Complete !!</VALUE>
    <VALUE Lang="GS" Index="13">Mission Failed!!</VALUE>
    <VALUE Lang="GS" Index="14">Waiting !!</VALUE>
    <VALUE Lang="GS" Index="15">Mob %d/%d</VALUE>
    <VALUE Lang="GS" Index="16">Forced Exit %02d : %02d</VALUE>
    <VALUE Lang="GS" Index="17">+Exp</VALUE>
    <VALUE Lang="GS" Index="18">+Money</VALUE>
    <VALUE Lang="GS" Index="19">All Clear!</VALUE>
    <VALUE Lang="GS" Index="20">Bonus Reward</VALUE>
    <VALUE Lang="GS" Index="21">[General]</VALUE>
    <VALUE Lang="GS" Index="22">[Intermediate]</VALUE>
    <VALUE Lang="GS" Index="23">[Advanced]</VALUE>
    <VALUE Lang="GS" Index="24">Belongings</VALUE>
    <VALUE Lang="GS" Index="25">X/Y: %1%/%2% Arrive:%3%/%4%</VALUE>
  </WORD>
  <WORD Ver="1" Id="COMPETITION_PVE_MAPNAME">
    <VALUE Lang="GS" Index="0">Forbidden Tower</VALUE>
  </WORD>
  <WORD Ver="1" Id="COMPETITION_TOPRANKING">
    <VALUE Lang="GS" Index="0">Close</VALUE>
    <VALUE Lang="GS" Index="1">TOP 10 Rank</VALUE>
  </WORD>
  <WORD Ver="1" Id="COMPETITION_TOURNAMENT">
    <VALUE Lang="GS" Index="0">Tournament List</VALUE>
  </WORD>
  <WORD Ver="1" Id="COMPETITION_WINDOW">
    <VALUE Lang="GS" Index="0">Battlefield UI</VALUE>
    <VALUE Lang="GS" Index="1">Close</VALUE>
  </WORD>
  <WORD Ver="1" Id="COMPETITIONNOTIFY_BUTTON_MENU">
    <VALUE Lang="GS" Index="0">Exit Tyranny</VALUE>
    <VALUE Lang="GS" Index="1">Register for Power Plant Tyranny</VALUE>
    <VALUE Lang="GS" Index="2">Cancel Registration</VALUE>
  </WORD>
  <WORD Ver="1" Id="COMPETITIONNOTIFY_BUTTON_TOOLTIP">
    <VALUE Lang="GS" Index="0">Tyranny will start in %1% Hour(s). (U)</VALUE>
    <VALUE Lang="GS" Index="1">Tyranny will start in %1% Minute(s). (U)</VALUE>
    <VALUE Lang="GS" Index="2">Tyranny is under way, it will end in %1% Minute(s). (U)</VALUE>
    <VALUE Lang="GS" Index="3">Tyranny has ended, Please wait!(U)</VALUE>
    <VALUE Lang="GS" Index="4">&lt;Total Battlefield [%1%]&gt;</VALUE>
  </WORD>
  <WORD Ver="1" Id="CONFT_MODAL_CONDITION">
    <VALUE Lang="GS" Index="0">Range Limit</VALUE>
    <VALUE Lang="GS" Index="1">No. of Recovery used</VALUE>
    <VALUE Lang="GS" Index="2">HP Increase Rate</VALUE>
  </WORD>
  <WORD Ver="1" Id="CONFT_MODAL_TITLE">
    <VALUE Lang="GS" Index="0">Duel Request</VALUE>
    <VALUE Lang="GS" Index="1">Duel Requestor Info</VALUE>
  </WORD>
  <WORD Ver="1" Id="CONFT_WAV_BEGIN">
    <VALUE Lang="GS" Index="0">Fight.WAV</VALUE>
    <VALUE Lang="GS" Index="1">cd01.WAV</VALUE>
    <VALUE Lang="GS" Index="2">cd02.WAV</VALUE>
    <VALUE Lang="GS" Index="3">cd03.WAV</VALUE>
    <VALUE Lang="GS" Index="4">cd04.WAV</VALUE>
    <VALUE Lang="GS" Index="5">cd05.WAV</VALUE>
  </WORD>
  <WORD Ver="1" Id="CONFT_WAV_END">
    <VALUE Lang="GS" Index="0">Win.wav</VALUE>
    <VALUE Lang="GS" Index="1">Lost.wav</VALUE>
    <VALUE Lang="GS" Index="2">Draw.wav</VALUE>
  </WORD>
  <WORD Ver="1" Id="COPYRIGHT_TITLE">
    <VALUE Lang="GS" Index="0">RAN ONLINE SINCE 2002</VALUE>
  </WORD>
  <WORD Ver="1" Id="COSTUM_COLOR_STATIC">
    <VALUE Lang="GS" Index="0">Change the color</VALUE>
  </WORD>
  <WORD Ver="1" Id="COSTUM_MODAL_RANDOM_BUTTON">
    <VALUE Lang="GS" Index="0">Random</VALUE>
  </WORD>
  <WORD Ver="1" Id="COSTUM_MODAL_RESET_BUTTON">
    <VALUE Lang="GS" Index="0">Reset</VALUE>
  </WORD>
  <WORD Ver="1" Id="COSTUME_STAT_ASSIGN">
    <VALUE Lang="GS" Index="0">Costume Blessed Paper</VALUE>
    <VALUE Lang="GS" Index="1">Normal Effect</VALUE>
    <VALUE Lang="GS" Index="2">Percentage Effect</VALUE>
    <VALUE Lang="GS" Index="3">Additional Effect</VALUE>
    <VALUE Lang="GS" Index="4">Costume Type</VALUE>
    <VALUE Lang="GS" Index="5">Remain Point</VALUE>
  </WORD>
  <WORD Ver="1" Id="CREATE">
    <VALUE Lang="GS" Index="0">Create</VALUE>
  </WORD>
  <WORD Ver="1" Id="CREATE_CHARACTER_PAGE">
    <VALUE Lang="GS" Index="0">Create New Character</VALUE>
    <VALUE Lang="GS" Index="1">Character Information</VALUE>
  </WORD>
  <WORD Ver="1" Id="CREATE_CHARACTER_PAGE_OKCANCEL">
    <VALUE Lang="GS" Index="0">OK</VALUE>
    <VALUE Lang="GS" Index="1">Cancel</VALUE>
  </WORD>
  <WORD Ver="1" Id="CREATE_CHARACTER_PAGE_STATIC">
    <VALUE Lang="GS" Index="0">School</VALUE>
    <VALUE Lang="GS" Index="1">Class</VALUE>
    <VALUE Lang="GS" Index="2">Face</VALUE>
    <VALUE Lang="GS" Index="3">Hair Type</VALUE>
    <VALUE Lang="GS" Index="4">Name</VALUE>
    <VALUE Lang="GS" Index="5">Basic Look</VALUE>
    <VALUE Lang="GS" Index="6">Gender</VALUE>
    <VALUE Lang="GS" Index="7">Hair Color</VALUE>
  </WORD>
  <WORD Ver="1" Id="CREATE_COMPLETE">
    <VALUE Lang="GS" Index="0">Done</VALUE>
  </WORD>
  <WORD Ver="1" Id="CTF_PROGRESS_SPURT_TEXT">
    <VALUE Lang="GS" Index="0">2 have already been captured! Get the last one!</VALUE>
    <VALUE Lang="GS" Index="1">Enemy is close to winning! Stop them!</VALUE>
  </WORD>
  <WORD Ver="1" Id="CTF_PROGRESS_TEXT">
    <VALUE Lang="GS" Index="0">Tyranny has started.</VALUE>
    <VALUE Lang="GS" Index="1">SG Captured!</VALUE>
    <VALUE Lang="GS" Index="2">MP Captured!</VALUE>
    <VALUE Lang="GS" Index="3">PH Captured!</VALUE>
    <VALUE Lang="GS" Index="4">Tyranny has ended.</VALUE>
    <VALUE Lang="GS" Index="5">Tyranny will start in %1% minutes</VALUE>
  </WORD>
  <WORD Ver="1" Id="CTF_RESULT_BUTTON">
    <VALUE Lang="GS" Index="0">Whole</VALUE>
    <VALUE Lang="GS" Index="1">Sacred Gate School</VALUE>
    <VALUE Lang="GS" Index="2">Mystic Peak School</VALUE>
    <VALUE Lang="GS" Index="3">Phoenix School</VALUE>
    <VALUE Lang="GS" Index="4">Exit</VALUE>
  </WORD>
  <WORD Ver="1" Id="CTF_RESULT_TEXT">
    <VALUE Lang="GS" Index="0">&lt;Reward / Force Exit Applied Time</VALUE>
    <VALUE Lang="GS" Index="1">%02d : %02d</VALUE>
  </WORD>
  <WORD Ver="1" Id="CTF_RESULT_TEXT_BASE">
    <VALUE Lang="GS" Index="0">Rank</VALUE>
    <VALUE Lang="GS" Index="1">School</VALUE>
    <VALUE Lang="GS" Index="2">Class</VALUE>
    <VALUE Lang="GS" Index="3">Name</VALUE>
    <VALUE Lang="GS" Index="4">Kill</VALUE>
    <VALUE Lang="GS" Index="5">Death</VALUE>
    <VALUE Lang="GS" Index="6">Heal</VALUE>
    <VALUE Lang="GS" Index="7">Resurrection</VALUE>
    <VALUE Lang="GS" Index="8">Point</VALUE>
    <VALUE Lang="GS" Index="9">Damage</VALUE>
  </WORD>
  <WORD Ver="1" Id="CTI_INFO_NAME_WORD">
    <VALUE Lang="GS" Index="0">Battle Islands War</VALUE>
  </WORD>
  <WORD Ver="1" Id="CTI_INFO_PROGRESS_WORD">
    <VALUE Lang="GS" Index="0">Ongoing</VALUE>
    <VALUE Lang="GS" Index="1">End</VALUE>
  </WORD>
  <WORD Ver="1" Id="CTI_INFO_WORD">
    <VALUE Lang="GS" Index="0">Target points : %1%P</VALUE>
    <VALUE Lang="GS" Index="1">Time left : %1%:%2%</VALUE>
  </WORD>
  <WORD Ver="1" Id="CTI_RANK_WORD">
    <VALUE Lang="GS" Index="0">No</VALUE>
    <VALUE Lang="GS" Index="1">Country name</VALUE>
    <VALUE Lang="GS" Index="2">Points</VALUE>
    <VALUE Lang="GS" Index="3">================================</VALUE>
    <VALUE Lang="GS" Index="4">%1%P</VALUE>
  </WORD>
  <WORD Ver="1" Id="DELETE">
    <VALUE Lang="GS" Index="0">Delete</VALUE>
  </WORD>
  <WORD Ver="1" Id="DIALOGUE_RECOMMEND_ITEM_TITLE">
    <VALUE Lang="GS" Index="0">Recommended</VALUE>
  </WORD>
  <WORD Ver="1" Id="DIALOGUE_TAB_REBUY">
    <VALUE Lang="GS" Index="0">Buy Back</VALUE>
    <VALUE Lang="GS" Index="1">Buy Back (%1%)</VALUE>
  </WORD>
  <WORD Ver="1" Id="DIALOGUE_TALK_BUTTON">
    <VALUE Lang="GS" Index="0">Back</VALUE>
    <VALUE Lang="GS" Index="1">End</VALUE>
    <VALUE Lang="GS" Index="2">[Finish]</VALUE>
    <VALUE Lang="GS" Index="3">[New]</VALUE>
    <VALUE Lang="GS" Index="4">[In Progress]</VALUE>
  </WORD>
  <WORD Ver="1" Id="DIALOGUE_WINDOW_CLOSE_BUTTON">
    <VALUE Lang="GS" Index="0">Close</VALUE>
  </WORD>
  <WORD Ver="1" Id="DIALOGUE_WINDOW_STATIC">
    <VALUE Lang="GS" Index="0">Conversation</VALUE>
  </WORD>
  <WORD Ver="1" Id="DICE_WINDOW_TEXT">
    <VALUE Lang="GS" Index="0">Dice</VALUE>
  </WORD>
  <WORD Ver="1" Id="DPS_WINDOW_TEXT">
    <VALUE Lang="GS" Index="0">Damage Meter</VALUE>
    <VALUE Lang="GS" Index="1">Name</VALUE>
    <VALUE Lang="GS" Index="2">Damage</VALUE>
    <VALUE Lang="GS" Index="4">DPS</VALUE>
    <VALUE Lang="GS" Index="5">Skill</VALUE>
    <VALUE Lang="GS" Index="6">Count</VALUE>
    <VALUE Lang="GS" Index="7">Rate</VALUE>
  </WORD>
  <WORD Ver="1" Id="DURABILITY_ITEM">
    <VALUE Lang="GS" Index="0">Weapon Booster Effect</VALUE>
  </WORD>
  <WORD Ver="1" Id="EMINVEN_LOCKBOX_FB">
    <VALUE Lang="GS" Index="0">An unknown error has occurred.</VALUE>
    <VALUE Lang="GS" Index="1">Successfully opened locked box.</VALUE>
    <VALUE Lang="GS" Index="2">Already opened.</VALUE>
    <VALUE Lang="GS" Index="3">Unable to open using this key.</VALUE>
    <VALUE Lang="GS" Index="4">Can't use key because it is not a consumable item.</VALUE>
    <VALUE Lang="GS" Index="5">An unknown error has occurred.</VALUE>
    <VALUE Lang="GS" Index="6">'%1%' success rate to obtain it from the locked box.</VALUE>
    <VALUE Lang="GS" Index="7">There is no empty slot in the inventory.</VALUE>
    <VALUE Lang="GS" Index="8">Unable to open because it is locked.</VALUE>
    <VALUE Lang="GS" Index="9">An unknown error has occurred.</VALUE>
  </WORD>
  <WORD Ver="1" Id="EMREQ_DECOMPOSE_MESSAGE">
    <VALUE Lang="GS" Index="0">Unable to decompose.</VALUE>
    <VALUE Lang="GS" Index="1">Decomposing successful.</VALUE>
    <VALUE Lang="GS" Index="2">Not a decomposable item.</VALUE>
    <VALUE Lang="GS" Index="3">Insufficient inventory space.</VALUE>
    <VALUE Lang="GS" Index="4">Insufficient decomposing fee.</VALUE>
  </WORD>
  <WORD Ver="1" Id="EMREQ_PMARKET_SEARCH_CARD_FB">
    <VALUE Lang="GS" Index="0">There are some errors while using personal store searching card.</VALUE>
    <VALUE Lang="GS" Index="1">Personal store searching card is already used.</VALUE>
    <VALUE Lang="GS" Index="2">Personal store searching card is not found in the inventory.</VALUE>
    <VALUE Lang="GS" Index="3">You are using personal store searching system currently.</VALUE>
  </WORD>
  <WORD Ver="1" Id="ESC_MENU">
    <VALUE Lang="GS" Index="0">Main</VALUE>
    <VALUE Lang="GS" Index="1">Server List</VALUE>
    <VALUE Lang="GS" Index="2">Option</VALUE>
    <VALUE Lang="GS" Index="3">Help</VALUE>
    <VALUE Lang="GS" Index="4">Exit Game</VALUE>
    <VALUE Lang="GS" Index="5">Shortcut Key Setting</VALUE>
    <VALUE Lang="GS" Index="6">View Grade</VALUE>
    <VALUE Lang="GS" Index="7">Support Section</VALUE>
    <VALUE Lang="GS" Index="8">Enter Battle Server</VALUE>
    <VALUE Lang="GS" Index="9">Go to Forum</VALUE>
  </WORD>
  <WORD Ver="1" Id="EXCHANGE_SHOP_BUY_BUTTON_TEXT">
    <VALUE Lang="GS" Index="0">Exchange</VALUE>
  </WORD>
  <WORD Ver="1" Id="EXPEDITION_CHECK_READY_TIME">
    <VALUE Lang="GS" Index="0">Check Time</VALUE>
  </WORD>
  <WORD Ver="1" Id="EXPEDITION_INFO_SCHOOL_TEXT">
    <VALUE Lang="GS" Index="0">Sacred Gate</VALUE>
    <VALUE Lang="GS" Index="1">Mystic Peak</VALUE>
    <VALUE Lang="GS" Index="2">Phoenix</VALUE>
    <VALUE Lang="GS" Index="3">All</VALUE>
  </WORD>
  <WORD Ver="1" Id="EXPEDITION_INVITE_NAME_STATIC">
    <VALUE Lang="GS" Index="0">Inviter</VALUE>
  </WORD>
  <WORD Ver="1" Id="EXPEDITION_INVITE_TAP_NAME_STATIC">
    <VALUE Lang="GS" Index="0">Friend List</VALUE>
    <VALUE Lang="GS" Index="1">Club List</VALUE>
    <VALUE Lang="GS" Index="2">Invite</VALUE>
    <VALUE Lang="GS" Index="3">Close</VALUE>
  </WORD>
  <WORD Ver="1" Id="EXTERNALW_PVE_MAPNAME">
    <VALUE Lang="GS" Index="0">The Outer Wall</VALUE>
  </WORD>
  <WORD Ver="1" Id="FACE_CHANGE_WINDOW_TITLE">
    <VALUE Lang="GS" Index="0">Face Change Card</VALUE>
  </WORD>
  <WORD Ver="1" Id="FACE_NAME_ARCHER">
    <VALUE Lang="GS" Index="0">Type A</VALUE>
    <VALUE Lang="GS" Index="1">Type B</VALUE>
    <VALUE Lang="GS" Index="2">Type C</VALUE>
    <VALUE Lang="GS" Index="3">Type D</VALUE>
    <VALUE Lang="GS" Index="4">Type E</VALUE>
    <VALUE Lang="GS" Index="5">Type F</VALUE>
    <VALUE Lang="GS" Index="6">Type G</VALUE>
    <VALUE Lang="GS" Index="7">Type H</VALUE>
    <VALUE Lang="GS" Index="8">Type I</VALUE>
    <VALUE Lang="GS" Index="9">Type J</VALUE>
  </WORD>
  <WORD Ver="1" Id="FACE_NAME_ARCHER_M">
    <VALUE Lang="GS" Index="0">Type A</VALUE>
    <VALUE Lang="GS" Index="1">Type B</VALUE>
    <VALUE Lang="GS" Index="2">Type C</VALUE>
    <VALUE Lang="GS" Index="3">Type D</VALUE>
    <VALUE Lang="GS" Index="4">Type E</VALUE>
    <VALUE Lang="GS" Index="5">Type F</VALUE>
    <VALUE Lang="GS" Index="6">Type G</VALUE>
    <VALUE Lang="GS" Index="7">Type H</VALUE>
    <VALUE Lang="GS" Index="8">Type I</VALUE>
    <VALUE Lang="GS" Index="9">Type J</VALUE>
  </WORD>
  <WORD Ver="1" Id="FACE_NAME_ARMS">
    <VALUE Lang="GS" Index="0">Type A</VALUE>
    <VALUE Lang="GS" Index="1">Type B</VALUE>
    <VALUE Lang="GS" Index="2">Type C</VALUE>
    <VALUE Lang="GS" Index="3">Type D</VALUE>
    <VALUE Lang="GS" Index="4">Type E</VALUE>
    <VALUE Lang="GS" Index="5">Type F</VALUE>
    <VALUE Lang="GS" Index="6">Type G</VALUE>
    <VALUE Lang="GS" Index="7">Type H</VALUE>
    <VALUE Lang="GS" Index="8">Type I</VALUE>
    <VALUE Lang="GS" Index="9">Type J</VALUE>
  </WORD>
  <WORD Ver="1" Id="FACE_NAME_ARMS_W">
    <VALUE Lang="GS" Index="0">Type A</VALUE>
    <VALUE Lang="GS" Index="1">Type B</VALUE>
    <VALUE Lang="GS" Index="2">Type C</VALUE>
    <VALUE Lang="GS" Index="3">Type D</VALUE>
    <VALUE Lang="GS" Index="4">Type E</VALUE>
    <VALUE Lang="GS" Index="5">Type F</VALUE>
    <VALUE Lang="GS" Index="6">Type G</VALUE>
    <VALUE Lang="GS" Index="7">Type H</VALUE>
    <VALUE Lang="GS" Index="8">Type I</VALUE>
    <VALUE Lang="GS" Index="9">Type J</VALUE>
  </WORD>
  <WORD Ver="1" Id="FACE_NAME_EXTREME_M">
    <VALUE Lang="GS" Index="0">Type A</VALUE>
    <VALUE Lang="GS" Index="1">Type B</VALUE>
    <VALUE Lang="GS" Index="2">Type C</VALUE>
    <VALUE Lang="GS" Index="3">Type D</VALUE>
    <VALUE Lang="GS" Index="4">Type E</VALUE>
    <VALUE Lang="GS" Index="5">Type F</VALUE>
    <VALUE Lang="GS" Index="6">Type G</VALUE>
    <VALUE Lang="GS" Index="7">Type H</VALUE>
    <VALUE Lang="GS" Index="8">Type I</VALUE>
    <VALUE Lang="GS" Index="9">Type J</VALUE>
  </WORD>
  <WORD Ver="1" Id="FACE_NAME_EXTREME_W">
    <VALUE Lang="GS" Index="0">Type A</VALUE>
    <VALUE Lang="GS" Index="1">Type B</VALUE>
    <VALUE Lang="GS" Index="2">Type C</VALUE>
    <VALUE Lang="GS" Index="3">Type D</VALUE>
    <VALUE Lang="GS" Index="4">Type E</VALUE>
    <VALUE Lang="GS" Index="5">Type F</VALUE>
    <VALUE Lang="GS" Index="6">Type G</VALUE>
    <VALUE Lang="GS" Index="7">Type H</VALUE>
    <VALUE Lang="GS" Index="8">Type I</VALUE>
    <VALUE Lang="GS" Index="9">Type J</VALUE>
  </WORD>
  <WORD Ver="1" Id="FACE_NAME_FIGHTER">
    <VALUE Lang="GS" Index="0">Type A</VALUE>
    <VALUE Lang="GS" Index="1">Type B</VALUE>
    <VALUE Lang="GS" Index="2">Type C</VALUE>
    <VALUE Lang="GS" Index="3">Type D</VALUE>
    <VALUE Lang="GS" Index="4">Type E</VALUE>
    <VALUE Lang="GS" Index="5">Type F</VALUE>
    <VALUE Lang="GS" Index="6">Type G</VALUE>
    <VALUE Lang="GS" Index="7">Type H</VALUE>
    <VALUE Lang="GS" Index="8">Type I</VALUE>
    <VALUE Lang="GS" Index="9">Type J</VALUE>
    <VALUE Lang="GS" Index="10">Type K</VALUE>
    <VALUE Lang="GS" Index="11">Type L</VALUE>
    <VALUE Lang="GS" Index="12">Type M</VALUE>
    <VALUE Lang="GS" Index="13">TypeN</VALUE>
    <VALUE Lang="GS" Index="14">TypeO</VALUE>
    <VALUE Lang="GS" Index="15">TypeP</VALUE>
    <VALUE Lang="GS" Index="16">Type Q</VALUE>
    <VALUE Lang="GS" Index="17">Type R</VALUE>
    <VALUE Lang="GS" Index="18">Type S</VALUE>
    <VALUE Lang="GS" Index="19">Type T</VALUE>
    <VALUE Lang="GS" Index="20">Type U</VALUE>
    <VALUE Lang="GS" Index="21">Type V</VALUE>
    <VALUE Lang="GS" Index="22">Type W</VALUE>
    <VALUE Lang="GS" Index="23">Type X</VALUE>
  </WORD>
  <WORD Ver="1" Id="FACE_NAME_FIGHTER_W">
    <VALUE Lang="GS" Index="0">Type A</VALUE>
    <VALUE Lang="GS" Index="1">Type B</VALUE>
    <VALUE Lang="GS" Index="2">Type C</VALUE>
    <VALUE Lang="GS" Index="3">Type D</VALUE>
    <VALUE Lang="GS" Index="4">Type E</VALUE>
    <VALUE Lang="GS" Index="5">Type F</VALUE>
    <VALUE Lang="GS" Index="6">Type G</VALUE>
    <VALUE Lang="GS" Index="7">Type H</VALUE>
    <VALUE Lang="GS" Index="8">Type I</VALUE>
    <VALUE Lang="GS" Index="9">Type J</VALUE>
  </WORD>
  <WORD Ver="1" Id="FACE_NAME_SPIRIT">
    <VALUE Lang="GS" Index="0">Type A</VALUE>
    <VALUE Lang="GS" Index="1">Type B</VALUE>
    <VALUE Lang="GS" Index="2">Type C</VALUE>
    <VALUE Lang="GS" Index="3">Type D</VALUE>
    <VALUE Lang="GS" Index="4">Type E</VALUE>
    <VALUE Lang="GS" Index="5">Type F</VALUE>
    <VALUE Lang="GS" Index="6">Type G</VALUE>
    <VALUE Lang="GS" Index="7">Type H</VALUE>
    <VALUE Lang="GS" Index="8">Type I</VALUE>
    <VALUE Lang="GS" Index="9">Type J</VALUE>
  </WORD>
  <WORD Ver="1" Id="FACE_NAME_SPIRIT_M">
    <VALUE Lang="GS" Index="0">Type A</VALUE>
    <VALUE Lang="GS" Index="1">Type B</VALUE>
    <VALUE Lang="GS" Index="2">Type C</VALUE>
    <VALUE Lang="GS" Index="3">Type D</VALUE>
    <VALUE Lang="GS" Index="4">Type E</VALUE>
    <VALUE Lang="GS" Index="5">Type F</VALUE>
    <VALUE Lang="GS" Index="6">Type G</VALUE>
    <VALUE Lang="GS" Index="7">Type H</VALUE>
    <VALUE Lang="GS" Index="8">Type I</VALUE>
    <VALUE Lang="GS" Index="9">Type J</VALUE>
  </WORD>
  <WORD Ver="1" Id="FLYCAMERACONTROL_BUTTON_TEXT">
    <VALUE Lang="GS" Index="0">Skip</VALUE>
    <VALUE Lang="GS" Index="1">Skip</VALUE>
  </WORD>
  <WORD Ver="1" Id="FLYCAMERACONTROL_SLOT_NAME">
    <VALUE Lang="GS" Index="0">Skip</VALUE>
    <VALUE Lang="GS" Index="1">Skip</VALUE>
  </WORD>
  <WORD Ver="1" Id="FLYCAMERACONTROL_TIMELINE_BUTTON">
    <VALUE Lang="GS" Index="0">Skip</VALUE>
    <VALUE Lang="GS" Index="1">Skip</VALUE>
    <VALUE Lang="GS" Index="2">Skip</VALUE>
    <VALUE Lang="GS" Index="3">Skip</VALUE>
    <VALUE Lang="GS" Index="4">Skip</VALUE>
  </WORD>
  <WORD Ver="1" Id="FLYCAMERACONTROL_TIMELINE_TEXT">
    <VALUE Lang="GS" Index="0">Skip</VALUE>
    <VALUE Lang="GS" Index="1">Skip</VALUE>
    <VALUE Lang="GS" Index="2">Skip</VALUE>
  </WORD>
  <WORD Ver="1" Id="FLYCAMERAWINDOW_HELPTEXT">
    <VALUE Lang="GS" Index="0">Skip</VALUE>
    <VALUE Lang="GS" Index="1">Skip</VALUE>
    <VALUE Lang="GS" Index="2">Skip</VALUE>
    <VALUE Lang="GS" Index="4">Skip</VALUE>
    <VALUE Lang="GS" Index="5">Skip</VALUE>
    <VALUE Lang="GS" Index="6">Skip</VALUE>
    <VALUE Lang="GS" Index="8">Skip</VALUE>
    <VALUE Lang="GS" Index="9">Skip</VALUE>
    <VALUE Lang="GS" Index="10">Skip</VALUE>
  </WORD>
  <WORD Ver="1" Id="FRIEND_BUTTON">
    <VALUE Lang="GS" Index="0">Add Friend</VALUE>
    <VALUE Lang="GS" Index="1">Delete</VALUE>
    <VALUE Lang="GS" Index="2">Move</VALUE>
    <VALUE Lang="GS" Index="3">Remove</VALUE>
    <VALUE Lang="GS" Index="4">Block</VALUE>
    <VALUE Lang="GS" Index="5">Name</VALUE>
    <VALUE Lang="GS" Index="6">Title</VALUE>
    <VALUE Lang="GS" Index="7">Reply</VALUE>
    <VALUE Lang="GS" Index="8">Initiate</VALUE>
    <VALUE Lang="GS" Index="9">Refresh</VALUE>
    <VALUE Lang="GS" Index="10">Send</VALUE>
    <VALUE Lang="GS" Index="11">Rewrite.</VALUE>
    <VALUE Lang="GS" Index="12">Send SMS</VALUE>
    <VALUE Lang="GS" Index="13">Cancel</VALUE>
    <VALUE Lang="GS" Index="14">Receiver:</VALUE>
    <VALUE Lang="GS" Index="15">SMS</VALUE>
    <VALUE Lang="GS" Index="16">Party Recruit</VALUE>
  </WORD>
  <WORD Ver="1" Id="FRIEND_TAB_BUTTON">
    <VALUE Lang="GS" Index="0">Friends Menu</VALUE>
    <VALUE Lang="GS" Index="1">Block List</VALUE>
    <VALUE Lang="GS" Index="2">Received</VALUE>
    <VALUE Lang="GS" Index="3">Sent</VALUE>
    <VALUE Lang="GS" Index="4">Message Sent</VALUE>
    <VALUE Lang="GS" Index="5">Message</VALUE>
  </WORD>
  <WORD Ver="1" Id="FRIEND_WINDOW_NAME_STATIC">
    <VALUE Lang="GS" Index="0">Friends</VALUE>
  </WORD>
  <WORD Ver="1" Id="FULL_ACADEMY_NAME">
    <VALUE Lang="GS" Index="0">Sacred Gate</VALUE>
    <VALUE Lang="GS" Index="1">Mystic Peak</VALUE>
    <VALUE Lang="GS" Index="2">Phoenix</VALUE>
    <VALUE Lang="GS" Index="3">All campus</VALUE>
  </WORD>
  <WORD Ver="1" Id="GAMBLE_BETGET">
    <VALUE Lang="GS" Index="0">Betting</VALUE>
    <VALUE Lang="GS" Index="1">Winnings</VALUE>
    <VALUE Lang="GS" Index="2">Winning strike</VALUE>
  </WORD>
  <WORD Ver="1" Id="GAMBLE_NAME_STATIC">
    <VALUE Lang="GS" Index="0">Dice Game</VALUE>
  </WORD>
  <WORD Ver="1" Id="GAMBLE_OKCANCEL">
    <VALUE Lang="GS" Index="0">Confirm</VALUE>
    <VALUE Lang="GS" Index="1">Cancel</VALUE>
    <VALUE Lang="GS" Index="2">Re-enter</VALUE>
  </WORD>
  <WORD Ver="1" Id="GAMEMENU">
    <VALUE Lang="GS" Index="0">Inventory (I)</VALUE>
    <VALUE Lang="GS" Index="1">Character (C)</VALUE>
    <VALUE Lang="GS" Index="2">Skill (K)</VALUE>
    <VALUE Lang="GS" Index="3">Party (P)</VALUE>
    <VALUE Lang="GS" Index="4">Quest (T)</VALUE>
    <VALUE Lang="GS" Index="5">Club (G)</VALUE>
    <VALUE Lang="GS" Index="6">Friends (F)</VALUE>
    <VALUE Lang="GS" Index="7">Map (M)</VALUE>
    <VALUE Lang="GS" Index="8">Item Bank (B)</VALUE>
    <VALUE Lang="GS" Index="9">Run/Walk (R)</VALUE>
    <VALUE Lang="GS" Index="10">Point Shop (\)</VALUE>
    <VALUE Lang="GS" Index="11">Chat Macro (J)</VALUE>
    <VALUE Lang="GS" Index="12">SNS Menu</VALUE>
    <VALUE Lang="GS" Index="13">Personal Store Searching(F5)</VALUE>
    <VALUE Lang="GS" Index="14">MENU</VALUE>
    <VALUE Lang="GS" Index="15">Lotto</VALUE>
  </WORD>
  <WORD Ver="1" Id="GAMEOPTION_UI_ANTI_ALIASING">
    <VALUE Lang="GS" Index="0">Anti-aliasing</VALUE>
    <VALUE Lang="GS" Index="1">None</VALUE>
    <VALUE Lang="GS" Index="2">Edge AA</VALUE>
    <VALUE Lang="GS" Index="3">HW FSAA</VALUE>
  </WORD>
  <WORD Ver="1" Id="GENDER_CHANGE_WINDOW_TITLE">
    <VALUE Lang="GS" Index="0">Gender Change Card</VALUE>
  </WORD>
  <WORD Ver="1" Id="GROUP_CHAT_CODE_MAX_MEMBERS">
    <VALUE Lang="GS" Index="0">Exceeded the maximum member of group chatting. </VALUE>
  </WORD>
  <WORD Ver="1" Id="GROUP_CHAT_CODE_MAX_OPEN_CHAT">
    <VALUE Lang="GS" Index="0">Unable to join Group chatting anymore.</VALUE>
  </WORD>
  <WORD Ver="1" Id="GROUP_CHAT_CODE_MEMBER_LOW_LEVEL">
    <VALUE Lang="GS" Index="0">Unable to join group chatting due to low level requirement. </VALUE>
  </WORD>
  <WORD Ver="1" Id="GROUP_CHAT_CODE_OWNER_LOW_LEVEL">
    <VALUE Lang="GS" Index="0">Unable to join group chatting due to low level requirement.</VALUE>
  </WORD>
  <WORD Ver="1" Id="GROUP_CHAT_CODE_ROOM_NOT_EXIST">
    <VALUE Lang="GS" Index="0">This group chatting isn't exist.</VALUE>
  </WORD>
  <WORD Ver="1" Id="GROUP_MODAL_WINDOW_INVITE_MSG">
    <VALUE Lang="GS" Index="0">%1% has invited you to his group chatting</VALUE>
  </WORD>
  <WORD Ver="1" Id="HAIR_NAME_ARCHER">
    <VALUE Lang="GS" Index="0">Type A</VALUE>
    <VALUE Lang="GS" Index="1">Type B</VALUE>
    <VALUE Lang="GS" Index="2">Type C</VALUE>
    <VALUE Lang="GS" Index="3">Type D</VALUE>
    <VALUE Lang="GS" Index="4">Type E</VALUE>
    <VALUE Lang="GS" Index="5">Type F</VALUE>
    <VALUE Lang="GS" Index="6">Type G</VALUE>
    <VALUE Lang="GS" Index="7">Type H</VALUE>
    <VALUE Lang="GS" Index="8">Type I</VALUE>
    <VALUE Lang="GS" Index="9">Type J</VALUE>
  </WORD>
  <WORD Ver="1" Id="HAIR_NAME_ARCHER_M">
    <VALUE Lang="GS" Index="0">Type A</VALUE>
    <VALUE Lang="GS" Index="1">Type B</VALUE>
    <VALUE Lang="GS" Index="2">Type C</VALUE>
    <VALUE Lang="GS" Index="3">Type D</VALUE>
    <VALUE Lang="GS" Index="4">Type E</VALUE>
    <VALUE Lang="GS" Index="5">Type F</VALUE>
    <VALUE Lang="GS" Index="6">Type G</VALUE>
    <VALUE Lang="GS" Index="7">Type H</VALUE>
    <VALUE Lang="GS" Index="8">Type I</VALUE>
    <VALUE Lang="GS" Index="9">Type J</VALUE>
  </WORD>
  <WORD Ver="1" Id="HAIR_NAME_ARMS">
    <VALUE Lang="GS" Index="0">Type A</VALUE>
    <VALUE Lang="GS" Index="1">Type B</VALUE>
    <VALUE Lang="GS" Index="2">Type C</VALUE>
    <VALUE Lang="GS" Index="3">Type D</VALUE>
    <VALUE Lang="GS" Index="4">Type E</VALUE>
    <VALUE Lang="GS" Index="5">Type F</VALUE>
    <VALUE Lang="GS" Index="6">Type G</VALUE>
    <VALUE Lang="GS" Index="7">Type H</VALUE>
    <VALUE Lang="GS" Index="8">Type I</VALUE>
    <VALUE Lang="GS" Index="9">Type J</VALUE>
  </WORD>
  <WORD Ver="1" Id="HAIR_NAME_ARMS_W">
    <VALUE Lang="GS" Index="0">Type A</VALUE>
    <VALUE Lang="GS" Index="1">Type B</VALUE>
    <VALUE Lang="GS" Index="2">Type C</VALUE>
    <VALUE Lang="GS" Index="3">Type D</VALUE>
    <VALUE Lang="GS" Index="4">Type E</VALUE>
    <VALUE Lang="GS" Index="5">Type F</VALUE>
    <VALUE Lang="GS" Index="6">Type G</VALUE>
    <VALUE Lang="GS" Index="7">Type H</VALUE>
    <VALUE Lang="GS" Index="8">Type I</VALUE>
    <VALUE Lang="GS" Index="9">Type J</VALUE>
  </WORD>
  <WORD Ver="1" Id="HAIR_NAME_EXTREME_M">
    <VALUE Lang="GS" Index="0">Type A</VALUE>
    <VALUE Lang="GS" Index="1">Type B</VALUE>
    <VALUE Lang="GS" Index="2">Type C</VALUE>
    <VALUE Lang="GS" Index="3">Type D</VALUE>
    <VALUE Lang="GS" Index="4">Type E</VALUE>
    <VALUE Lang="GS" Index="5">Type F</VALUE>
    <VALUE Lang="GS" Index="6">Type G</VALUE>
    <VALUE Lang="GS" Index="7">Type H</VALUE>
    <VALUE Lang="GS" Index="8">Type I</VALUE>
    <VALUE Lang="GS" Index="9">Type J</VALUE>
  </WORD>
  <WORD Ver="1" Id="HAIR_NAME_EXTREME_W">
    <VALUE Lang="GS" Index="0">Type A</VALUE>
    <VALUE Lang="GS" Index="1">Type B</VALUE>
    <VALUE Lang="GS" Index="2">Type C</VALUE>
    <VALUE Lang="GS" Index="3">Type D</VALUE>
    <VALUE Lang="GS" Index="4">Type E</VALUE>
    <VALUE Lang="GS" Index="5">Type F</VALUE>
    <VALUE Lang="GS" Index="6">Type G</VALUE>
    <VALUE Lang="GS" Index="7">Type H</VALUE>
    <VALUE Lang="GS" Index="8">Type I</VALUE>
    <VALUE Lang="GS" Index="9">Type J</VALUE>
  </WORD>
  <WORD Ver="1" Id="HAIR_NAME_FIGHTER">
    <VALUE Lang="GS" Index="0">Type A</VALUE>
    <VALUE Lang="GS" Index="1">Type B</VALUE>
    <VALUE Lang="GS" Index="2">Type C</VALUE>
    <VALUE Lang="GS" Index="3">Type D</VALUE>
    <VALUE Lang="GS" Index="4">Type E</VALUE>
    <VALUE Lang="GS" Index="5">Type F</VALUE>
    <VALUE Lang="GS" Index="6">Type G</VALUE>
    <VALUE Lang="GS" Index="7">Type H</VALUE>
    <VALUE Lang="GS" Index="8">Type I</VALUE>
    <VALUE Lang="GS" Index="9">Type J</VALUE>
    <VALUE Lang="GS" Index="10">Type K</VALUE>
    <VALUE Lang="GS" Index="11">Type L</VALUE>
    <VALUE Lang="GS" Index="12">Type M</VALUE>
    <VALUE Lang="GS" Index="13">Type N</VALUE>
    <VALUE Lang="GS" Index="14">Type O</VALUE>
    <VALUE Lang="GS" Index="15">Type P</VALUE>
    <VALUE Lang="GS" Index="16">Type Q</VALUE>
    <VALUE Lang="GS" Index="17">Type R</VALUE>
    <VALUE Lang="GS" Index="18">Type S</VALUE>
    <VALUE Lang="GS" Index="19">Type T</VALUE>
  </WORD>
  <WORD Ver="1" Id="HAIR_NAME_FIGHTER_W">
    <VALUE Lang="GS" Index="0">Type A</VALUE>
    <VALUE Lang="GS" Index="1">Type B</VALUE>
    <VALUE Lang="GS" Index="2">Type C</VALUE>
    <VALUE Lang="GS" Index="3">Type D</VALUE>
    <VALUE Lang="GS" Index="4">Type E</VALUE>
    <VALUE Lang="GS" Index="5">Type F</VALUE>
    <VALUE Lang="GS" Index="6">Type G</VALUE>
    <VALUE Lang="GS" Index="7">Type H</VALUE>
    <VALUE Lang="GS" Index="8">Type I</VALUE>
    <VALUE Lang="GS" Index="9">Type J</VALUE>
  </WORD>
  <WORD Ver="1" Id="HAIR_NAME_SPIRIT">
    <VALUE Lang="GS" Index="0">Type A</VALUE>
    <VALUE Lang="GS" Index="1">Type B</VALUE>
    <VALUE Lang="GS" Index="2">Type C</VALUE>
    <VALUE Lang="GS" Index="3">Type D</VALUE>
    <VALUE Lang="GS" Index="4">Type E</VALUE>
    <VALUE Lang="GS" Index="5">Type F</VALUE>
    <VALUE Lang="GS" Index="6">Type G</VALUE>
    <VALUE Lang="GS" Index="7">Type H</VALUE>
    <VALUE Lang="GS" Index="8">Type I</VALUE>
    <VALUE Lang="GS" Index="9">Type J</VALUE>
  </WORD>
  <WORD Ver="1" Id="HAIR_NAME_SPIRIT_M">
    <VALUE Lang="GS" Index="0">Type A</VALUE>
    <VALUE Lang="GS" Index="1">Type B</VALUE>
    <VALUE Lang="GS" Index="2">Type C</VALUE>
    <VALUE Lang="GS" Index="3">Type D</VALUE>
    <VALUE Lang="GS" Index="4">Type E</VALUE>
    <VALUE Lang="GS" Index="5">Type F</VALUE>
    <VALUE Lang="GS" Index="6">Type G</VALUE>
    <VALUE Lang="GS" Index="7">Type H</VALUE>
    <VALUE Lang="GS" Index="8">Type I</VALUE>
    <VALUE Lang="GS" Index="9">Type J</VALUE>
  </WORD>
  <WORD Ver="1" Id="HAIRCOLORCARD_WINDOW_TITLE">
    <VALUE Lang="GS" Index="0">Hair Color Card</VALUE>
  </WORD>
  <WORD Ver="1" Id="HAIRSTYLECARD_WINDOW_TITLE">
    <VALUE Lang="GS" Index="0">Hairstyle Card</VALUE>
  </WORD>
  <WORD Ver="1" Id="HELP_FILE">
    <VALUE Lang="GS" Index="0">Ran_Help.hlp</VALUE>
  </WORD>
  <WORD Ver="1" Id="HELP_WINDOW_STATIC">
    <VALUE Lang="GS" Index="0">Help</VALUE>
  </WORD>
  <WORD Ver="1" Id="HOVERBOARD">
    <VALUE Lang="GS" Index="0">Hover board</VALUE>
  </WORD>
  <WORD Ver="1" Id="HWOPTION_APPLYOK">
    <VALUE Lang="GS" Index="0">Apply</VALUE>
    <VALUE Lang="GS" Index="1">OK</VALUE>
  </WORD>
  <WORD Ver="1" Id="HWOPTION_AUDIO">
    <VALUE Lang="GS" Index="0">SFX Volume</VALUE>
    <VALUE Lang="GS" Index="1">Environment Sound Volume</VALUE>
    <VALUE Lang="GS" Index="2">BGM Volume</VALUE>
  </WORD>
  <WORD Ver="1" Id="HWOPTION_AV_NAME">
    <VALUE Lang="GS" Index="0">Video</VALUE>
    <VALUE Lang="GS" Index="1">Audio</VALUE>
    <VALUE Lang="GS" Index="2">Game</VALUE>
    <VALUE Lang="GS" Index="3">UI</VALUE>
  </WORD>
  <WORD Ver="1" Id="HWOPTION_DEFAULT_OPTION">
    <VALUE Lang="GS" Index="0">User Default</VALUE>
    <VALUE Lang="GS" Index="1">Low</VALUE>
    <VALUE Lang="GS" Index="2">Medium</VALUE>
    <VALUE Lang="GS" Index="3">High</VALUE>
    <VALUE Lang="GS" Index="4">Advanced</VALUE>
  </WORD>
  <WORD Ver="1" Id="HWOPTION_GAMEPLAY_OPTION">
    <VALUE Lang="GS" Index="0">Refuse Duel</VALUE>
    <VALUE Lang="GS" Index="1">Refuse Trade</VALUE>
    <VALUE Lang="GS" Index="2">Refuse Party</VALUE>
    <VALUE Lang="GS" Index="3">HP Mini-Gauge</VALUE>
    <VALUE Lang="GS" Index="4">Deny friend request</VALUE>
    <VALUE Lang="GS" Index="5">Default Screen Position</VALUE>
    <VALUE Lang="GS" Index="6">Transmission</VALUE>
    <VALUE Lang="GS" Index="7">View Help</VALUE>
    <VALUE Lang="GS" Index="8">Auto Attack</VALUE>
    <VALUE Lang="GS" Index="9">Always display name</VALUE>
    <VALUE Lang="GS" Index="10">Forbid Rebirth</VALUE>
    <VALUE Lang="GS" Index="11">Character Simplify</VALUE>
    <VALUE Lang="GS" Index="12">Simplify Minion Name</VALUE>
    <VALUE Lang="GS" Index="13">Display Skill Type</VALUE>
    <VALUE Lang="GS" Index="14">Refuse Ride Request</VALUE>
    <VALUE Lang="GS" Index="15">Auto Display Monster HP</VALUE>
    <VALUE Lang="GS" Index="16">Close Information</VALUE>
    <VALUE Lang="GS" Index="17">Refuse group chatting</VALUE>
    <VALUE Lang="GS" Index="18">Additional Option</VALUE>
    <VALUE Lang="GS" Index="19">Name visibility option</VALUE>
    <VALUE Lang="GS" Index="20">See other user's damage</VALUE>
    <VALUE Lang="GS" Index="21">Remove name and damage count limitation</VALUE>
  </WORD>
  <WORD Ver="1" Id="HWOPTION_GAMEPLAY_SIMPLE">
    <VALUE Lang="GS" Index="0">View All</VALUE>
    <VALUE Lang="GS" Index="1">A Grade</VALUE>
    <VALUE Lang="GS" Index="2">B Grade</VALUE>
    <VALUE Lang="GS" Index="3">C Grade</VALUE>
    <VALUE Lang="GS" Index="4">D Grade</VALUE>
  </WORD>
  <WORD Ver="1" Id="HWOPTION_GAMEPLAY_SKILLTYPE">
    <VALUE Lang="GS" Index="0">Party</VALUE>
    <VALUE Lang="GS" Index="1">All</VALUE>
    <VALUE Lang="GS" Index="2">Hide</VALUE>
  </WORD>
  <WORD Ver="1" Id="HWOPTION_VIDEO_OPTION">
    <VALUE Lang="GS" Index="0">Resolution</VALUE>
    <VALUE Lang="GS" Index="1">World Quality</VALUE>
    <VALUE Lang="GS" Index="2">Char Quality</VALUE>
    <VALUE Lang="GS" Index="3">View Range</VALUE>
    <VALUE Lang="GS" Index="4">Buff Effect</VALUE>
    <VALUE Lang="GS" Index="5">BG Shadow</VALUE>
    <VALUE Lang="GS" Index="6">Reflection</VALUE>
    <VALUE Lang="GS" Index="7">Screen Distortion</VALUE>
    <VALUE Lang="GS" Index="8">Glow</VALUE>
    <VALUE Lang="GS" Index="9">Post Process</VALUE>
    <VALUE Lang="GS" Index="10">Default Setting</VALUE>
    <VALUE Lang="GS" Index="11">Frame Limit</VALUE>
    <VALUE Lang="GS" Index="12">Opponent effect selection</VALUE>
    <VALUE Lang="GS" Index="13">Item Effect</VALUE>
    <VALUE Lang="GS" Index="14">Map Point</VALUE>
    <VALUE Lang="GS" Index="15">Normal Map</VALUE>
    <VALUE Lang="GS" Index="16">Texture Filter</VALUE>
    <VALUE Lang="GS" Index="17">PhysX Cloth</VALUE>
    <VALUE Lang="GS" Index="18">Texture Quality</VALUE>
  </WORD>
  <WORD Ver="1" Id="HWOPTION_VIDEO_PHYSXCLOTH">
    <VALUE Lang="GS" Index="0">Off</VALUE>
    <VALUE Lang="GS" Index="1">Low</VALUE>
    <VALUE Lang="GS" Index="2">High</VALUE>
  </WORD>
  <WORD Ver="1" Id="HWOPTION_VIDEO_SHADOW">
    <VALUE Lang="GS" Index="0">Very Low</VALUE>
    <VALUE Lang="GS" Index="1">Low</VALUE>
    <VALUE Lang="GS" Index="2">Medium</VALUE>
    <VALUE Lang="GS" Index="3">High</VALUE>
    <VALUE Lang="GS" Index="4">Advanced</VALUE>
  </WORD>
  <WORD Ver="1" Id="HWOPTION_VIDEO_SIGHT">
    <VALUE Lang="GS" Index="0">None (Except UI)</VALUE>
    <VALUE Lang="GS" Index="1">Near</VALUE>
    <VALUE Lang="GS" Index="2">Normal</VALUE>
    <VALUE Lang="GS" Index="3">Far</VALUE>
  </WORD>
  <WORD Ver="1" Id="HWOPTION_VIDEO_SKINDETAIL">
    <VALUE Lang="GS" Index="0">Low</VALUE>
    <VALUE Lang="GS" Index="1">Medium</VALUE>
    <VALUE Lang="GS" Index="2">High</VALUE>
  </WORD>
  <WORD Ver="1" Id="HWOPTION_VIDEO_TEXFILTER">
    <VALUE Lang="GS" Index="0">Trilinear</VALUE>
    <VALUE Lang="GS" Index="1">Anisotropic 2</VALUE>
    <VALUE Lang="GS" Index="2">Anisotropic 4</VALUE>
    <VALUE Lang="GS" Index="3">Anisotropic 8</VALUE>
    <VALUE Lang="GS" Index="4">Anisotropic 16</VALUE>
  </WORD>
  <WORD Ver="1" Id="HWOPTION_WINDOW_NAME_STATIC">
    <VALUE Lang="GS" Index="0">Game Setting</VALUE>
  </WORD>
  <WORD Ver="1" Id="INFO_CTF_DISPLAY_TEXT">
    <VALUE Lang="GS" Index="0">Winner</VALUE>
    <VALUE Lang="GS" Index="1">Tyranny Under Way</VALUE>
    <VALUE Lang="GS" Index="2">Next Tyranny</VALUE>
  </WORD>
  <WORD Ver="1" Id="INVEN_TAB_BUTTON">
    <VALUE Lang="GS" Index="0">A</VALUE>
    <VALUE Lang="GS" Index="1">B</VALUE>
  </WORD>
  <WORD Ver="1" Id="INVENTORY_BUTTON_TEXT">
    <VALUE Lang="GS" Index="0">Locker</VALUE>
    <VALUE Lang="GS" Index="1">Expand</VALUE>
    <VALUE Lang="GS" Index="2">Delete</VALUE>
    <VALUE Lang="GS" Index="3">Array</VALUE>
    <VALUE Lang="GS" Index="4">Decompose</VALUE>
  </WORD>
  <WORD Ver="1" Id="INVENTORY_ITEM_SORT_BUTTON">
    <VALUE Lang="GS" Index="0">Array</VALUE>
  </WORD>
  <WORD Ver="1" Id="INVENTORY_NAME_STATIC">
    <VALUE Lang="GS" Index="0">Inventory</VALUE>
  </WORD>
  <WORD Ver="1" Id="INVENTORY_TAP_NAME">
    <VALUE Lang="GS" Index="0">Inventory</VALUE>
    <VALUE Lang="GS" Index="1">Bank</VALUE>
    <VALUE Lang="GS" Index="2">Wish List</VALUE>
  </WORD>
  <WORD Ver="1" Id="INVITE_GROUP_CHAT_WINDOW_CLUB">
    <VALUE Lang="GS" Index="0">Club's list</VALUE>
  </WORD>
  <WORD Ver="1" Id="INVITE_GROUP_CHAT_WINDOW_FRIEND">
    <VALUE Lang="GS" Index="0">Friend's list</VALUE>
  </WORD>
  <WORD Ver="1" Id="INVITE_GROUP_CHAT_WINDOW_INVITE_MSG">
    <VALUE Lang="GS" Index="0">Do you want to invite %1% to group chatting?</VALUE>
  </WORD>
  <WORD Ver="1" Id="INVITE_GROUP_CHAT_WINDOW_INVITE_MSG_REFUSAL">
    <VALUE Lang="GS" Index="0">[%1%] has refused your request to join group chatting.</VALUE>
  </WORD>
  <WORD Ver="1" Id="INVITE_GROUP_CHAT_WINDOW_MINIMIZE">
    <VALUE Lang="GS" Index="0">Minimize group chatting window</VALUE>
    <VALUE Lang="GS" Index="1">Maximize group chatting window</VALUE>
  </WORD>
  <WORD Ver="1" Id="INVITE_GROUP_CHAT_WINDOW_TITLE">
    <VALUE Lang="GS" Index="0">Invite to group chatting</VALUE>
  </WORD>
  <WORD Ver="1" Id="IP_EVENT">
    <VALUE Lang="GS" Index="0">IP Event Start.</VALUE>
    <VALUE Lang="GS" Index="1">Attack : %1%</VALUE>
    <VALUE Lang="GS" Index="2">Attack Speed : %1%</VALUE>
    <VALUE Lang="GS" Index="3">Move Speed : %1%</VALUE>
    <VALUE Lang="GS" Index="4">Item Drop : %1%</VALUE>
    <VALUE Lang="GS" Index="5">Money Drop : %1%</VALUE>
    <VALUE Lang="GS" Index="6">Exp : %1%</VALUE>
    <VALUE Lang="GS" Index="7">HP Recovery : %1%</VALUE>
    <VALUE Lang="GS" Index="8">MP Recovery : %1%</VALUE>
    <VALUE Lang="GS" Index="9">SP Recovery : %1%</VALUE>
    <VALUE Lang="GS" Index="10">All Recovery : %1%</VALUE>
    <VALUE Lang="GS" Index="11">Critical Rate : %1%</VALUE>
    <VALUE Lang="GS" Index="12">IP Event End.</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_ADDON_INFO">
    <VALUE Lang="GS" Index="0">Blank</VALUE>
    <VALUE Lang="GS" Index="1">Accuracy</VALUE>
    <VALUE Lang="GS" Index="2">Evasion</VALUE>
    <VALUE Lang="GS" Index="3">Attack</VALUE>
    <VALUE Lang="GS" Index="4">Defense</VALUE>
    <VALUE Lang="GS" Index="5">HP</VALUE>
    <VALUE Lang="GS" Index="6">MP</VALUE>
    <VALUE Lang="GS" Index="7">SP</VALUE>
    <VALUE Lang="GS" Index="8">POW</VALUE>
    <VALUE Lang="GS" Index="9">VIT</VALUE>
    <VALUE Lang="GS" Index="10">INT</VALUE>
    <VALUE Lang="GS" Index="11">DEX</VALUE>
    <VALUE Lang="GS" Index="12">INT</VALUE>
    <VALUE Lang="GS" Index="13">STM</VALUE>
    <VALUE Lang="GS" Index="14">Melee</VALUE>
    <VALUE Lang="GS" Index="15">Shooting</VALUE>
    <VALUE Lang="GS" Index="16">Energy</VALUE>
    <VALUE Lang="GS" Index="17">None</VALUE>
    <VALUE Lang="GS" Index="18">HP recovery amount</VALUE>
    <VALUE Lang="GS" Index="19">MP recovery amount</VALUE>
    <VALUE Lang="GS" Index="20">SP recovery amount</VALUE>
    <VALUE Lang="GS" Index="21">HP+MP+SP recovery amount</VALUE>
    <VALUE Lang="GS" Index="22">Movement speed increase</VALUE>
    <VALUE Lang="GS" Index="23">Attack speed increase</VALUE>
    <VALUE Lang="GS" Index="24">Critical rate increase</VALUE>
    <VALUE Lang="GS" Index="25">Strike Hit rate increase</VALUE>
    <VALUE Lang="GS" Index="26">None</VALUE>
    <VALUE Lang="GS" Index="27">HP recovery amount</VALUE>
    <VALUE Lang="GS" Index="28">MP recovery amount</VALUE>
    <VALUE Lang="GS" Index="29">SP recovery amount</VALUE>
    <VALUE Lang="GS" Index="30">HP+MP+SP recovery amount</VALUE>
    <VALUE Lang="GS" Index="31">Movement speed increase</VALUE>
    <VALUE Lang="GS" Index="32">Attack speed increase</VALUE>
    <VALUE Lang="GS" Index="33">Critical rate increase</VALUE>
    <VALUE Lang="GS" Index="34">Strike Hit rate increase</VALUE>
    <VALUE Lang="GS" Index="35">Boss mob damage reduction</VALUE>
    <VALUE Lang="GS" Index="36">Boss mob fixed damage</VALUE>
    <VALUE Lang="GS" Index="37">Normal mob emergency critical rate</VALUE>
    <VALUE Lang="GS" Index="38">Boss mob emergency critical rate</VALUE>
    <VALUE Lang="GS" Index="39">Emergency damage reduction</VALUE>
    <VALUE Lang="GS" Index="40">Normal mob killing EXP</VALUE>
    <VALUE Lang="GS" Index="41">Mob killing gold drop</VALUE>
    <VALUE Lang="GS" Index="42">Character physical melee damage reduction</VALUE>
    <VALUE Lang="GS" Index="43">Character physical shooting damage reduction</VALUE>
    <VALUE Lang="GS" Index="44">Character magic effect damage reduction</VALUE>
    <VALUE Lang="GS" Index="45">HP increase during solo</VALUE>
    <VALUE Lang="GS" Index="46">HP increase during party</VALUE>
    <VALUE Lang="GS" Index="47">Attack speed during solo</VALUE>
    <VALUE Lang="GS" Index="48">Attack speed during party</VALUE>
    <VALUE Lang="GS" Index="49">Additional effect : unknown</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_ADVANCED_INFO">
    <VALUE Lang="GS" Index="0">Attack</VALUE>
    <VALUE Lang="GS" Index="1">Defense</VALUE>
    <VALUE Lang="GS" Index="2">Attack Range</VALUE>
    <VALUE Lang="GS" Index="3">Accuracy</VALUE>
    <VALUE Lang="GS" Index="4">Evasion</VALUE>
    <VALUE Lang="GS" Index="5">Equip</VALUE>
    <VALUE Lang="GS" Index="6">Attack Type</VALUE>
    <VALUE Lang="GS" Index="7">SP Burn</VALUE>
    <VALUE Lang="GS" Index="8">Energy Usage</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_ADVANCED_INFO_ABNORMAL">
    <VALUE Lang="GS" Index="0">Abnormal Condition</VALUE>
    <VALUE Lang="GS" Index="1">Duration (sec)</VALUE>
    <VALUE Lang="GS" Index="2">Occurance (%)</VALUE>
    <VALUE Lang="GS" Index="3">Figure 1</VALUE>
    <VALUE Lang="GS" Index="4">Number Two</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_ADVANCED_INFO_CONDITION">
    <VALUE Lang="GS" Index="0">Level</VALUE>
    <VALUE Lang="GS" Index="1">Melee Power</VALUE>
    <VALUE Lang="GS" Index="2">Shooting</VALUE>
    <VALUE Lang="GS" Index="3">Activity Points</VALUE>
    <VALUE Lang="GS" Index="4">Contribution</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_ADVANCED_INFO_CONDITION_STATS">
    <VALUE Lang="GS" Index="0">POW</VALUE>
    <VALUE Lang="GS" Index="1">VIT</VALUE>
    <VALUE Lang="GS" Index="2">INT</VALUE>
    <VALUE Lang="GS" Index="3">DEX</VALUE>
    <VALUE Lang="GS" Index="4">INT</VALUE>
    <VALUE Lang="GS" Index="5">STM</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_ADVANCED_INFO_RESIST">
    <VALUE Lang="GS" Index="0">Electric</VALUE>
    <VALUE Lang="GS" Index="1">Fire</VALUE>
    <VALUE Lang="GS" Index="2">Ice</VALUE>
    <VALUE Lang="GS" Index="3">Poison</VALUE>
    <VALUE Lang="GS" Index="4">Energy</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_ADVANCED_INFO_SPECIAL">
    <VALUE Lang="GS" Index="0">Special Function</VALUE>
    <VALUE Lang="GS" Index="1">Allowed Revise Times</VALUE>
    <VALUE Lang="GS" Index="2">Unable to Revise</VALUE>
    <VALUE Lang="GS" Index="3">Revisable</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_ADVANCED_INFO_SPECIAL_ADD">
    <VALUE Lang="GS" Index="0">none</VALUE>
    <VALUE Lang="GS" Index="1">Hp Recovery Rate</VALUE>
    <VALUE Lang="GS" Index="2">MP Recovery Rate</VALUE>
    <VALUE Lang="GS" Index="3">SP Recovery Rate</VALUE>
    <VALUE Lang="GS" Index="4">HP+MP+SP Recovery</VALUE>
    <VALUE Lang="GS" Index="5">Move Speed Increase</VALUE>
    <VALUE Lang="GS" Index="6">Attack Speed Increase</VALUE>
    <VALUE Lang="GS" Index="7">Critical Increase Rate</VALUE>
    <VALUE Lang="GS" Index="8">Increase Strike hit chance</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_ADVANCED_INFO_SPECIAL_ADD_VOL">
    <VALUE Lang="GS" Index="0">None</VALUE>
    <VALUE Lang="GS" Index="1">HP Recovery Amount</VALUE>
    <VALUE Lang="GS" Index="2">MP Recovery Amount</VALUE>
    <VALUE Lang="GS" Index="3">SP Recovery Amount</VALUE>
    <VALUE Lang="GS" Index="4">HP+MP+SP Recovery Amount</VALUE>
    <VALUE Lang="GS" Index="5">Moving Speed Increase Amount</VALUE>
    <VALUE Lang="GS" Index="6">Attack Speed Increase Amount</VALUE>
    <VALUE Lang="GS" Index="7">Critical Rate Increase Amount</VALUE>
    <VALUE Lang="GS" Index="8">Increase Strike hit chance</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_ADVANCED_INFO_SPECIAL_EX">
    <VALUE Lang="GS" Index="0">EXP</VALUE>
    <VALUE Lang="GS" Index="1">Double</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_ALL_CLASS">
    <VALUE Lang="GS" Index="0">All Classes</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_ARROW_INFO">
    <VALUE Lang="GS" Index="0">Attack</VALUE>
    <VALUE Lang="GS" Index="1">Quantity</VALUE>
    <VALUE Lang="GS" Index="2">Level</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_BASIC_ACT_POINT">
    <VALUE Lang="GS" Index="0">Easy Act point</VALUE>
    <VALUE Lang="GS" Index="1">Normal Act point</VALUE>
    <VALUE Lang="GS" Index="2">Advanced Act Points</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_BASIC_INFO">
    <VALUE Lang="GS" Index="0">Name</VALUE>
    <VALUE Lang="GS" Index="1">Price</VALUE>
    <VALUE Lang="GS" Index="2">Cannot be sold</VALUE>
    <VALUE Lang="GS" Index="3">Costume</VALUE>
    <VALUE Lang="GS" Index="4">Expiration</VALUE>
    <VALUE Lang="GS" Index="5">Unit Price</VALUE>
    <VALUE Lang="GS" Index="6">Tax</VALUE>
    <VALUE Lang="GS" Index="7">Costume Expiration Date</VALUE>
    <VALUE Lang="GS" Index="8">Cooldown</VALUE>
    <VALUE Lang="GS" Index="9">Time Left</VALUE>
    <VALUE Lang="GS" Index="10">▼Dye Info. ▼</VALUE>
    <VALUE Lang="GS" Index="11">Weapon type</VALUE>
    <VALUE Lang="GS" Index="12">Resistance </VALUE>
    <VALUE Lang="GS" Index="13">Purchase price</VALUE>
    <VALUE Lang="GS" Index="14">Price</VALUE>
    <VALUE Lang="GS" Index="15">Price per piece</VALUE>
    <VALUE Lang="GS" Index="16">Purchase price per unit</VALUE>
    <VALUE Lang="GS" Index="17">[Using information]</VALUE>
    <VALUE Lang="GS" Index="18">Durability</VALUE>
    <VALUE Lang="GS" Index="19">Indigenous</VALUE>
    <VALUE Lang="GS" Index="20">Stats Expiration Date</VALUE>
    <VALUE Lang="GS" Index="21">Remove</VALUE>
    <VALUE Lang="GS" Index="22">Temporary Enhancer expiration</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_BASIC_RANDOM_STAT_PREVIEW">
    <VALUE Lang="GS" Index="0">Unknown</VALUE>
    <VALUE Lang="GS" Index="1">Able to receive 1 skill</VALUE>
    <VALUE Lang="GS" Index="2">Random Option %d~%d pcs obtainable</VALUE>
    <VALUE Lang="GS" Index="3">Additional Option %d pcs obtainable</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_BASIC_TIME">
    <VALUE Lang="GS" Index="0">Hour</VALUE>
    <VALUE Lang="GS" Index="1">Minute</VALUE>
    <VALUE Lang="GS" Index="2">Second</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_CALL_MAP">
    <VALUE Lang="GS" Index="0">Return Map</VALUE>
    <VALUE Lang="GS" Index="1">Map Coordinates</VALUE>
    <VALUE Lang="GS" Index="2">No Position Data</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_CATEGORY">
    <VALUE Lang="GS" Index="0">Information</VALUE>
    <VALUE Lang="GS" Index="1">Attribute</VALUE>
    <VALUE Lang="GS" Index="2">Requirements</VALUE>
    <VALUE Lang="GS" Index="3">Resistance</VALUE>
    <VALUE Lang="GS" Index="4">▼Abnormal Status▼</VALUE>
    <VALUE Lang="GS" Index="5">Special Function</VALUE>
    <VALUE Lang="GS" Index="6">Revision Info</VALUE>
    <VALUE Lang="GS" Index="7">Recovery</VALUE>
    <VALUE Lang="GS" Index="8">Status</VALUE>
    <VALUE Lang="GS" Index="9">Description</VALUE>
    <VALUE Lang="GS" Index="10">Extra Value</VALUE>
    <VALUE Lang="GS" Index="11">Random Value</VALUE>
    <VALUE Lang="GS" Index="12">▼Effect Info▼</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_CATEGORY_EX">
    <VALUE Lang="GS" Index="0">Possible enhancement times</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_CATEGORY_VIETNAM_EXP">
    <VALUE Lang="GS" Index="0">▼EXP: %1%▼</VALUE>
    <VALUE Lang="GS" Index="1">▼EXP %: %1%%%▼</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_CATEGORY_VIETNAM_ITEM">
    <VALUE Lang="GS" Index="0">▼Mendapatkan Item;%1%▼</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_EXP_COMPRESSOR">
    <VALUE Lang="GS" Index="0">EXP Insufficient</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_EXPIRE_DATE">
    <VALUE Lang="GS" Index="0">%02d/%02d/%02d %02d:%02d</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_GARBAGE_BUTTON">
    <VALUE Lang="GS" Index="0">Confirm</VALUE>
    <VALUE Lang="GS" Index="1">Cancel</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_GRIND_ALL_RESIST">
    <VALUE Lang="GS" Index="0">All Resistance</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_INFO_LEVEL">
    <VALUE Lang="GS" Index="1">Normal</VALUE>
    <VALUE Lang="GS" Index="2">High Class</VALUE>
    <VALUE Lang="GS" Index="3">Rare</VALUE>
    <VALUE Lang="GS" Index="4">Heroic</VALUE>
    <VALUE Lang="GS" Index="5">Ancient</VALUE>
    <VALUE Lang="GS" Index="6">Legendary</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_INFO_SET">
    <VALUE Lang="GS" Index="0">Set :</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_INFO_SET_BONUS">
    <VALUE Lang="GS" Index="1">Shock</VALUE>
    <VALUE Lang="GS" Index="2">Reflect Damage</VALUE>
    <VALUE Lang="GS" Index="3">Resurrection</VALUE>
    <VALUE Lang="GS" Index="4">Steal HP</VALUE>
    <VALUE Lang="GS" Index="5">Steal MP</VALUE>
    <VALUE Lang="GS" Index="6">Steal SP</VALUE>
    <VALUE Lang="GS" Index="7">Divide HP</VALUE>
    <VALUE Lang="GS" Index="8">Divide MP</VALUE>
    <VALUE Lang="GS" Index="9">Divide SP</VALUE>
    <VALUE Lang="GS" Index="10">Prevent from Abnormal Status</VALUE>
    <VALUE Lang="GS" Index="11">Recovery from Abnormal Status</VALUE>
    <VALUE Lang="GS" Index="12">Penetration</VALUE>
    <VALUE Lang="GS" Index="13">Attack Range</VALUE>
    <VALUE Lang="GS" Index="14">Movement Speed</VALUE>
    <VALUE Lang="GS" Index="15">Dash Attack</VALUE>
    <VALUE Lang="GS" Index="16">Hiding</VALUE>
    <VALUE Lang="GS" Index="17">Detect Hiding</VALUE>
    <VALUE Lang="GS" Index="18">Attack Speed</VALUE>
    <VALUE Lang="GS" Index="19">Skill Delay</VALUE>
    <VALUE Lang="GS" Index="20">Blow Attack</VALUE>
    <VALUE Lang="GS" Index="21">Absorb Melee Damage</VALUE>
    <VALUE Lang="GS" Index="22">Absorb Magic Damage</VALUE>
    <VALUE Lang="GS" Index="23">Reflect Melee Damage</VALUE>
    <VALUE Lang="GS" Index="24">Reflect Magic Damage</VALUE>
    <VALUE Lang="GS" Index="25">Remove Skill Effect</VALUE>
    <VALUE Lang="GS" Index="26">Stun</VALUE>
    <VALUE Lang="GS" Index="27">Link Skill</VALUE>
    <VALUE Lang="GS" Index="28">Pull</VALUE>
    <VALUE Lang="GS" Index="29">Push</VALUE>
    <VALUE Lang="GS" Index="30">Delayed Damage</VALUE>
    <VALUE Lang="GS" Index="31">Curse</VALUE>
    <VALUE Lang="GS" Index="32">Change Attack Range</VALUE>
    <VALUE Lang="GS" Index="33">Change Coverage Area</VALUE>
    <VALUE Lang="GS" Index="34">Cannot use potion</VALUE>
    <VALUE Lang="GS" Index="35">Cannot use skill</VALUE>
    <VALUE Lang="GS" Index="36">Damage Absorption (Ignore)</VALUE>
    <VALUE Lang="GS" Index="37">Item Drop Chance</VALUE>
    <VALUE Lang="GS" Index="38">Gold Drop Chance</VALUE>
    <VALUE Lang="GS" Index="39">EXP Gain Chance</VALUE>
    <VALUE Lang="GS" Index="40">Special NPC Conversation</VALUE>
    <VALUE Lang="GS" Index="41">Special Item Drop</VALUE>
    <VALUE Lang="GS" Index="42">Teleport</VALUE>
    <VALUE Lang="GS" Index="43">Shift Position</VALUE>
    <VALUE Lang="GS" Index="44">Enhance</VALUE>
    <VALUE Lang="GS" Index="45">Cloning</VALUE>
    <VALUE Lang="GS" Index="46">Alight</VALUE>
    <VALUE Lang="GS" Index="47">Increase / Decrease Skill Effect Time</VALUE>
    <VALUE Lang="GS" Index="48">Stigma</VALUE>
    <VALUE Lang="GS" Index="49">Convertoxin</VALUE>
    <VALUE Lang="GS" Index="50">Debuff</VALUE>
    <VALUE Lang="GS" Index="51">Mark</VALUE>
    <VALUE Lang="GS" Index="52">Baitoxin</VALUE>
    <VALUE Lang="GS" Index="53">Immune</VALUE>
    <VALUE Lang="GS" Index="54">Battle Status</VALUE>
    <VALUE Lang="GS" Index="55">Battle Cancelled</VALUE>
    <VALUE Lang="GS" Index="56">Fix Target</VALUE>
    <VALUE Lang="GS" Index="57">Dominate</VALUE>
    <VALUE Lang="GS" Index="58">Random EXP Gain Chance</VALUE>
    <VALUE Lang="GS" Index="59">Link Skill</VALUE>
    <VALUE Lang="GS" Index="60">Attack</VALUE>
    <VALUE Lang="GS" Index="61">Attack</VALUE>
    <VALUE Lang="GS" Index="62">Defense</VALUE>
    <VALUE Lang="GS" Index="63">Defense</VALUE>
    <VALUE Lang="GS" Index="64">Accuracy</VALUE>
    <VALUE Lang="GS" Index="65">Accuracy</VALUE>
    <VALUE Lang="GS" Index="66">Avoid Rate</VALUE>
    <VALUE Lang="GS" Index="67">Avoid Rate</VALUE>
    <VALUE Lang="GS" Index="68">HP Increase</VALUE>
    <VALUE Lang="GS" Index="69">MP Increase</VALUE>
    <VALUE Lang="GS" Index="70">SP Increase</VALUE>
    <VALUE Lang="GS" Index="71">CP Increase</VALUE>
    <VALUE Lang="GS" Index="72">HP Recovery Rate</VALUE>
    <VALUE Lang="GS" Index="73">MP Recovery Rate</VALUE>
    <VALUE Lang="GS" Index="74">SP Recovery Rate</VALUE>
    <VALUE Lang="GS" Index="75">HP/MP/SP Recovery Rate</VALUE>
    <VALUE Lang="GS" Index="76">Range</VALUE>
    <VALUE Lang="GS" Index="77">SP Consume Amount</VALUE>
    <VALUE Lang="GS" Index="78">Resistance</VALUE>
    <VALUE Lang="GS" Index="79">Pow</VALUE>
    <VALUE Lang="GS" Index="80">Vit</VALUE>
    <VALUE Lang="GS" Index="81">Int</VALUE>
    <VALUE Lang="GS" Index="82">Dex</VALUE>
    <VALUE Lang="GS" Index="83">Stamina</VALUE>
    <VALUE Lang="GS" Index="84">Melee</VALUE>
    <VALUE Lang="GS" Index="85">Shooting</VALUE>
    <VALUE Lang="GS" Index="86">Energy</VALUE>
    <VALUE Lang="GS" Index="87">HP Potion Recover Increase Amount</VALUE>
    <VALUE Lang="GS" Index="88">MP Potion Recover Increase Amount</VALUE>
    <VALUE Lang="GS" Index="89">SP Potion Recover Increase Amount</VALUE>
    <VALUE Lang="GS" Index="90">CP Acquisition Increase Amount</VALUE>
    <VALUE Lang="GS" Index="91">Movement Speed</VALUE>
    <VALUE Lang="GS" Index="92">Attack Rate</VALUE>
    <VALUE Lang="GS" Index="93">Sight Limit</VALUE>
    <VALUE Lang="GS" Index="94">Airborne</VALUE>
    <VALUE Lang="GS" Index="95">Summon (Change Page)</VALUE>
    <VALUE Lang="GS" Index="96">Summon (Skill)</VALUE>
    <VALUE Lang="GS" Index="97">Summon (Target)</VALUE>
    <VALUE Lang="GS" Index="98">Summon (Retreat)</VALUE>
    <VALUE Lang="GS" Index="99">Activation Delay</VALUE>
    <VALUE Lang="GS" Index="100">Duplicate Effect</VALUE>
    <VALUE Lang="GS" Index="101">Movement Speed Limit</VALUE>
    <VALUE Lang="GS" Index="102">Counter</VALUE>
    <VALUE Lang="GS" Index="103">Screen Toss</VALUE>
    <VALUE Lang="GS" Index="104">Summon (Gate)</VALUE>
    <VALUE Lang="GS" Index="105">Play Dead</VALUE>
    <VALUE Lang="GS" Index="106">Hit the Camera</VALUE>
    <VALUE Lang="GS" Index="107">Disguise</VALUE>
    <VALUE Lang="GS" Index="108">Provoke</VALUE>
    <VALUE Lang="GS" Index="109">Special Immune Effect</VALUE>
    <VALUE Lang="GS" Index="110">Damage Activated</VALUE>
    <VALUE Lang="GS" Index="111">Remove Special Skill Effect</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_INFO_SET_PARTS">
    <VALUE Lang="GS" Index="0">Hat</VALUE>
    <VALUE Lang="GS" Index="1">Top</VALUE>
    <VALUE Lang="GS" Index="2">Bottom</VALUE>
    <VALUE Lang="GS" Index="3">Gloves</VALUE>
    <VALUE Lang="GS" Index="4">Shoes</VALUE>
    <VALUE Lang="GS" Index="5">Weapon</VALUE>
    <VALUE Lang="GS" Index="6">Necklace</VALUE>
    <VALUE Lang="GS" Index="7">Bracelet</VALUE>
    <VALUE Lang="GS" Index="8">Ring</VALUE>
    <VALUE Lang="GS" Index="9">Pet A</VALUE>
    <VALUE Lang="GS" Index="10">Pet B</VALUE>
    <VALUE Lang="GS" Index="11">S.C</VALUE>
    <VALUE Lang="GS" Index="12">S.C Skin</VALUE>
    <VALUE Lang="GS" Index="13">S.C Parts_A</VALUE>
    <VALUE Lang="GS" Index="14">S.C Parts_B</VALUE>
    <VALUE Lang="GS" Index="15">S.C Parts_C</VALUE>
    <VALUE Lang="GS" Index="16">S.C Parts_D</VALUE>
    <VALUE Lang="GS" Index="17">S.C Parts_E</VALUE>
    <VALUE Lang="GS" Index="18">S.C Parts_F</VALUE>
    <VALUE Lang="GS" Index="19">Belt</VALUE>
    <VALUE Lang="GS" Index="20">Earrings</VALUE>
    <VALUE Lang="GS" Index="21">Accessory</VALUE>
    <VALUE Lang="GS" Index="22">Ornament</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_INFO_TRADE">
    <VALUE Lang="GS" Index="0">Shop Trade</VALUE>
    <VALUE Lang="GS" Index="1">Ground Discard</VALUE>
    <VALUE Lang="GS" Index="2">Store in Storage</VALUE>
    <VALUE Lang="GS" Index="3">User Trade</VALUE>
    <VALUE Lang="GS" Index="4">Ran Point Trade</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_INFO_TRADE_OPTION">
    <VALUE Lang="GS" Index="0">Possible</VALUE>
    <VALUE Lang="GS" Index="1">Impossible</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_INFO_TRADE_RN">
    <VALUE Lang="GS" Index="0">Shop Trade Possible</VALUE>
    <VALUE Lang="GS" Index="1">Discard</VALUE>
    <VALUE Lang="GS" Index="2">Locker</VALUE>
    <VALUE Lang="GS" Index="3">User trade</VALUE>
    <VALUE Lang="GS" Index="4">RanPoint trade</VALUE>
    <VALUE Lang="GS" Index="5">Wrappable</VALUE>
    <VALUE Lang="GS" Index="6">Locker (Personal)</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_MIX_BUTTON">
    <VALUE Lang="GS" Index="0">Combination</VALUE>
    <VALUE Lang="GS" Index="1">Cancel</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_NEEDSP">
    <VALUE Lang="GS" Index="0">Not Enough SP</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_PET_DUALSKILL">
    <VALUE Lang="GS" Index="0">Pet Dual Skill: Empty</VALUE>
    <VALUE Lang="GS" Index="1">Pet Dual Skill: Using Now</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_PET_FULL">
    <VALUE Lang="GS" Index="0">PET Hunger:</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_PET_INFO">
    <VALUE Lang="GS" Index="0">▼PET Info▼</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_PET_NAME">
    <VALUE Lang="GS" Index="0">PET Name:</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_PET_SKILLS">
    <VALUE Lang="GS" Index="0">[Usable Skill]</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_PET_SLOTA">
    <VALUE Lang="GS" Index="0">Item A:</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_PET_SLOTB">
    <VALUE Lang="GS" Index="0">Item B:</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_PET_TYPE">
    <VALUE Lang="GS" Index="0">PET Type:</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_PET_USE_SKINPACK">
    <VALUE Lang="GS" Index="0">Using Pet Skin Pack</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_RANDOM_OPTION">
    <VALUE Lang="GS" Index="0">ItemRandomOptionNull</VALUE>
    <VALUE Lang="GS" Index="1">Attack</VALUE>
    <VALUE Lang="GS" Index="2">Defense</VALUE>
    <VALUE Lang="GS" Index="3">Accuracy</VALUE>
    <VALUE Lang="GS" Index="4">Evasion</VALUE>
    <VALUE Lang="GS" Index="5">HP Increase</VALUE>
    <VALUE Lang="GS" Index="6">MP Increase</VALUE>
    <VALUE Lang="GS" Index="7">SP Increase</VALUE>
    <VALUE Lang="GS" Index="8">HP Recovery Rate</VALUE>
    <VALUE Lang="GS" Index="9">MP Recovery Rate</VALUE>
    <VALUE Lang="GS" Index="10">SP Increase Rate</VALUE>
    <VALUE Lang="GS" Index="11">HP/MP/SP Recovery Rate</VALUE>
    <VALUE Lang="GS" Index="12">Attack Grade</VALUE>
    <VALUE Lang="GS" Index="13">Def. Grade</VALUE>
    <VALUE Lang="GS" Index="14">Atk Range</VALUE>
    <VALUE Lang="GS" Index="15">SP consumed</VALUE>
    <VALUE Lang="GS" Index="16">Resistance</VALUE>
    <VALUE Lang="GS" Index="17">Moving speed</VALUE>
    <VALUE Lang="GS" Index="18">Attack</VALUE>
    <VALUE Lang="GS" Index="19">Defense</VALUE>
    <VALUE Lang="GS" Index="20">Hit rate</VALUE>
    <VALUE Lang="GS" Index="21">Avoid rate</VALUE>
    <VALUE Lang="GS" Index="22">Power</VALUE>
    <VALUE Lang="GS" Index="23">Vitality</VALUE>
    <VALUE Lang="GS" Index="24">Intelligent</VALUE>
    <VALUE Lang="GS" Index="25">Dexterity</VALUE>
    <VALUE Lang="GS" Index="26">Stamina</VALUE>
    <VALUE Lang="GS" Index="27">Melee</VALUE>
    <VALUE Lang="GS" Index="28">Shooting</VALUE>
    <VALUE Lang="GS" Index="29">Energy</VALUE>
    <VALUE Lang="GS" Index="30">HP Potion Recover</VALUE>
    <VALUE Lang="GS" Index="31">MP Potion Recover</VALUE>
    <VALUE Lang="GS" Index="32">SP Potion Recover</VALUE>
    <VALUE Lang="GS" Index="33">CP Acquisition</VALUE>
    <VALUE Lang="GS" Index="34">Grade 1 skill duration time</VALUE>
    <VALUE Lang="GS" Index="35">Grade 2 skill duration time</VALUE>
    <VALUE Lang="GS" Index="36">Grade 3 skill duration time</VALUE>
    <VALUE Lang="GS" Index="37">Grade 4 skill duration time</VALUE>
    <VALUE Lang="GS" Index="38">Grade 5 skill duration time</VALUE>
    <VALUE Lang="GS" Index="39">Grade 6 skill duration time</VALUE>
    <VALUE Lang="GS" Index="40">Grade 7 skill duration time</VALUE>
    <VALUE Lang="GS" Index="41">Grade 8 skill duration time</VALUE>
    <VALUE Lang="GS" Index="42">Grade 9 skill duration time</VALUE>
    <VALUE Lang="GS" Index="43">Grade 10 skill duration time</VALUE>
    <VALUE Lang="GS" Index="44">Grade 11 skill duration time</VALUE>
    <VALUE Lang="GS" Index="45">Grade 12 skill duration time</VALUE>
    <VALUE Lang="GS" Index="46">Grade 13 skill duration time</VALUE>
    <VALUE Lang="GS" Index="47">Grade 14 skill duration time</VALUE>
    <VALUE Lang="GS" Index="48">Grade 15 skill duration time</VALUE>
    <VALUE Lang="GS" Index="49">Grade 16 skill duration time</VALUE>
    <VALUE Lang="GS" Index="50">Grade 17 skill duration time</VALUE>
    <VALUE Lang="GS" Index="51">Grade 18 skill duration time</VALUE>
    <VALUE Lang="GS" Index="52">Grade 19 skill duration time</VALUE>
    <VALUE Lang="GS" Index="53">Grade 20 skill duration time</VALUE>
    <VALUE Lang="GS" Index="54">Grade 21 skill duration time</VALUE>
    <VALUE Lang="GS" Index="55">Grade 22 skill duration time</VALUE>
    <VALUE Lang="GS" Index="56">Grade 23 skill duration time</VALUE>
    <VALUE Lang="GS" Index="57">Grade 24 skill duration time</VALUE>
    <VALUE Lang="GS" Index="58">Grade 25 skill duration time</VALUE>
    <VALUE Lang="GS" Index="59">Grade 1 skill damage increase rate</VALUE>
    <VALUE Lang="GS" Index="60">Grade 2 skill damage increase rate</VALUE>
    <VALUE Lang="GS" Index="61">Grade 3 skill damage increase rate</VALUE>
    <VALUE Lang="GS" Index="62">Grade 4 skill damage increase rate</VALUE>
    <VALUE Lang="GS" Index="63">Grade 5 skill damage increase rate</VALUE>
    <VALUE Lang="GS" Index="64">Grade 6 skill damage increase rate</VALUE>
    <VALUE Lang="GS" Index="65">Grade 7 skill damage increase rate</VALUE>
    <VALUE Lang="GS" Index="66">Grade 8 skill damage increase rate</VALUE>
    <VALUE Lang="GS" Index="67">Grade 9 skill damage increase rate</VALUE>
    <VALUE Lang="GS" Index="68">Grade 10 skill damage increase rate</VALUE>
    <VALUE Lang="GS" Index="69">Grade 11 skill damage increase rate</VALUE>
    <VALUE Lang="GS" Index="70">Grade 12 skill damage increase rate</VALUE>
    <VALUE Lang="GS" Index="71">Grade 13 skill damage increase rate</VALUE>
    <VALUE Lang="GS" Index="72">Grade 14 skill damage increase rate</VALUE>
    <VALUE Lang="GS" Index="73">Grade 15 skill damage increase rate</VALUE>
    <VALUE Lang="GS" Index="74">Grade 16 skill damage increase rate</VALUE>
    <VALUE Lang="GS" Index="75">Grade 17 skill damage increase rate</VALUE>
    <VALUE Lang="GS" Index="76">Grade 18 skill damage increase rate</VALUE>
    <VALUE Lang="GS" Index="77">Grade 19 skill damage increase rate</VALUE>
    <VALUE Lang="GS" Index="78">Grade 20 skill damage increase rate</VALUE>
    <VALUE Lang="GS" Index="79">Grade 21 skill damage increase rate</VALUE>
    <VALUE Lang="GS" Index="80">Grade 22 skill damage increase rate</VALUE>
    <VALUE Lang="GS" Index="81">Grade 23 skill damage increase rate</VALUE>
    <VALUE Lang="GS" Index="82">Grade 24 skill damage increase rate</VALUE>
    <VALUE Lang="GS" Index="83">Grade 25 skill damage increase rate</VALUE>
    <VALUE Lang="GS" Index="84">Grade 1 skill delay reduction</VALUE>
    <VALUE Lang="GS" Index="85">Grade 2 skill delay reduction</VALUE>
    <VALUE Lang="GS" Index="86">Grade 3 skill delay reduction</VALUE>
    <VALUE Lang="GS" Index="87">Grade 4 skill delay reduction</VALUE>
    <VALUE Lang="GS" Index="88">Grade 5 skill delay reduction</VALUE>
    <VALUE Lang="GS" Index="89">Grade 6 skill delay reduction</VALUE>
    <VALUE Lang="GS" Index="90">Grade 7 skill delay reduction</VALUE>
    <VALUE Lang="GS" Index="91">Grade 8 skill delay reduction</VALUE>
    <VALUE Lang="GS" Index="92">Grade 9 skill delay reduction</VALUE>
    <VALUE Lang="GS" Index="93">Grade 10 skill delay reduction</VALUE>
    <VALUE Lang="GS" Index="94">Grade 11 skill delay reduction</VALUE>
    <VALUE Lang="GS" Index="95">Grade 12 skill delay reduction</VALUE>
    <VALUE Lang="GS" Index="96">Grade 13 skill delay reduction</VALUE>
    <VALUE Lang="GS" Index="97">Grade 14 skill delay reduction</VALUE>
    <VALUE Lang="GS" Index="98">Grade 15 skill delay reduction</VALUE>
    <VALUE Lang="GS" Index="99">Grade 16 skill delay reduction</VALUE>
    <VALUE Lang="GS" Index="100">Grade 17 skill delay reduction</VALUE>
    <VALUE Lang="GS" Index="101">Grade 18 skill delay reduction</VALUE>
    <VALUE Lang="GS" Index="102">Grade 19 skill delay reduction</VALUE>
    <VALUE Lang="GS" Index="103">Grade 20 skill delay reduction</VALUE>
    <VALUE Lang="GS" Index="104">Grade 21 skill delay reduction</VALUE>
    <VALUE Lang="GS" Index="105">Grade 22 skill delay reduction</VALUE>
    <VALUE Lang="GS" Index="106">Grade 23 skill delay reduction</VALUE>
    <VALUE Lang="GS" Index="107">Grade 24 skill delay reduction</VALUE>
    <VALUE Lang="GS" Index="108">Grade 25 skill delay reduction</VALUE>
    <VALUE Lang="GS" Index="109">Critical damage</VALUE>
    <VALUE Lang="GS" Index="110">Strike Hit damage</VALUE>
    <VALUE Lang="GS" Index="111">Equip Lv.</VALUE>
    <VALUE Lang="GS" Index="112">HP recovery rate when killing</VALUE>
    <VALUE Lang="GS" Index="113">MP recovery rate when killing</VALUE>
    <VALUE Lang="GS" Index="114">SP recovery rate when killing</VALUE>
    <VALUE Lang="GS" Index="115">HP+MP+SP recovery rate when killing</VALUE>
    <VALUE Lang="GS" Index="116">Attack increase in proportion to the total MP</VALUE>
    <VALUE Lang="GS" Index="117">Stamina increase in proportion to the total SP</VALUE>
    <VALUE Lang="GS" Index="118">Melee increase in proportion to the total Accuracy</VALUE>
    <VALUE Lang="GS" Index="119">Shooting increase in proportion to the total Accuracy</VALUE>
    <VALUE Lang="GS" Index="120">Energy increase in proportion to the total Accuracy</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_REPAIR_UI">
    <VALUE Lang="GS" Index="0">Repair item</VALUE>
    <VALUE Lang="GS" Index="1">Select an item to repair.</VALUE>
    <VALUE Lang="GS" Index="2">Total repair cost</VALUE>
    <VALUE Lang="GS" Index="3">Fix</VALUE>
    <VALUE Lang="GS" Index="4">Fix all</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_SEARCH_RESULT_BUTTON">
    <VALUE Lang="GS" Index="0">Back</VALUE>
    <VALUE Lang="GS" Index="1">Next</VALUE>
    <VALUE Lang="GS" Index="2">Search Again</VALUE>
    <VALUE Lang="GS" Index="3">Refresh</VALUE>
    <VALUE Lang="GS" Index="4">Cancel</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_SEARCH_RESULT_TEXT">
    <VALUE Lang="GS" Index="0">Search Item Name</VALUE>
    <VALUE Lang="GS" Index="1">Personal Shop Name</VALUE>
    <VALUE Lang="GS" Index="2">Coordinate</VALUE>
    <VALUE Lang="GS" Index="3">Selling Price</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_SHOP_SEARCH_CLASS">
    <VALUE Lang="GS" Index="0">Brawler</VALUE>
    <VALUE Lang="GS" Index="1">Swordsman</VALUE>
    <VALUE Lang="GS" Index="2">Archer</VALUE>
    <VALUE Lang="GS" Index="3">Shaman</VALUE>
    <VALUE Lang="GS" Index="4">Extreme</VALUE>
    <VALUE Lang="GS" Index="5">Science</VALUE>
    <VALUE Lang="GS" Index="6">Assassin</VALUE>
    <VALUE Lang="GS" Index="7">Magician</VALUE>
    <VALUE Lang="GS" Index="8">Etc</VALUE>
    <VALUE Lang="GS" Index="9">Shaper</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_SHOP_SEARCH_NONE">
    <VALUE Lang="GS" Index="0">None</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_SHOP_SEARCH_STATIC">
    <VALUE Lang="GS" Index="0">Search Item</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_SHOP_SEARCH_STATUS">
    <VALUE Lang="GS" Index="0">DEX</VALUE>
    <VALUE Lang="GS" Index="1">Power</VALUE>
    <VALUE Lang="GS" Index="2">INT</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_SHOP_SEARCH_TEXT">
    <VALUE Lang="GS" Index="0">Search</VALUE>
    <VALUE Lang="GS" Index="1">Cancel</VALUE>
    <VALUE Lang="GS" Index="2">Item Name</VALUE>
    <VALUE Lang="GS" Index="3">Equip Class</VALUE>
    <VALUE Lang="GS" Index="4">Item Type</VALUE>
    <VALUE Lang="GS" Index="5">Equip Level</VALUE>
    <VALUE Lang="GS" Index="6">Item Status</VALUE>
    <VALUE Lang="GS" Index="7">Item Search Condition</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_SHOP_SEARCH_TYPE">
    <VALUE Lang="GS" Index="0">Sword</VALUE>
    <VALUE Lang="GS" Index="1">Blade</VALUE>
    <VALUE Lang="GS" Index="2">Bow</VALUE>
    <VALUE Lang="GS" Index="3">Spear</VALUE>
    <VALUE Lang="GS" Index="4">Short Sword</VALUE>
    <VALUE Lang="GS" Index="5">Wood Stick</VALUE>
    <VALUE Lang="GS" Index="6">Fist</VALUE>
    <VALUE Lang="GS" Index="7">Throwing</VALUE>
    <VALUE Lang="GS" Index="8">Gun</VALUE>
    <VALUE Lang="GS" Index="9">Rail Gun</VALUE>
    <VALUE Lang="GS" Index="10">Portal Gun</VALUE>
    <VALUE Lang="GS" Index="11">Scythe</VALUE>
    <VALUE Lang="GS" Index="12">Dual spear</VALUE>
    <VALUE Lang="GS" Index="13">Shuriken</VALUE>
    <VALUE Lang="GS" Index="14">Extreme Gloves</VALUE>
    <VALUE Lang="GS" Index="15">Magic Wand</VALUE>
    <VALUE Lang="GS" Index="16">Cube</VALUE>
    <VALUE Lang="GS" Index="17">Rope</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_SKILL_CONDITION">
    <VALUE Lang="GS" Index="0">Learned Skill Scroll</VALUE>
    <VALUE Lang="GS" Index="1">Required Skill Points</VALUE>
    <VALUE Lang="GS" Index="2">Skill</VALUE>
    <VALUE Lang="GS" Index="3">[Skill Requirements]</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_SUIT_COLOR_CHANGE">
    <VALUE Lang="GS" Index="0">Dyeing Possible </VALUE>
    <VALUE Lang="GS" Index="1">Dyeing Impossible </VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_TELEPORT_MAP">
    <VALUE Lang="GS" Index="0">Summon Map</VALUE>
    <VALUE Lang="GS" Index="1">Map Coordinates</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_TURN_INFO">
    <VALUE Lang="GS" Index="0">Quantity</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_USABLE">
    <VALUE Lang="GS" Index="0">Usable</VALUE>
    <VALUE Lang="GS" Index="1">Unusable</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_VEHICLE_BATTERY">
    <VALUE Lang="GS" Index="0">Battery:</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_VEHICLE_BOOST_LEARN">
    <VALUE Lang="GS" Index="0">Booster: No yet to learn</VALUE>
    <VALUE Lang="GS" Index="1">Booster: Learned</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_VEHICLE_MODEL">
    <VALUE Lang="GS" Index="0">Model Name:</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_VEHICLE_NAME">
    <VALUE Lang="GS" Index="0">Type: </VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_VEHICLE_SLOT">
    <VALUE Lang="GS" Index="0">Skin :</VALUE>
    <VALUE Lang="GS" Index="1">Part 1 :</VALUE>
    <VALUE Lang="GS" Index="2">Part 2: </VALUE>
    <VALUE Lang="GS" Index="3">Part 3 :</VALUE>
    <VALUE Lang="GS" Index="4">Part 4:</VALUE>
    <VALUE Lang="GS" Index="5">Part 5:</VALUE>
    <VALUE Lang="GS" Index="6">Part 6:</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEM_VEHICLE_TYPE_INFO">
    <VALUE Lang="GS" Index="0">▼%s Board Info▼</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEMBANK_NAME_STATIC">
    <VALUE Lang="GS" Index="0">Item Bank</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEMBANK_REFRESH_BUTTON">
    <VALUE Lang="GS" Index="0">Refresh</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEMPREVIEW_TEXTBOX">
    <VALUE Lang="GS" Index="0">Hat</VALUE>
    <VALUE Lang="GS" Index="1">Top</VALUE>
    <VALUE Lang="GS" Index="2">Bottom</VALUE>
    <VALUE Lang="GS" Index="3">Gloves</VALUE>
    <VALUE Lang="GS" Index="4">Shoes</VALUE>
    <VALUE Lang="GS" Index="5">Weapon</VALUE>
  </WORD>
  <WORD Ver="1" Id="ITEMSHOP_WINDOW_STATIC">
    <VALUE Lang="GS" Index="0">Item Shop</VALUE>
  </WORD>
  <WORD Ver="0" Id="KEY_SETTING_ATTACK">
    <VALUE Lang="GS" Index="0">Normal Attack key</VALUE>
  </WORD>
  <WORD Ver="1" Id="KEYSETTING_APPLYOK">
    <VALUE Lang="GS" Index="0">Default</VALUE>
    <VALUE Lang="GS" Index="1">Apply</VALUE>
    <VALUE Lang="GS" Index="2">OK</VALUE>
  </WORD>
  <WORD Ver="1" Id="KEYSETTING_MENUSHOTCUT">
    <VALUE Lang="GS" Index="0">Inventory</VALUE>
    <VALUE Lang="GS" Index="1">Character Window</VALUE>
    <VALUE Lang="GS" Index="2">Skill Window</VALUE>
    <VALUE Lang="GS" Index="3">Party</VALUE>
    <VALUE Lang="GS" Index="4">Quest</VALUE>
    <VALUE Lang="GS" Index="5">Club Window</VALUE>
    <VALUE Lang="GS" Index="6">Friend List</VALUE>
    <VALUE Lang="GS" Index="7">Mini-Map</VALUE>
    <VALUE Lang="GS" Index="8">Chat Macro</VALUE>
    <VALUE Lang="GS" Index="9">Item Bank</VALUE>
    <VALUE Lang="GS" Index="10">Item Shop </VALUE>
    <VALUE Lang="GS" Index="11">Run/Walk</VALUE>
    <VALUE Lang="GS" Index="12">Help Shortcut Key</VALUE>
    <VALUE Lang="GS" Index="13">PET Info</VALUE>
    <VALUE Lang="GS" Index="14">Attack Mode</VALUE>
    <VALUE Lang="GS" Index="15">PK Mode</VALUE>
    <VALUE Lang="GS" Index="16">Item compound shortcut key</VALUE>
    <VALUE Lang="GS" Index="17">Mount Shortcut key</VALUE>
  </WORD>
  <WORD Ver="1" Id="KEYSETTING_QUICKSKILL">
    <VALUE Lang="GS" Index="0">Skill Slot 1</VALUE>
    <VALUE Lang="GS" Index="1">Skill Slot 2</VALUE>
    <VALUE Lang="GS" Index="2">Skill Slot 3</VALUE>
    <VALUE Lang="GS" Index="3">Skill Slot 4</VALUE>
    <VALUE Lang="GS" Index="4">Skill Slot 5</VALUE>
    <VALUE Lang="GS" Index="5">Skill Slot 6</VALUE>
    <VALUE Lang="GS" Index="6">Skill Slot 7</VALUE>
    <VALUE Lang="GS" Index="7">Skill Slot 8</VALUE>
    <VALUE Lang="GS" Index="8">Skill Slot 9</VALUE>
    <VALUE Lang="GS" Index="9">Skill Slot 0</VALUE>
  </WORD>
  <WORD Ver="1" Id="KEYSETTING_QUICKSLOT">
    <VALUE Lang="GS" Index="0">Quick Slot 1</VALUE>
    <VALUE Lang="GS" Index="1">Quick Slot 2</VALUE>
    <VALUE Lang="GS" Index="2">Quick Slot 3</VALUE>
    <VALUE Lang="GS" Index="3">Quick Slot 4</VALUE>
    <VALUE Lang="GS" Index="4">Quick Slot 5</VALUE>
    <VALUE Lang="GS" Index="5">Quick Slot 6</VALUE>
  </WORD>
  <WORD Ver="1" Id="KEYSETTING_WINDOW_NAME_STATIC">
    <VALUE Lang="GS" Index="0">Game Key Setting</VALUE>
  </WORD>
  <WORD Ver="1" Id="KEYSETTINGWINDOW_TAP_TYPE">
    <VALUE Lang="GS" Index="0">Key Type A</VALUE>
    <VALUE Lang="GS" Index="1">Key Type B</VALUE>
  </WORD>
  <WORD Ver="1" Id="LARGEMAP_WINDOW_STATIC">
    <VALUE Lang="GS" Index="0">Map</VALUE>
  </WORD>
  <WORD Ver="1" Id="LIMITDESERT_PVE_MAPNAME">
    <VALUE Lang="GS" Index="0">The Abandoned Desert</VALUE>
  </WORD>
  <WORD Ver="1" Id="LINK_SKILL_TEXT">
    <VALUE Lang="GS" Index="0">Link skill effect</VALUE>
  </WORD>
  <WORD Ver="1" Id="LOBY_BGM">
    <VALUE Lang="GS" Index="0">centerarea.ogg</VALUE>
  </WORD>
  <WORD Ver="1" Id="LOCKBOX_TOOLTIP_LOCK">
    <VALUE Lang="GS" Index="0">(Locked)</VALUE>
    <VALUE Lang="GS" Index="1">(Unlocked)</VALUE>
  </WORD>
  <WORD Ver="1" Id="LOGIN_PAGE">
    <VALUE Lang="GS" Index="0">Log In</VALUE>
  </WORD>
  <WORD Ver="1" Id="LOGIN_PAGE_IDPW">
    <VALUE Lang="GS" Index="0">I D</VALUE>
    <VALUE Lang="GS" Index="1">Password</VALUE>
  </WORD>
  <WORD Ver="1" Id="LOGIN_PAGE_IDSAVE_BACK">
    <VALUE Lang="GS" Index="0">Remember ID</VALUE>
  </WORD>
  <WORD Ver="1" Id="LOGIN_PAGE_OKCANCEL">
    <VALUE Lang="GS" Index="0">OK</VALUE>
    <VALUE Lang="GS" Index="1">Cancel</VALUE>
  </WORD>
  <WORD Ver="1" Id="LOTTO_ACCUMULATED_MONEY">
    <VALUE Lang="GS" Index="1">Accumulated Reward</VALUE>
  </WORD>
  <WORD Ver="1" Id="LOTTO_BUY_LIST_INFO_BUTTON_TEXT">
    <VALUE Lang="GS" Index="0">Check</VALUE>
    <VALUE Lang="GS" Index="1">Close</VALUE>
  </WORD>
  <WORD Ver="1" Id="LOTTO_BUY_LOTTO_UI_BUTTON_TEXT">
    <VALUE Lang="GS" Index="0">Insert Automatically</VALUE>
    <VALUE Lang="GS" Index="1">Purchase</VALUE>
    <VALUE Lang="GS" Index="2">Close</VALUE>
    <VALUE Lang="GS" Index="3">Consecutive Automatic Buy</VALUE>
  </WORD>
  <WORD Ver="1" Id="LOTTO_BUY_LOTTO_UI_TEXT">
    <VALUE Lang="GS" Index="0">Consecutive Buy Amount</VALUE>
    <VALUE Lang="GS" Index="1">piece</VALUE>
  </WORD>
  <WORD Ver="1" Id="LOTTO_BUY_TYPE_TEXT">
    <VALUE Lang="GS" Index="0">Au %1%</VALUE>
    <VALUE Lang="GS" Index="1">Ma %1%</VALUE>
  </WORD>
  <WORD Ver="1" Id="LOTTO_BUY_TYPE_TEXT_IDX">
    <VALUE Lang="GS" Index="0">A</VALUE>
    <VALUE Lang="GS" Index="1">B</VALUE>
    <VALUE Lang="GS" Index="2">C</VALUE>
    <VALUE Lang="GS" Index="3">D</VALUE>
    <VALUE Lang="GS" Index="4">E</VALUE>
    <VALUE Lang="GS" Index="5">F</VALUE>
    <VALUE Lang="GS" Index="6">G</VALUE>
    <VALUE Lang="GS" Index="7">H</VALUE>
    <VALUE Lang="GS" Index="8">I</VALUE>
    <VALUE Lang="GS" Index="9">J</VALUE>
    <VALUE Lang="GS" Index="10">K</VALUE>
    <VALUE Lang="GS" Index="11">L</VALUE>
    <VALUE Lang="GS" Index="12">M</VALUE>
    <VALUE Lang="GS" Index="13">N</VALUE>
    <VALUE Lang="GS" Index="14">O</VALUE>
    <VALUE Lang="GS" Index="15">P</VALUE>
    <VALUE Lang="GS" Index="16">Q</VALUE>
    <VALUE Lang="GS" Index="17">R</VALUE>
    <VALUE Lang="GS" Index="18">S</VALUE>
    <VALUE Lang="GS" Index="19">T</VALUE>
    <VALUE Lang="GS" Index="20">U</VALUE>
    <VALUE Lang="GS" Index="21">V</VALUE>
    <VALUE Lang="GS" Index="22">W</VALUE>
    <VALUE Lang="GS" Index="23">X</VALUE>
    <VALUE Lang="GS" Index="24">Y</VALUE>
    <VALUE Lang="GS" Index="25">Z</VALUE>
  </WORD>
  <WORD Ver="1" Id="LOTTO_DRAWING_DATE_STATE">
    <VALUE Lang="GS" Index="0">Available</VALUE>
    <VALUE Lang="GS" Index="1">Ready for Drawing</VALUE>
    <VALUE Lang="GS" Index="2">Drawing in the Process</VALUE>
  </WORD>
  <WORD Ver="1" Id="LOTTO_DRAWING_DATE_TEXT">
    <VALUE Lang="GS" Index="0">Drawing Day</VALUE>
    <VALUE Lang="GS" Index="1">Start Time</VALUE>
    <VALUE Lang="GS" Index="2">Finish Time</VALUE>
    <VALUE Lang="GS" Index="3">Process</VALUE>
    <VALUE Lang="GS" Index="4">Current Process</VALUE>
  </WORD>
  <WORD Ver="1" Id="LOTTO_INPUTNUM_TEXT">
    <VALUE Lang="GS" Index="0">Lotto Num</VALUE>
  </WORD>
  <WORD Ver="1" Id="LOTTO_MAIN_UI_BUTTON_TEXT">
    <VALUE Lang="GS" Index="0">Previous Result</VALUE>
    <VALUE Lang="GS" Index="1">Winner Check</VALUE>
    <VALUE Lang="GS" Index="2">Close</VALUE>
  </WORD>
  <WORD Ver="1" Id="LOTTO_MAIN_UI_TAB_NAME">
    <VALUE Lang="GS" Index="0">Lotto (Game Money)</VALUE>
    <VALUE Lang="GS" Index="1">Lotto (Ran Point)</VALUE>
  </WORD>
  <WORD Ver="1" Id="LOTTO_WIN_MAIN_LIST_INFO_BUTTON_TEXT">
    <VALUE Lang="GS" Index="0">Close</VALUE>
  </WORD>
  <WORD Ver="1" Id="LOTTO_WIN_MAIN_LIST_INFO_COLUMN_NAME_TEXT">
    <VALUE Lang="GS" Index="0">Rank</VALUE>
    <VALUE Lang="GS" Index="1">Jackpot Winner</VALUE>
    <VALUE Lang="GS" Index="2">User</VALUE>
    <VALUE Lang="GS" Index="3">Jackpot Prize</VALUE>
  </WORD>
  <WORD Ver="1" Id="MACRO_ACTIVETEXT">
    <VALUE Lang="GS" Index="0">Can't be activated due to lack of time left.</VALUE>
  </WORD>
  <WORD Ver="1" Id="MACRO_RETURNTEXT">
    <VALUE Lang="GS" Index="0">Less than %1%potions remaining until auto resurrection.</VALUE>
    <VALUE Lang="GS" Index="1">Below %1%seconds remaining until auto resurrection.</VALUE>
  </WORD>
  <WORD Ver="1" Id="MACRO_STATETEXT">
    <VALUE Lang="GS" Index="0">Macro duration has been extended for %1% seconds.</VALUE>
    <VALUE Lang="GS" Index="1">Macro duration has ended.</VALUE>
    <VALUE Lang="GS" Index="2">Unavailable because maximum recharge duration has been exceeded.</VALUE>
  </WORD>
  <WORD Ver="1" Id="MACRO_TEXT">
    <VALUE Lang="GS" Index="0">Macro has been activated.</VALUE>
    <VALUE Lang="GS" Index="1">Macro has been deactivated.</VALUE>
  </WORD>
  <WORD Ver="1" Id="MACROOPTION_TITLE_NAME">
    <VALUE Lang="GS" Index="0">Macro Option</VALUE>
  </WORD>
  <WORD Ver="1" Id="MACROOPTIONWINDOW_COMPONENTNAME">
    <VALUE Lang="GS" Index="0">Quick Slot skill F</VALUE>
    <VALUE Lang="GS" Index="1">Resurrect when no potions</VALUE>
    <VALUE Lang="GS" Index="2">Resurrect when duration ends</VALUE>
    <VALUE Lang="GS" Index="3">Start</VALUE>
    <VALUE Lang="GS" Index="4">End</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAP_ACTION_SETTING">
    <VALUE Lang="GS" Index="0">Motion setting</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAP_AUTO_RIDE_VEHICLE">
    <VALUE Lang="GS" Index="0">Ride vehicle to move</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAP_BADGE">
    <VALUE Lang="GS" Index="0">Badge</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAP_BUS_STATION_SIGN">
    <VALUE Lang="GS" Index="0">Bus Stop</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAP_CHARACTER_VIEW">
    <VALUE Lang="GS" Index="0">Details</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAP_CLASS">
    <VALUE Lang="GS" Index="0">Class</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAP_CLUB">
    <VALUE Lang="GS" Index="0">Club</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAP_CLUB_MANAGER_SIGN">
    <VALUE Lang="GS" Index="0">Club Locker Custodian</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAP_CURRENT_PLAYERS">
    <VALUE Lang="GS" Index="0">Current players</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAP_GATE_SIGN">
    <VALUE Lang="GS" Index="0">Gate</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAP_HAVE_NO_PARTY">
    <VALUE Lang="GS" Index="0">No party</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAP_HAVE_PARTY">
    <VALUE Lang="GS" Index="0">On party</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAP_INVITE_CLUB">
    <VALUE Lang="GS" Index="0">Club</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAP_LOCKER_MANAGER_SIGN">
    <VALUE Lang="GS" Index="0">Locker Custodian</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAP_MONSTER_INFO">
    <VALUE Lang="GS" Index="0">Mobs location</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAP_MONSTER_REWARD_ITEM">
    <VALUE Lang="GS" Index="0">Reward item</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAP_NAME">
    <VALUE Lang="GS" Index="0">Name</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAP_NORMAL_NPC_SIGN">
    <VALUE Lang="GS" Index="0">NPC</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAP_ONLY_CURRENT_REGION">
    <VALUE Lang="GS" Index="0">Current area only</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAP_PARTY">
    <VALUE Lang="GS" Index="0">Party</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAP_PARTY_INFO">
    <VALUE Lang="GS" Index="0">Party</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAP_PARTY_PLAYER_SIGN">
    <VALUE Lang="GS" Index="0">Party member</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAP_PARTY_REGISTER">
    <VALUE Lang="GS" Index="0">Open party recruit</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAP_PARTY_UNREGISTER">
    <VALUE Lang="GS" Index="0">Close party recruit</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAP_PLACE_NAME_SIGN">
    <VALUE Lang="GS" Index="0">Display name of area</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAP_POSTBOX_SIGN">
    <VALUE Lang="GS" Index="0">Mailbox</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAP_REFRESH">
    <VALUE Lang="GS" Index="0">Refresh</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAP_REGISTER_FRIEND">
    <VALUE Lang="GS" Index="0">Friend</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAP_SCHOOL">
    <VALUE Lang="GS" Index="0">School</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAP_SEARCH">
    <VALUE Lang="GS" Index="0">Search</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAP_SEARCH_STUDENT">
    <VALUE Lang="GS" Index="0">Search student</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAP_SEARCH_STUDENT_INFO">
    <VALUE Lang="GS" Index="0">Character Information</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAP_SHOW_MAP_POSITION">
    <VALUE Lang="GS" Index="0">Location</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAP_SIGN_SETTING">
    <VALUE Lang="GS" Index="0">Setting</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAP_START_POSITION_SIGN">
    <VALUE Lang="GS" Index="0">Save point NPC</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAP_WHISPER">
    <VALUE Lang="GS" Index="0">Whisper</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAP_WINDOW_MOB_RELATIONTIP">
    <VALUE Lang="GS" Index="0">Monster's level is too low, no exp obtainable.</VALUE>
    <VALUE Lang="GS" Index="1">Monster's level is Lv.%1% lower.</VALUE>
    <VALUE Lang="GS" Index="2">Monster's level is Lv.%1% higher.</VALUE>
    <VALUE Lang="GS" Index="3">High level monster caution.</VALUE>
    <VALUE Lang="GS" Index="9">Skip</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAP_WINDOW_MOB_SPECIFIC_RELATIONTIP">
    <VALUE Lang="GS" Index="0">Same level monster.</VALUE>
    <VALUE Lang="GS" Index="1">Quest related monster.</VALUE>
    <VALUE Lang="GS" Index="2">Boss monster.</VALUE>
    <VALUE Lang="GS" Index="3">Skip</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAPMOVE_OKBUTTON">
    <VALUE Lang="GS" Index="0">Move</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_NAME_STATIC">
    <VALUE Lang="GS" Index="0">Store</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_RPPAGE_TEXT">
    <VALUE Lang="GS" Index="0">Day</VALUE>
    <VALUE Lang="GS" Index="1">Inserting Item</VALUE>
    <VALUE Lang="GS" Index="2">Insert Amount :</VALUE>
    <VALUE Lang="GS" Index="3">(Expand) : ~ %1%. %2%. %3%</VALUE>
    <VALUE Lang="GS" Index="4">Insert</VALUE>
    <VALUE Lang="GS" Index="5">Sell Item</VALUE>
    <VALUE Lang="GS" Index="6">Sell</VALUE>
    <VALUE Lang="GS" Index="7">Game Money</VALUE>
    <VALUE Lang="GS" Index="8">Sell Price(1 Piece)</VALUE>
    <VALUE Lang="GS" Index="9">Sell Amount</VALUE>
    <VALUE Lang="GS" Index="10">Sell Period</VALUE>
    <VALUE Lang="GS" Index="11">(1 Day : 24 Hours)</VALUE>
    <VALUE Lang="GS" Index="12">Insert Cost</VALUE>
    <VALUE Lang="GS" Index="13">Sell Tax : %1%%%</VALUE>
    <VALUE Lang="GS" Index="14">Hold Price :</VALUE>
    <VALUE Lang="GS" Index="15">Cancel Insert</VALUE>
    <VALUE Lang="GS" Index="16">Reset</VALUE>
    <VALUE Lang="GS" Index="17">Insert</VALUE>
    <VALUE Lang="GS" Index="18">Icon</VALUE>
    <VALUE Lang="GS" Index="19">Item Name</VALUE>
    <VALUE Lang="GS" Index="20">Selling Information</VALUE>
    <VALUE Lang="GS" Index="21">Selling Price</VALUE>
    <VALUE Lang="GS" Index="22">Closing Time is %1% Hours left</VALUE>
    <VALUE Lang="GS" Index="23">Cancel Insert</VALUE>
    <VALUE Lang="GS" Index="24">Sell Game Money</VALUE>
    <VALUE Lang="GS" Index="25">Closing Day</VALUE>
    <VALUE Lang="GS" Index="26">Cannot insert again.</VALUE>
    <VALUE Lang="GS" Index="27">Time is finished</VALUE>
    <VALUE Lang="GS" Index="28">Sold</VALUE>
    <VALUE Lang="GS" Index="29">Collect the Item?</VALUE>
    <VALUE Lang="GS" Index="30">Collect the Money?</VALUE>
    <VALUE Lang="GS" Index="31">Point Trade</VALUE>
    <VALUE Lang="GS" Index="32">Money Type</VALUE>
    <VALUE Lang="GS" Index="33">Point</VALUE>
    <VALUE Lang="GS" Index="34">(Expand) : Nothing</VALUE>
    <VALUE Lang="GS" Index="35">Separate the costume first.</VALUE>
    <VALUE Lang="GS" Index="36">Duration item cannot be inserted.</VALUE>
    <VALUE Lang="GS" Index="37">Item / Money has been sent to Mailbox.</VALUE>
    <VALUE Lang="GS" Index="38">Market will close in %1% minutes</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_ADD_RANDOM_OPTION">
    <VALUE Lang="GS" Index="0">Random Option</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_ADD_WHISH_BUTTON">
    <VALUE Lang="GS" Index="0">Cart</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_BASIC_OPTION">
    <VALUE Lang="GS" Index="0">Basic Condition</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_BUTTON">
    <VALUE Lang="GS" Index="0">Buy</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_BUY">
    <VALUE Lang="GS" Index="0">Buy</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_BUY_AFTER_MONEY">
    <VALUE Lang="GS" Index="0">Balance</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_BUY_CHECK">
    <VALUE Lang="GS" Index="0">Buy all selected item</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_BUY_CONFIRM">
    <VALUE Lang="GS" Index="0">Do you want to buy [%1%] item for [%2%] gold?</VALUE>
    <VALUE Lang="GS" Index="1">Do you want to buy [%2%] [%1%] item for [%3%] gold?</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_BUY_TIME">
    <VALUE Lang="GS" Index="0">Time</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_CALCULATION">
    <VALUE Lang="GS" Index="0">Shopping Cart</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_CONFIRM">
    <VALUE Lang="GS" Index="0">Purchase the selected items?</VALUE>
    <VALUE Lang="GS" Index="1">Purchase Item: %1% (%2% Pieces)</VALUE>
    <VALUE Lang="GS" Index="2">Purchase Price: %1% Gold</VALUE>
    <VALUE Lang="GS" Index="3">Purchase Price: %1% Point</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_COUNT">
    <VALUE Lang="GS" Index="0">Amount</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_DATE">
    <VALUE Lang="GS" Index="0">Date</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_HAVE_MONEY">
    <VALUE Lang="GS" Index="0">Current Balance</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_HISTORY">
    <VALUE Lang="GS" Index="0">History</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_HISTORY_PAGE">
    <VALUE Lang="GS" Index="0">History</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_IIEM_NAME_INPUT">
    <VALUE Lang="GS" Index="0">Please insert item name.</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_INDIVIDUALLY_COST">
    <VALUE Lang="GS" Index="0">Unit Price</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_ITEM_COUNT">
    <VALUE Lang="GS" Index="0">Amount</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_ITEM_IMAGE">
    <VALUE Lang="GS" Index="0">Icon</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_ITEM_NAME">
    <VALUE Lang="GS" Index="0">Item's Name</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_ITEM_NOTUSED">
    <VALUE Lang="GS" Index="0">(Unusable)</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_ITEM_PRICE">
    <VALUE Lang="GS" Index="0">Price</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_ITEM_USED">
    <VALUE Lang="GS" Index="0">(Usable)</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_ITEMCATEGORY">
    <VALUE Lang="GS" Index="0">Item Type</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_NO_EXIST_RESULT">
    <VALUE Lang="GS" Index="0">There is no search result.</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_NOMAL_STATS">
    <VALUE Lang="GS" Index="0">Basic Option</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_PRIVATE_MAKET_SEARCH_BUY">
    <VALUE Lang="GS" Index="0">Personal Store Search</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_RESET_BUTTON">
    <VALUE Lang="GS" Index="0">Reset</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_SEARCH_BUTTON">
    <VALUE Lang="GS" Index="0">Search</VALUE>
    <VALUE Lang="GS" Index="1">CoolTime[%1%]sec</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_SEARCH_MIN_VALUE">
    <VALUE Lang="GS" Index="0">Min value</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_SEARCH_OPTION">
    <VALUE Lang="GS" Index="0">Search Condition</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_SELL">
    <VALUE Lang="GS" Index="0">Sell</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_SELLER_INFO">
    <VALUE Lang="GS" Index="0">Seller Info</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_SELLER_NAME">
    <VALUE Lang="GS" Index="0">Seller's Name</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_SHOW_INFO">
    <VALUE Lang="GS" Index="0">Print Information</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_TERM_ITEM">
    <VALUE Lang="GS" Index="0">Durational</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_TITLE">
    <VALUE Lang="GS" Index="0">Search Result</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_TOTAL_COST">
    <VALUE Lang="GS" Index="0">Total price</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_TRANSACTION">
    <VALUE Lang="GS" Index="0">Trade</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_WEAR_POS">
    <VALUE Lang="GS" Index="0">Equipped Slot</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_WHISH_LIST">
    <VALUE Lang="GS" Index="0">Wish List</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_SEARCH_BUY_WISH_PAGE">
    <VALUE Lang="GS" Index="0">Shopping Cart</VALUE>
  </WORD>
  <WORD Ver="1" Id="MARKET_WINDOW_PAGE_BUTTON">
    <VALUE Lang="GS" Index="0">ARMs</VALUE>
    <VALUE Lang="GS" Index="1">Armor</VALUE>
    <VALUE Lang="GS" Index="2">Consumable Goods</VALUE>
  </WORD>
  <WORD Ver="1" Id="MATCHING_CONTENTS_NAME">
    <VALUE Lang="GS" Index="0">Dimension Laboratory</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAX_GROUP_CHAT_INVITE">
    <VALUE Lang="GS" Index="0">Invite</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAX_GROUP_CHAT_INVITE_BUTTON_MSG">
    <VALUE Lang="GS" Index="0">Only group chatting master has the authority. </VALUE>
  </WORD>
  <WORD Ver="1" Id="MAX_GROUP_CHAT_JOIN_MSG">
    <VALUE Lang="GS" Index="0">%1% has entered.</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAX_GROUP_CHAT_JOIN_SECURITY_MSG">
    <VALUE Lang="GS" Index="0">GM never ask for your ID and password.</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAX_GROUP_CHAT_OUT_MSG">
    <VALUE Lang="GS" Index="0">%1% has leaved.</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAX_GROUP_CHAT_ROOM_MASTER">
    <VALUE Lang="GS" Index="0">Room of %1% (%2%/%3%)</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAX_GROUP_CHAT_STATE_BLOCK">
    <VALUE Lang="GS" Index="0">Block</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAX_GROUP_CHAT_STATE_CLUBMEMBER">
    <VALUE Lang="GS" Index="0">Member</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAX_GROUP_CHAT_STATE_FRIEND">
    <VALUE Lang="GS" Index="0">Friend</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAX_GROUP_CHAT_STATE_NORMAL">
    <VALUE Lang="GS" Index="0">Unregistered</VALUE>
  </WORD>
  <WORD Ver="1" Id="MINI_EXPEDITION_INFO_TAP">
    <VALUE Lang="GS" Index="0">G1</VALUE>
    <VALUE Lang="GS" Index="1">G2</VALUE>
    <VALUE Lang="GS" Index="2">G3</VALUE>
    <VALUE Lang="GS" Index="3">G4</VALUE>
    <VALUE Lang="GS" Index="4">G5</VALUE>
  </WORD>
  <WORD Ver="1" Id="MINIGAME_ODDEVEN_TEXT">
    <VALUE Lang="GS" Index="0">Odd Even Game</VALUE>
    <VALUE Lang="GS" Index="1">Processing</VALUE>
    <VALUE Lang="GS" Index="2">Continue</VALUE>
    <VALUE Lang="GS" Index="3">Roll</VALUE>
    <VALUE Lang="GS" Index="4">Exit</VALUE>
    <VALUE Lang="GS" Index="5">Receive Reward</VALUE>
    <VALUE Lang="GS" Index="6">&lt;Choose&gt;</VALUE>
    <VALUE Lang="GS" Index="7">[Odd]</VALUE>
    <VALUE Lang="GS" Index="8">[Even]</VALUE>
    <VALUE Lang="GS" Index="9">/ %d Game</VALUE>
    <VALUE Lang="GS" Index="10">%d Win</VALUE>
    <VALUE Lang="GS" Index="11">Process</VALUE>
    <VALUE Lang="GS" Index="12">Choose</VALUE>
    <VALUE Lang="GS" Index="13">Choose Reward</VALUE>
    <VALUE Lang="GS" Index="14">Time Left</VALUE>
  </WORD>
  <WORD Ver="1" Id="MINIPARTY_NAME_STATIC">
    <VALUE Lang="GS" Index="0">Team</VALUE>
  </WORD>
  <WORD Ver="1" Id="MODAL_BUTTON">
    <VALUE Lang="GS" Index="0">OK</VALUE>
    <VALUE Lang="GS" Index="1">Cancel</VALUE>
    <VALUE Lang="GS" Index="2">Yes</VALUE>
    <VALUE Lang="GS" Index="3">No</VALUE>
  </WORD>
  <WORD Ver="1" Id="MODAL_TITLE">
    <VALUE Lang="GS" Index="0">Announcement</VALUE>
    <VALUE Lang="GS" Index="1">Question</VALUE>
    <VALUE Lang="GS" Index="2">Warning</VALUE>
    <VALUE Lang="GS" Index="3">Error</VALUE>
    <VALUE Lang="GS" Index="4">Critical</VALUE>
    <VALUE Lang="GS" Index="5">Enter</VALUE>
  </WORD>
  <WORD Ver="1" Id="MOVABLE_ON_CHAT_WINDOW">
    <VALUE Lang="GS" Index="0">Allow clicking over the chat window.</VALUE>
  </WORD>
  <WORD Ver="1" Id="NAME_DISPLAY_CONFIG">
    <VALUE Lang="GS" Index="0">Character - Allies (Including Pet)</VALUE>
    <VALUE Lang="GS" Index="1">Character - Enemy (Including Pet)</VALUE>
    <VALUE Lang="GS" Index="2">Monster</VALUE>
    <VALUE Lang="GS" Index="3">NPC</VALUE>
    <VALUE Lang="GS" Index="4">Summon</VALUE>
    <VALUE Lang="GS" Index="5">Drop Item</VALUE>
  </WORD>
  <WORD Ver="1" Id="NOT_USE_PREMIUM">
    <VALUE Lang="GS" Index="0">Unable to Use</VALUE>
  </WORD>
  <WORD Ver="1" Id="NOTE_WINDOW">
    <VALUE Lang="GS" Index="0">Receiver : </VALUE>
    <VALUE Lang="GS" Index="1">Sender : </VALUE>
    <VALUE Lang="GS" Index="2">Title</VALUE>
  </WORD>
  <WORD Ver="1" Id="NOTIFY_NAME">
    <VALUE Lang="GS" Index="0">Announcement</VALUE>
  </WORD>
  <WORD Ver="1" Id="NOTIFY_TYPE">
    <VALUE Lang="GS" Index="1">Add as a friend</VALUE>
    <VALUE Lang="GS" Index="2">Chatting Invite</VALUE>
    <VALUE Lang="GS" Index="3">Club Invite</VALUE>
    <VALUE Lang="GS" Index="4">Party</VALUE>
  </WORD>
  <WORD Ver="1" Id="NOTIFY_WINDOW_TITLE">
    <VALUE Lang="GS" Index="0">Announcement</VALUE>
  </WORD>
  <WORD Ver="1" Id="NPC_EXCHANGE_SHOP">
    <VALUE Lang="GS" Index="0">Exchange</VALUE>
  </WORD>
  <WORD Ver="1" Id="OIL">
    <VALUE Lang="GS" Index="0">Oil</VALUE>
  </WORD>
  <WORD Ver="1" Id="P2PMENU">
    <VALUE Lang="GS" Index="0">Request Trade</VALUE>
    <VALUE Lang="GS" Index="1">Whisper</VALUE>
    <VALUE Lang="GS" Index="2">Party Invite</VALUE>
    <VALUE Lang="GS" Index="3">Duel Challenge</VALUE>
    <VALUE Lang="GS" Index="4">Add as a Friend</VALUE>
    <VALUE Lang="GS" Index="5">Join Club</VALUE>
    <VALUE Lang="GS" Index="6">Join Alliance</VALUE>
    <VALUE Lang="GS" Index="7">Club Battle</VALUE>
    <VALUE Lang="GS" Index="8">Union Club Battle Request</VALUE>
    <VALUE Lang="GS" Index="9">Invite to ride</VALUE>
    <VALUE Lang="GS" Index="10">See personal information</VALUE>
    <VALUE Lang="GS" Index="11">Group chatting</VALUE>
  </WORD>
  <WORD Ver="1" Id="PARTY_DICE_TENDER_WINDOW_TEXT">
    <VALUE Lang="GS" Index="0">Bid Time</VALUE>
    <VALUE Lang="GS" Index="1">Bid or Nothing</VALUE>
    <VALUE Lang="GS" Index="2">Bidding</VALUE>
  </WORD>
  <WORD Ver="1" Id="PARTY_DISTRIBUTION_WINDOW_TEXT">
    <VALUE Lang="GS" Index="0">Abandon</VALUE>
    <VALUE Lang="GS" Index="1">Hand Over</VALUE>
    <VALUE Lang="GS" Index="2">Party Member</VALUE>
  </WORD>
  <WORD Ver="1" Id="PARTY_LINK_SECTION">
    <VALUE Lang="GS" Index="0">M</VALUE>
    <VALUE Lang="GS" Index="1">C</VALUE>
  </WORD>
  <WORD Ver="1" Id="PARTY_LINK_WINDOW">
    <VALUE Lang="GS" Index="0">Party Recruit</VALUE>
    <VALUE Lang="GS" Index="1">Role</VALUE>
    <VALUE Lang="GS" Index="2">Class</VALUE>
    <VALUE Lang="GS" Index="3">Name</VALUE>
    <VALUE Lang="GS" Index="4">Party Request</VALUE>
  </WORD>
  <WORD Ver="1" Id="PARTY_MODAL_CONDITION">
    <VALUE Lang="GS" Index="0">Item Distribution</VALUE>
    <VALUE Lang="GS" Index="1">Gold Allocation</VALUE>
    <VALUE Lang="GS" Index="2">Campus</VALUE>
  </WORD>
  <WORD Ver="1" Id="PARTY_MODAL_ITEM_OPTION">
    <VALUE Lang="GS" Index="0">Clearer</VALUE>
    <VALUE Lang="GS" Index="1">Free</VALUE>
    <VALUE Lang="GS" Index="2">PL First</VALUE>
    <VALUE Lang="GS" Index="3">Alternate</VALUE>
    <VALUE Lang="GS" Index="4">PL shared</VALUE>
    <VALUE Lang="GS" Index="5">Dice</VALUE>
  </WORD>
  <WORD Ver="1" Id="PARTY_MODAL_ITEM_OPTION_FILTER">
    <VALUE Lang="GS" Index="0">All</VALUE>
    <VALUE Lang="GS" Index="1">Heroic</VALUE>
    <VALUE Lang="GS" Index="2">Ancient</VALUE>
    <VALUE Lang="GS" Index="3">Legendary</VALUE>
    <VALUE Lang="GS" Index="4">Unique</VALUE>
  </WORD>
  <WORD Ver="1" Id="PARTY_MODAL_ITEM_OPTION_TEXT">
    <VALUE Lang="GS" Index="0">Item Filter</VALUE>
  </WORD>
  <WORD Ver="1" Id="PARTY_MODAL_MONEY_OPTION">
    <VALUE Lang="GS" Index="0">Contributor First</VALUE>
    <VALUE Lang="GS" Index="1">Free for all</VALUE>
    <VALUE Lang="GS" Index="2">Master First</VALUE>
    <VALUE Lang="GS" Index="3">Fair Share</VALUE>
  </WORD>
  <WORD Ver="1" Id="PARTY_MODAL_OPTION">
    <VALUE Lang="GS" Index="0">Contributor First</VALUE>
    <VALUE Lang="GS" Index="1">Free for all</VALUE>
    <VALUE Lang="GS" Index="2">Master First</VALUE>
    <VALUE Lang="GS" Index="3">Round Robin</VALUE>
    <VALUE Lang="GS" Index="4">Fair Share</VALUE>
  </WORD>
  <WORD Ver="1" Id="PARTY_MODAL_TITLE">
    <VALUE Lang="GS" Index="0">Party Request</VALUE>
    <VALUE Lang="GS" Index="1">Party Request Info</VALUE>
  </WORD>
  <WORD Ver="1" Id="PARTY_NAME_STATIC">
    <VALUE Lang="GS" Index="0">Party</VALUE>
  </WORD>
  <WORD Ver="1" Id="PARTY_RENEWAL_ICON_TOOLTIP">
    <VALUE Lang="GS" Index="0">Add Friend</VALUE>
    <VALUE Lang="GS" Index="1">Blocked</VALUE>
    <VALUE Lang="GS" Index="2">See Personal Information</VALUE>
    <VALUE Lang="GS" Index="3">Master</VALUE>
    <VALUE Lang="GS" Index="4">Sub-Master</VALUE>
  </WORD>
  <WORD Ver="1" Id="PARTY_RENEWAL_INFO_TAP">
    <VALUE Lang="GS" Index="0">Party</VALUE>
    <VALUE Lang="GS" Index="1">Expedition</VALUE>
  </WORD>
  <WORD Ver="1" Id="PARTY_RENEWAL_INFO_TEXT">
    <VALUE Lang="GS" Index="0">Item</VALUE>
    <VALUE Lang="GS" Index="1">Filter</VALUE>
    <VALUE Lang="GS" Index="2">Ran gold</VALUE>
    <VALUE Lang="GS" Index="3">Disband party</VALUE>
    <VALUE Lang="GS" Index="4">Buff</VALUE>
    <VALUE Lang="GS" Index="5">Kick</VALUE>
    <VALUE Lang="GS" Index="6">Delegate</VALUE>
    <VALUE Lang="GS" Index="7">Expedition member</VALUE>
    <VALUE Lang="GS" Index="8">Leave</VALUE>
    <VALUE Lang="GS" Index="9">Campus</VALUE>
    <VALUE Lang="GS" Index="10">Invite</VALUE>
    <VALUE Lang="GS" Index="11">Disband Expedition</VALUE>
    <VALUE Lang="GS" Index="12">Member Information</VALUE>
  </WORD>
  <WORD Ver="1" Id="PARTY_RENEWAL_POPUP_MENU_TEXT">
    <VALUE Lang="GS" Index="0">Delegate</VALUE>
    <VALUE Lang="GS" Index="1">Whisper</VALUE>
    <VALUE Lang="GS" Index="2">Details</VALUE>
    <VALUE Lang="GS" Index="3">Add Friend</VALUE>
    <VALUE Lang="GS" Index="4">Block</VALUE>
    <VALUE Lang="GS" Index="5">Remove</VALUE>
    <VALUE Lang="GS" Index="6">Kick</VALUE>
    <VALUE Lang="GS" Index="7">Delegate</VALUE>
    <VALUE Lang="GS" Index="8">Delegate Sub-Master</VALUE>
    <VALUE Lang="GS" Index="9">Check Preparation</VALUE>
    <VALUE Lang="GS" Index="10">Master Chatting [ON]</VALUE>
    <VALUE Lang="GS" Index="11">Master Chatting [OFF]</VALUE>
    <VALUE Lang="GS" Index="12">Move</VALUE>
  </WORD>
  <WORD Ver="1" Id="PARTY_TENDER_NOTIFY_TEXT">
    <VALUE Lang="GS" Index="0">Check Drop Item</VALUE>
  </WORD>
  <WORD Ver="1" Id="PARTY_WINDOW_MASTER_MEMBER_STATIC">
    <VALUE Lang="GS" Index="0">Party Master</VALUE>
    <VALUE Lang="GS" Index="1">Party Member</VALUE>
  </WORD>
  <WORD Ver="1" Id="PARTY_YES_NO_WINDOW_TEXT">
    <VALUE Lang="GS" Index="0">Notification</VALUE>
    <VALUE Lang="GS" Index="1">Yes</VALUE>
    <VALUE Lang="GS" Index="2">No</VALUE>
  </WORD>
  <WORD Ver="1" Id="PASS_SET_TEXT">
    <VALUE Lang="GS" Index="0">Insert Password</VALUE>
    <VALUE Lang="GS" Index="1">Confirm Password</VALUE>
  </WORD>
  <WORD Ver="1" Id="PET_NAME_STATIC">
    <VALUE Lang="GS" Index="0">PET</VALUE>
    <VALUE Lang="GS" Index="1">PET Skill</VALUE>
  </WORD>
  <WORD Ver="1" Id="PET_REBIRTH_NAME_STATIC">
    <VALUE Lang="GS" Index="0">Create the PET</VALUE>
  </WORD>
  <WORD Ver="1" Id="PET_TEXT_STATIC">
    <VALUE Lang="GS" Index="0">Name</VALUE>
    <VALUE Lang="GS" Index="1">Type</VALUE>
    <VALUE Lang="GS" Index="2">Hunger</VALUE>
    <VALUE Lang="GS" Index="3">Loyalty</VALUE>
    <VALUE Lang="GS" Index="4">Skill</VALUE>
    <VALUE Lang="GS" Index="5">None</VALUE>
  </WORD>
  <WORD Ver="1" Id="PETCOLORCARD_WINDOW_TITLE">
    <VALUE Lang="GS" Index="0">PET Color Card</VALUE>
  </WORD>
  <WORD Ver="1" Id="PETSTYLECARD_WINDOW_TITLE">
    <VALUE Lang="GS" Index="0">PET Style Card</VALUE>
  </WORD>
  <WORD Ver="1" Id="POINT_CARD_POINT_VOLUME">
    <VALUE Lang="GS" Index="0">Top up point(s): %1%P</VALUE>
  </WORD>
  <WORD Ver="1" Id="POINT_SHOP_ALL_CATEGORY">
    <VALUE Lang="GS" Index="0">Select All/Cancel</VALUE>
  </WORD>
  <WORD Ver="1" Id="POINT_SHOP_BUY_BUTTON_TEXT">
    <VALUE Lang="GS" Index="0">Buy</VALUE>
  </WORD>
  <WORD Ver="1" Id="POINT_SHOP_ETC_CATEGORY">
    <VALUE Lang="GS" Index="0">Other</VALUE>
  </WORD>
  <WORD Ver="1" Id="POINT_SHOP_POINT_TEXT">
    <VALUE Lang="GS" Index="0">Ran Point:</VALUE>
  </WORD>
  <WORD Ver="1" Id="POINT_SHOP_PRICE_ORDER_TEXT">
    <VALUE Lang="GS" Index="0">Descending</VALUE>
    <VALUE Lang="GS" Index="1">Ascending</VALUE>
    <VALUE Lang="GS" Index="2">Sort by price</VALUE>
  </WORD>
  <WORD Ver="1" Id="POINT_SHOP_SEARCH_BUTTON">
    <VALUE Lang="GS" Index="0">Search</VALUE>
  </WORD>
  <WORD Ver="1" Id="POINT_SHOP_TAB_TEXT">
    <VALUE Lang="GS" Index="0">General Item</VALUE>
    <VALUE Lang="GS" Index="1">Group-Buying</VALUE>
  </WORD>
  <WORD Ver="1" Id="POSTBOX_BUTTON">
    <VALUE Lang="GS" Index="0">Received</VALUE>
    <VALUE Lang="GS" Index="1">Write</VALUE>
    <VALUE Lang="GS" Index="2">History</VALUE>
    <VALUE Lang="GS" Index="3">Close</VALUE>
  </WORD>
  <WORD Ver="1" Id="POSTBOX_EXPIRE_DATE">
    <VALUE Lang="GS" Index="0">D</VALUE>
  </WORD>
  <WORD Ver="1" Id="POSTBOX_PAGE_FRIENDFIND_BUTTON">
    <VALUE Lang="GS" Index="0">Friend List</VALUE>
    <VALUE Lang="GS" Index="1">Club List</VALUE>
    <VALUE Lang="GS" Index="2">Paste</VALUE>
  </WORD>
  <WORD Ver="1" Id="POSTBOX_PAGE_HISTORY_BUTTON">
    <VALUE Lang="GS" Index="0">Send</VALUE>
    <VALUE Lang="GS" Index="1">Receive</VALUE>
  </WORD>
  <WORD Ver="1" Id="POSTBOX_PAGE_HISTORY_TEXT">
    <VALUE Lang="GS" Index="0">(Returned Mail)</VALUE>
    <VALUE Lang="GS" Index="1">Status : Unread</VALUE>
    <VALUE Lang="GS" Index="2">Status : Read</VALUE>
    <VALUE Lang="GS" Index="3">(Deleted)</VALUE>
    <VALUE Lang="GS" Index="4">(Returned-Deleted)</VALUE>
    <VALUE Lang="GS" Index="5">(Sent Back)</VALUE>
  </WORD>
  <WORD Ver="1" Id="POSTBOX_PAGE_PREVIEW_TEXTBOX">
    <VALUE Lang="GS" Index="0">The remaining money</VALUE>
  </WORD>
  <WORD Ver="1" Id="POSTBOX_PAGE_READ_BUTTON">
    <VALUE Lang="GS" Index="0">Receive</VALUE>
    <VALUE Lang="GS" Index="1">Return</VALUE>
    <VALUE Lang="GS" Index="2">Delete</VALUE>
    <VALUE Lang="GS" Index="3">Reply</VALUE>
    <VALUE Lang="GS" Index="4">Accept</VALUE>
    <VALUE Lang="GS" Index="5">Refuse</VALUE>
  </WORD>
  <WORD Ver="1" Id="POSTBOX_PAGE_READ_TEXTBOX">
    <VALUE Lang="GS" Index="0">Date :</VALUE>
    <VALUE Lang="GS" Index="1">Sender:</VALUE>
    <VALUE Lang="GS" Index="2">Item</VALUE>
    <VALUE Lang="GS" Index="3">Gold :</VALUE>
    <VALUE Lang="GS" Index="4">Bill :</VALUE>
    <VALUE Lang="GS" Index="5">Ending Balance :</VALUE>
    <VALUE Lang="GS" Index="6">None</VALUE>
    <VALUE Lang="GS" Index="7">&lt;Attachment&gt;</VALUE>
  </WORD>
  <WORD Ver="1" Id="POSTBOX_PAGE_RECEIVE_BUTTON">
    <VALUE Lang="GS" Index="0">Delete</VALUE>
    <VALUE Lang="GS" Index="1">Receive Item</VALUE>
  </WORD>
  <WORD Ver="1" Id="POSTBOX_PAGE_RECEIVE_SELECT_ALL">
    <VALUE Lang="GS" Index="0">Choose All</VALUE>
  </WORD>
  <WORD Ver="1" Id="POSTBOX_PAGE_RECEIVE_TEXT">
    <VALUE Lang="GS" Index="0">Unread : %d</VALUE>
    <VALUE Lang="GS" Index="1">Accumulated Mails :  %d</VALUE>
  </WORD>
  <WORD Ver="1" Id="POSTBOX_PAGE_SEND_BUTTON">
    <VALUE Lang="GS" Index="0">Preview</VALUE>
    <VALUE Lang="GS" Index="1">Send</VALUE>
  </WORD>
  <WORD Ver="1" Id="POSTBOX_PAGE_SEND_TEXTBOX">
    <VALUE Lang="GS" Index="0">Receiver</VALUE>
    <VALUE Lang="GS" Index="1">Design</VALUE>
    <VALUE Lang="GS" Index="2">Title</VALUE>
    <VALUE Lang="GS" Index="3">Content</VALUE>
    <VALUE Lang="GS" Index="4">Gold</VALUE>
    <VALUE Lang="GS" Index="5">Bill</VALUE>
    <VALUE Lang="GS" Index="6">ITEM</VALUE>
    <VALUE Lang="GS" Index="7">Cost : </VALUE>
    <VALUE Lang="GS" Index="8">Balance</VALUE>
    <VALUE Lang="GS" Index="9">(%d/%d bytes)</VALUE>
  </WORD>
  <WORD Ver="1" Id="POSTBOX_PAGE_TITLE">
    <VALUE Lang="GS" Index="0">Received</VALUE>
    <VALUE Lang="GS" Index="1">Read</VALUE>
    <VALUE Lang="GS" Index="2">Write</VALUE>
    <VALUE Lang="GS" Index="3">History</VALUE>
    <VALUE Lang="GS" Index="4">Find Friend</VALUE>
    <VALUE Lang="GS" Index="5">Preview</VALUE>
  </WORD>
  <WORD Ver="1" Id="PRIVATE_MARKET">
    <VALUE Lang="GS" Index="0">Personal Store</VALUE>
  </WORD>
  <WORD Ver="1" Id="PRIVATE_MARKET_BUTTON">
    <VALUE Lang="GS" Index="0">Open</VALUE>
    <VALUE Lang="GS" Index="1">Close</VALUE>
  </WORD>
  <WORD Ver="1" Id="PRIVATE_MARKET_ITEM_ADDON_VAR_RANDOM">
    <VALUE Lang="GS" Index="0">Select</VALUE>
    <VALUE Lang="GS" Index="1">Accuracy</VALUE>
    <VALUE Lang="GS" Index="2">Evasion</VALUE>
    <VALUE Lang="GS" Index="3">Damage</VALUE>
    <VALUE Lang="GS" Index="4">Defense</VALUE>
    <VALUE Lang="GS" Index="5">HP</VALUE>
    <VALUE Lang="GS" Index="6">MP</VALUE>
    <VALUE Lang="GS" Index="7">Stamina</VALUE>
    <VALUE Lang="GS" Index="8">STATS POW</VALUE>
    <VALUE Lang="GS" Index="9">STATS VIT</VALUE>
    <VALUE Lang="GS" Index="10">STATS INT</VALUE>
    <VALUE Lang="GS" Index="11">STATS DEX</VALUE>
    <VALUE Lang="GS" Index="12">STATS STM</VALUE>
    <VALUE Lang="GS" Index="13">Melee</VALUE>
    <VALUE Lang="GS" Index="14">Shooting</VALUE>
    <VALUE Lang="GS" Index="15">Energy</VALUE>
    <VALUE Lang="GS" Index="16">HP Increasing Rate</VALUE>
    <VALUE Lang="GS" Index="17">MP Increasing Rate</VALUE>
    <VALUE Lang="GS" Index="18">SP Increasing Rate</VALUE>
    <VALUE Lang="GS" Index="19">HP+MP+SP Increasing Rate</VALUE>
    <VALUE Lang="GS" Index="20">Moving Speed Increasing Rate</VALUE>
    <VALUE Lang="GS" Index="21">Attack Speed Increasing Rate</VALUE>
    <VALUE Lang="GS" Index="22">Critical Rate</VALUE>
    <VALUE Lang="GS" Index="23">Strike Rate</VALUE>
    <VALUE Lang="GS" Index="24">HP Increase Amount</VALUE>
    <VALUE Lang="GS" Index="25">MP Increasing Amount</VALUE>
    <VALUE Lang="GS" Index="26">SP Increasing Amount</VALUE>
    <VALUE Lang="GS" Index="27">HP+MP+SP Increasing Amount</VALUE>
    <VALUE Lang="GS" Index="28">Moving Speed Increasing Amount</VALUE>
    <VALUE Lang="GS" Index="29">Attack Speed Increasing Amount</VALUE>
    <VALUE Lang="GS" Index="30">Critical Occurance Amount</VALUE>
    <VALUE Lang="GS" Index="31">Abnormal Status</VALUE>
    <VALUE Lang="GS" Index="32">Skip</VALUE>
  </WORD>
  <WORD Ver="1" Id="PRIVATE_MARKET_ITEM_ARMOR_TYPE">
    <VALUE Lang="GS" Index="0">All</VALUE>
    <VALUE Lang="GS" Index="1">Hair</VALUE>
    <VALUE Lang="GS" Index="2">Top</VALUE>
    <VALUE Lang="GS" Index="3">Bottom</VALUE>
    <VALUE Lang="GS" Index="4">Gloves</VALUE>
    <VALUE Lang="GS" Index="5">Shoes</VALUE>
    <VALUE Lang="GS" Index="6">Necklace</VALUE>
    <VALUE Lang="GS" Index="7">Bracelet</VALUE>
    <VALUE Lang="GS" Index="8">Ring</VALUE>
    <VALUE Lang="GS" Index="9">Belt</VALUE>
    <VALUE Lang="GS" Index="10">Earrings</VALUE>
    <VALUE Lang="GS" Index="11">Accessory</VALUE>
  </WORD>
  <WORD Ver="1" Id="PRIVATE_MARKET_ITEM_BASIC">
    <VALUE Lang="GS" Index="0">Select</VALUE>
    <VALUE Lang="GS" Index="1">Damage</VALUE>
    <VALUE Lang="GS" Index="2">Necessary SP</VALUE>
    <VALUE Lang="GS" Index="3">Defense</VALUE>
    <VALUE Lang="GS" Index="4">Accuracy</VALUE>
    <VALUE Lang="GS" Index="5">Evasion</VALUE>
    <VALUE Lang="GS" Index="6">Attack Grade</VALUE>
    <VALUE Lang="GS" Index="7">Defense Grade</VALUE>
    <VALUE Lang="GS" Index="8">EXP</VALUE>
    <VALUE Lang="GS" Index="9">All resistance</VALUE>
    <VALUE Lang="GS" Index="10">Resistance(Fire)</VALUE>
    <VALUE Lang="GS" Index="11">Resistance(Ice)</VALUE>
    <VALUE Lang="GS" Index="12">Resistance(Electric)</VALUE>
    <VALUE Lang="GS" Index="13">Resistance(Poison)</VALUE>
    <VALUE Lang="GS" Index="14">Resistance(Spir)</VALUE>
  </WORD>
  <WORD Ver="1" Id="PRIVATE_MARKET_ITEM_RANK">
    <VALUE Lang="GS" Index="0">All</VALUE>
    <VALUE Lang="GS" Index="1">Normal</VALUE>
    <VALUE Lang="GS" Index="2">High Class</VALUE>
    <VALUE Lang="GS" Index="3">Rare</VALUE>
    <VALUE Lang="GS" Index="4">Heroic</VALUE>
    <VALUE Lang="GS" Index="5">Ancient</VALUE>
    <VALUE Lang="GS" Index="6">Legendary</VALUE>
  </WORD>
  <WORD Ver="1" Id="PRIVATE_MARKET_ITEM_REQUIRE">
    <VALUE Lang="GS" Index="0">Select</VALUE>
    <VALUE Lang="GS" Index="1">Level</VALUE>
    <VALUE Lang="GS" Index="2">POW</VALUE>
    <VALUE Lang="GS" Index="3">DEX</VALUE>
    <VALUE Lang="GS" Index="4">INT</VALUE>
  </WORD>
  <WORD Ver="1" Id="PRIVATE_MARKET_ITEM_REQUIRE_CLASS">
    <VALUE Lang="GS" Index="0">All Class</VALUE>
    <VALUE Lang="GS" Index="1">Brawler</VALUE>
    <VALUE Lang="GS" Index="2">Swordsman</VALUE>
    <VALUE Lang="GS" Index="3">Archer</VALUE>
    <VALUE Lang="GS" Index="4">Shaman</VALUE>
    <VALUE Lang="GS" Index="5">Extreme</VALUE>
    <VALUE Lang="GS" Index="6">Science</VALUE>
    <VALUE Lang="GS" Index="7">Assassin</VALUE>
    <VALUE Lang="GS" Index="8">Magician</VALUE>
    <VALUE Lang="GS" Index="9">Shaper</VALUE>
  </WORD>
  <WORD Ver="1" Id="PRIVATE_MARKET_ITEM_REQUIRE_SEX">
    <VALUE Lang="GS" Index="0">All</VALUE>
    <VALUE Lang="GS" Index="1">Male</VALUE>
    <VALUE Lang="GS" Index="2">Female</VALUE>
  </WORD>
  <WORD Ver="1" Id="PRIVATE_MARKET_ITEM_STATE_BLOW">
    <VALUE Lang="GS" Index="0">No</VALUE>
    <VALUE Lang="GS" Index="1">Numb</VALUE>
    <VALUE Lang="GS" Index="2">Faint</VALUE>
    <VALUE Lang="GS" Index="3">Stone</VALUE>
    <VALUE Lang="GS" Index="4">Fire</VALUE>
    <VALUE Lang="GS" Index="5">Ice</VALUE>
    <VALUE Lang="GS" Index="6">Derangement</VALUE>
    <VALUE Lang="GS" Index="7">Poison</VALUE>
    <VALUE Lang="GS" Index="8">Curse</VALUE>
  </WORD>
  <WORD Ver="1" Id="PRIVATE_MARKET_ITEM_TYPE">
    <VALUE Lang="GS" Index="0">All</VALUE>
    <VALUE Lang="GS" Index="1">Weapon</VALUE>
    <VALUE Lang="GS" Index="2">Armor</VALUE>
    <VALUE Lang="GS" Index="3">Scroll of skill</VALUE>
    <VALUE Lang="GS" Index="4">Return card</VALUE>
    <VALUE Lang="GS" Index="5">Enhancer</VALUE>
    <VALUE Lang="GS" Index="6">PET</VALUE>
    <VALUE Lang="GS" Index="7">Mounts</VALUE>
    <VALUE Lang="GS" Index="8">Convenience</VALUE>
    <VALUE Lang="GS" Index="9">Costume (Clothes)</VALUE>
    <VALUE Lang="GS" Index="10">Costume (ETC)</VALUE>
    <VALUE Lang="GS" Index="11">Box</VALUE>
    <VALUE Lang="GS" Index="12">Scroll</VALUE>
    <VALUE Lang="GS" Index="13">Card</VALUE>
    <VALUE Lang="GS" Index="14">ETC</VALUE>
    <VALUE Lang="GS" Index="15">Game Money</VALUE>
  </WORD>
  <WORD Ver="1" Id="PRIVATE_MARKET_ITEM_WEAPON_TYPE">
    <VALUE Lang="GS" Index="0">All</VALUE>
    <VALUE Lang="GS" Index="1">Sword</VALUE>
    <VALUE Lang="GS" Index="2">Blade</VALUE>
    <VALUE Lang="GS" Index="3">Dagger</VALUE>
    <VALUE Lang="GS" Index="4">Spear</VALUE>
    <VALUE Lang="GS" Index="5">Club</VALUE>
    <VALUE Lang="GS" Index="6">Gauntlet</VALUE>
    <VALUE Lang="GS" Index="7">Bow</VALUE>
    <VALUE Lang="GS" Index="8">Thrown Weapon</VALUE>
    <VALUE Lang="GS" Index="9">Handgun</VALUE>
    <VALUE Lang="GS" Index="10">Railgun</VALUE>
    <VALUE Lang="GS" Index="11">Portal Gun</VALUE>
    <VALUE Lang="GS" Index="12">Scythe</VALUE>
    <VALUE Lang="GS" Index="13">Dual Spears</VALUE>
    <VALUE Lang="GS" Index="14">Shuriken</VALUE>
    <VALUE Lang="GS" Index="15">Extreme Gloves</VALUE>
    <VALUE Lang="GS" Index="16">Magic Wand</VALUE>
    <VALUE Lang="GS" Index="17">Cube</VALUE>
    <VALUE Lang="GS" Index="18">Rope</VALUE>
    <VALUE Lang="GS" Index="19">Shield</VALUE>
    <VALUE Lang="GS" Index="20">Hammer</VALUE>
    <VALUE Lang="GS" Index="21">Umbrella</VALUE>
  </WORD>
  <WORD Ver="1" Id="PRIVATE_MARKET_MAKE_BUTTON">
    <VALUE Lang="GS" Index="0">OK</VALUE>
    <VALUE Lang="GS" Index="1">Cancel</VALUE>
  </WORD>
  <WORD Ver="1" Id="PRIVATE_MARKET_NAME_STATIC">
    <VALUE Lang="GS" Index="0">Personal Store</VALUE>
  </WORD>
  <WORD Ver="1" Id="PRIVATE_MARKET_SELL_WINDOW_STATICTEXT">
    <VALUE Lang="GS" Index="0">Unit Price</VALUE>
    <VALUE Lang="GS" Index="1">Sales Amount</VALUE>
  </WORD>
  <WORD Ver="1" Id="PRODUCT_BUTTON">
    <VALUE Lang="GS" Index="0">Compound</VALUE>
    <VALUE Lang="GS" Index="1">Cancel</VALUE>
  </WORD>
  <WORD Ver="1" Id="PRODUCT_GOODS_MESSAGE">
    <VALUE Lang="GS" Index="0">It can't be done due to lack of materials required.</VALUE>
    <VALUE Lang="GS" Index="1">Item Compounding Probability %1%%%. </VALUE>
    <VALUE Lang="GS" Index="2">You can compound the item.</VALUE>
    <VALUE Lang="GS" Index="3">Obtain Item Mix Scroll first from the mobs.</VALUE>
    <VALUE Lang="GS" Index="4">Unable to create item due to lack of cost.</VALUE>
    <VALUE Lang="GS" Index="5">Unable to create item due to low compounding level.</VALUE>
    <VALUE Lang="GS" Index="6">Unable to create item due to low compounding points.</VALUE>
    <VALUE Lang="GS" Index="7">Unable to create item due to low compounding level and compounding point.</VALUE>
    <VALUE Lang="GS" Index="8">Unable to create item from unlearned category.</VALUE>
    <VALUE Lang="GS" Index="9">Failed to compound, no space in the inventory.</VALUE>
  </WORD>
  <WORD Ver="1" Id="PRODUCT_LIST_FILTER">
    <VALUE Lang="GS" Index="0">All Classes</VALUE>
    <VALUE Lang="GS" Index="1"> Swordsman</VALUE>
    <VALUE Lang="GS" Index="2">Brawler</VALUE>
    <VALUE Lang="GS" Index="3"> Archer</VALUE>
    <VALUE Lang="GS" Index="4">Shaman</VALUE>
    <VALUE Lang="GS" Index="5">Science</VALUE>
    <VALUE Lang="GS" Index="6"> Extreme</VALUE>
    <VALUE Lang="GS" Index="7"> Assassin</VALUE>
    <VALUE Lang="GS" Index="8">Magician</VALUE>
    <VALUE Lang="GS" Index="9">Shaper</VALUE>
  </WORD>
  <WORD Ver="1" Id="PRODUCT_TYPE_STRING">
    <VALUE Lang="GS" Index="0">Etc</VALUE>
    <VALUE Lang="GS" Index="1">Head</VALUE>
    <VALUE Lang="GS" Index="2">Top</VALUE>
    <VALUE Lang="GS" Index="3">Bottoms</VALUE>
    <VALUE Lang="GS" Index="4">Gloves</VALUE>
    <VALUE Lang="GS" Index="5">Shoes</VALUE>
    <VALUE Lang="GS" Index="6">Arm</VALUE>
    <VALUE Lang="GS" Index="7">Necklace+Earings</VALUE>
    <VALUE Lang="GS" Index="8">Bracelet+Belt</VALUE>
    <VALUE Lang="GS" Index="9">Ring+Accessory</VALUE>
    <VALUE Lang="GS" Index="10">Etc</VALUE>
    <VALUE Lang="GS" Index="11">Random Box+Card</VALUE>
    <VALUE Lang="GS" Index="12">Costume</VALUE>
  </WORD>
  <WORD Ver="1" Id="PRODUCT_TYPE_TEXT">
    <VALUE Lang="GS" Index="0">All</VALUE>
    <VALUE Lang="GS" Index="1">Hats item list</VALUE>
    <VALUE Lang="GS" Index="2">Top items list</VALUE>
    <VALUE Lang="GS" Index="3">Pants/Skirt Item list</VALUE>
    <VALUE Lang="GS" Index="4">Gloves list</VALUE>
    <VALUE Lang="GS" Index="5">Shoes list</VALUE>
    <VALUE Lang="GS" Index="6">Weapons list</VALUE>
    <VALUE Lang="GS" Index="7">Necklace items list</VALUE>
    <VALUE Lang="GS" Index="8">Bracelet items list</VALUE>
    <VALUE Lang="GS" Index="9">Ring items list</VALUE>
    <VALUE Lang="GS" Index="10">ETC</VALUE>
    <VALUE Lang="GS" Index="11">Random Box List</VALUE>
    <VALUE Lang="GS" Index="12">Costume list</VALUE>
  </WORD>
  <WORD Ver="1" Id="PRODUCT_WINDOW_TEXT">
    <VALUE Lang="GS" Index="0">Compound </VALUE>
    <VALUE Lang="GS" Index="1">Item Type</VALUE>
    <VALUE Lang="GS" Index="2">Item can be compounded</VALUE>
    <VALUE Lang="GS" Index="3">Possible to compound</VALUE>
    <VALUE Lang="GS" Index="4">Uncollected</VALUE>
    <VALUE Lang="GS" Index="5">Time</VALUE>
    <VALUE Lang="GS" Index="6">Required Materials</VALUE>
    <VALUE Lang="GS" Index="7">Amount</VALUE>
    <VALUE Lang="GS" Index="8">Cost</VALUE>
    <VALUE Lang="GS" Index="9">Compounding Point</VALUE>
    <VALUE Lang="GS" Index="10">%1% category can be learned. ( %2%/%3% )</VALUE>
    <VALUE Lang="GS" Index="11">Character Lv %1%</VALUE>
    <VALUE Lang="GS" Index="12">Required point %1%</VALUE>
    <VALUE Lang="GS" Index="13">Gain point +%1%(%2%%%)</VALUE>
    <VALUE Lang="GS" Index="14">Do you want to learn %1%?</VALUE>
    <VALUE Lang="GS" Index="15">Chance</VALUE>
  </WORD>
  <WORD Ver="1" Id="PUBLIC_WINDOW_OPEN_ BUTTON">
    <VALUE Lang="GS" Index="0">Open</VALUE>
  </WORD>
  <WORD Ver="1" Id="QUEST_ALARM">
    <VALUE Lang="GS" Index="0">06000196.wav</VALUE>
  </WORD>
  <WORD Ver="1" Id="QUEST_BEGIN_MONEY">
    <VALUE Lang="GS" Index="0">Required Gold</VALUE>
  </WORD>
  <WORD Ver="1" Id="QUEST_COMPLETE">
    <VALUE Lang="GS" Index="0">Fail</VALUE>
    <VALUE Lang="GS" Index="1">Completed</VALUE>
  </WORD>
  <WORD Ver="1" Id="QUEST_CONDITION">
    <VALUE Lang="GS" Index="0">Requirements</VALUE>
  </WORD>
  <WORD Ver="1" Id="QUEST_CONDITION_TIME_UNIT">
    <VALUE Lang="GS" Index="0">Hour</VALUE>
    <VALUE Lang="GS" Index="1">Minute</VALUE>
  </WORD>
  <WORD Ver="1" Id="QUEST_GIFT">
    <VALUE Lang="GS" Index="0">EXP</VALUE>
    <VALUE Lang="GS" Index="1">Gold</VALUE>
    <VALUE Lang="GS" Index="2">Attribute</VALUE>
    <VALUE Lang="GS" Index="3">Life Point.</VALUE>
    <VALUE Lang="GS" Index="4">PK Off</VALUE>
    <VALUE Lang="GS" Index="5">Skill Points</VALUE>
    <VALUE Lang="GS" Index="6">Stat Points</VALUE>
    <VALUE Lang="GS" Index="7">Item</VALUE>
    <VALUE Lang="GS" Index="8">Skill</VALUE>
    <VALUE Lang="GS" Index="9">Reward</VALUE>
  </WORD>
  <WORD Ver="1" Id="QUEST_HELPER_TEXT">
    <VALUE Lang="GS" Index="0">Quest</VALUE>
    <VALUE Lang="GS" Index="1">Conditions</VALUE>
  </WORD>
  <WORD Ver="1" Id="QUEST_LIST_BUTTON">
    <VALUE Lang="GS" Index="0">Progressed</VALUE>
    <VALUE Lang="GS" Index="1">Completed</VALUE>
    <VALUE Lang="GS" Index="2">Details</VALUE>
  </WORD>
  <WORD Ver="1" Id="QUEST_LIST_EXPLAIN">
    <VALUE Lang="GS" Index="0">Contents</VALUE>
  </WORD>
  <WORD Ver="1" Id="QUEST_LIST_MORE">
    <VALUE Lang="GS" Index="0">Details</VALUE>
  </WORD>
  <WORD Ver="1" Id="QUEST_LIST_RESULT">
    <VALUE Lang="GS" Index="0">Performance</VALUE>
    <VALUE Lang="GS" Index="1">Completed</VALUE>
    <VALUE Lang="GS" Index="2">Incomplete</VALUE>
    <VALUE Lang="GS" Index="3">Try Outs</VALUE>
  </WORD>
  <WORD Ver="1" Id="QUEST_LIST_STEP_PLUS">
    <VALUE Lang="GS" Index="0">+</VALUE>
  </WORD>
  <WORD Ver="1" Id="QUEST_MAIN_BUTTON">
    <VALUE Lang="GS" Index="0">Give Up</VALUE>
    <VALUE Lang="GS" Index="1">Details</VALUE>
    <VALUE Lang="GS" Index="2">Back</VALUE>
    <VALUE Lang="GS" Index="3">Complete</VALUE>
    <VALUE Lang="GS" Index="4">Reward</VALUE>
  </WORD>
  <WORD Ver="1" Id="QUEST_MAIN_CONDITION">
    <VALUE Lang="GS" Index="0">Duration</VALUE>
    <VALUE Lang="GS" Index="1">Max Number of People</VALUE>
    <VALUE Lang="GS" Index="2">Immortal</VALUE>
  </WORD>
  <WORD Ver="1" Id="QUEST_MAIN_ITEM_TITLE">
    <VALUE Lang="GS" Index="0">Quest Items</VALUE>
  </WORD>
  <WORD Ver="1" Id="QUEST_STEP_BUTTON">
    <VALUE Lang="GS" Index="0">Give Up</VALUE>
    <VALUE Lang="GS" Index="1">Back</VALUE>
    <VALUE Lang="GS" Index="2">Register/Release</VALUE>
  </WORD>
  <WORD Ver="1" Id="QUEST_STEP_ITEM_TITLE">
    <VALUE Lang="GS" Index="0">Quest Item</VALUE>
  </WORD>
  <WORD Ver="1" Id="QUEST_TRYCOUNT">
    <VALUE Lang="GS" Index="0">Time Limit</VALUE>
  </WORD>
  <WORD Ver="1" Id="QUEST_WINDOW_STATIC">
    <VALUE Lang="GS" Index="0">Quest</VALUE>
  </WORD>
  <WORD Ver="1" Id="QUICK_POTION_SHORTCUT">
    <VALUE Lang="GS" Index="0">Q</VALUE>
    <VALUE Lang="GS" Index="1">W</VALUE>
    <VALUE Lang="GS" Index="2">E</VALUE>
    <VALUE Lang="GS" Index="3">A</VALUE>
    <VALUE Lang="GS" Index="4">S</VALUE>
    <VALUE Lang="GS" Index="5">D</VALUE>
  </WORD>
  <WORD Ver="1" Id="QUIT_PARTY">
    <VALUE Lang="GS" Index="0">Disband</VALUE>
    <VALUE Lang="GS" Index="1">Leave</VALUE>
  </WORD>
  <WORD Ver="1" Id="RANDOM_TIME_BUTTON">
    <VALUE Lang="GS" Index="0">Duration</VALUE>
  </WORD>
  <WORD Ver="1" Id="RANMOBILE_ASSET">
    <VALUE Lang="GS" Index="0">Send Gem</VALUE>
    <VALUE Lang="GS" Index="1">Get Daily Reward</VALUE>
    <VALUE Lang="GS" Index="2">Link Game Money</VALUE>
    <VALUE Lang="GS" Index="3">Mobile Nickname</VALUE>
    <VALUE Lang="GS" Index="4">Link time Left</VALUE>
    <VALUE Lang="GS" Index="5">Extension Price</VALUE>
    <VALUE Lang="GS" Index="6">Extension</VALUE>
    <VALUE Lang="GS" Index="7">Amount of M Point </VALUE>
    <VALUE Lang="GS" Index="8">Exchange</VALUE>
    <VALUE Lang="GS" Index="9">To Homepage</VALUE>
    <VALUE Lang="GS" Index="10">To Download Page</VALUE>
  </WORD>
  <WORD Ver="1" Id="RANMOBILE_TITLE">
    <VALUE Lang="GS" Index="0">Ran In The Pocket</VALUE>
    <VALUE Lang="GS" Index="1">Introduction of Ran In The Pocket</VALUE>
    <VALUE Lang="GS" Index="2">Linked Character's Info</VALUE>
    <VALUE Lang="GS" Index="3">Exchange Item Reward</VALUE>
    <VALUE Lang="GS" Index="4">What is Ran In The Pocket?</VALUE>
    <VALUE Lang="GS" Index="5">Offer Benefit</VALUE>
    <VALUE Lang="GS" Index="6">Character's Info</VALUE>
    <VALUE Lang="GS" Index="7">Exchange Reward</VALUE>
    <VALUE Lang="GS" Index="8">Linking Procedure</VALUE>
  </WORD>
  <WORD Ver="1" Id="REARCAR_COLOR_CHANGE_TEXT">
    <VALUE Lang="GS" Index="0">Body</VALUE>
    <VALUE Lang="GS" Index="1">Lights</VALUE>
    <VALUE Lang="GS" Index="2">Tire</VALUE>
    <VALUE Lang="GS" Index="3">Exhaust</VALUE>
    <VALUE Lang="GS" Index="4">Passenger seat</VALUE>
    <VALUE Lang="GS" Index="5">Accessories</VALUE>
  </WORD>
  <WORD Ver="1" Id="REBIRTH_BUTTON">
    <VALUE Lang="GS" Index="0">Revive</VALUE>
    <VALUE Lang="GS" Index="1">Use Rosary</VALUE>
    <VALUE Lang="GS" Index="2">EXP Recovery</VALUE>
    <VALUE Lang="GS" Index="3">Resurrection skill</VALUE>
  </WORD>
  <WORD Ver="1" Id="REBIRTH_WINDOW_BUY_BUTTON_TEXT">
    <VALUE Lang="GS" Index="0">Buy</VALUE>
  </WORD>
  <WORD Ver="1" Id="REBUILD_BTN_REVERTTOCACHE">
    <VALUE Lang="GS" Index="0">Select resulting value</VALUE>
    <VALUE Lang="GS" Index="1">Select previous value</VALUE>
  </WORD>
  <WORD Ver="1" Id="REBUILD_ITEMTAG_APPLYRESULT">
    <VALUE Lang="GS" Index="0">Current</VALUE>
    <VALUE Lang="GS" Index="1">Before</VALUE>
  </WORD>
  <WORD Ver="1" Id="REBUILD_ITEMTAG_KEEPORIGIN">
    <VALUE Lang="GS" Index="0">Current</VALUE>
    <VALUE Lang="GS" Index="1">Result</VALUE>
  </WORD>
  <WORD Ver="1" Id="REFER_WEARTAB">
    <VALUE Lang="GS" Index="0">Wear all equipment</VALUE>
    <VALUE Lang="GS" Index="1">Try on the costume</VALUE>
    <VALUE Lang="GS" Index="2">Compare to my item</VALUE>
    <VALUE Lang="GS" Index="3">Display the value enhanced</VALUE>
    <VALUE Lang="GS" Index="4">Badge</VALUE>
    <VALUE Lang="GS" Index="5">Level</VALUE>
    <VALUE Lang="GS" Index="6">Add</VALUE>
    <VALUE Lang="GS" Index="7">Whisper</VALUE>
    <VALUE Lang="GS" Index="8">Add friend</VALUE>
    <VALUE Lang="GS" Index="9">Party invite</VALUE>
    <VALUE Lang="GS" Index="10">Refresh</VALUE>
  </WORD>
  <WORD Ver="1" Id="REFER_WINDOW">
    <VALUE Lang="GS" Index="0">Details</VALUE>
    <VALUE Lang="GS" Index="1">Costume</VALUE>
    <VALUE Lang="GS" Index="2">Skill information</VALUE>
  </WORD>
  <WORD Ver="1" Id="RENEWAL_GUIDANCE_BATTLE_GATE_KEY">
    <VALUE Lang="GS" Index="0">North Entrance</VALUE>
    <VALUE Lang="GS" Index="1">East Entrance</VALUE>
    <VALUE Lang="GS" Index="2">South Entrance</VALUE>
    <VALUE Lang="GS" Index="3">West Entrance</VALUE>
    <VALUE Lang="GS" Index="4">Go to the North Entrance</VALUE>
    <VALUE Lang="GS" Index="5">Go to the East Entrance</VALUE>
    <VALUE Lang="GS" Index="6">Go to the South Entrance</VALUE>
    <VALUE Lang="GS" Index="7">Go to the West Entrance</VALUE>
  </WORD>
  <WORD Ver="1" Id="RENEWAL_GUIDANCE_INFO_NAME_WORD">
    <VALUE Lang="GS" Index="0">Saint Research Complex Basement A</VALUE>
    <VALUE Lang="GS" Index="1">Saint Research Complex Basement B</VALUE>
    <VALUE Lang="GS" Index="2">Saint Research Complex Basement C</VALUE>
  </WORD>
  <WORD Ver="1" Id="RENEWAL_GUIDANCE_INFO_PROGRESS_WORD">
    <VALUE Lang="GS" Index="0">Ongoing</VALUE>
    <VALUE Lang="GS" Index="1">End</VALUE>
  </WORD>
  <WORD Ver="1" Id="RENEWAL_GUIDANCE_INFO_WORD">
    <VALUE Lang="GS" Index="0">Target Points : %1%P</VALUE>
    <VALUE Lang="GS" Index="1">Time remaining : %1%:%2%</VALUE>
  </WORD>
  <WORD Ver="1" Id="RENEWAL_GUIDANCE_RANK_WORD">
    <VALUE Lang="GS" Index="0">No</VALUE>
    <VALUE Lang="GS" Index="1">Club</VALUE>
    <VALUE Lang="GS" Index="2">Points</VALUE>
    <VALUE Lang="GS" Index="3">================================</VALUE>
    <VALUE Lang="GS" Index="4">%1%P</VALUE>
  </WORD>
  <WORD Ver="1" Id="RKET_SEARCH_BUY_WEAR_NUM">
    <VALUE Lang="GS" Index="0">Amount</VALUE>
  </WORD>
  <WORD Ver="1" Id="RKET_SEARCH_BUY_WEAR_POS">
    <VALUE Lang="GS" Index="0">Equipped slot</VALUE>
  </WORD>
  <WORD Ver="1" Id="RKET_SEARCH_BUY_WEAR_WEPON">
    <VALUE Lang="GS" Index="0">Equipped Weapon</VALUE>
  </WORD>
  <WORD Ver="1" Id="RN_CDM_CLUB_INFO_CHARACTER_NAME">
    <VALUE Lang="GS" Index="0">Character Name</VALUE>
  </WORD>
  <WORD Ver="1" Id="RN_CDM_CLUB_INFO_CLASS">
    <VALUE Lang="GS" Index="0">Class</VALUE>
  </WORD>
  <WORD Ver="1" Id="RN_CDM_CLUB_MASTER_NAME_TEXT">
    <VALUE Lang="GS" Index="0">Club Name</VALUE>
  </WORD>
  <WORD Ver="1" Id="RN_CDM_CLUB_NAME_TEXT">
    <VALUE Lang="GS" Index="0">Mark</VALUE>
  </WORD>
  <WORD Ver="1" Id="RN_CDM_DEATH_NUM_TEXT">
    <VALUE Lang="GS" Index="0">Death</VALUE>
  </WORD>
  <WORD Ver="1" Id="RN_CDM_GET_POINT_TEXT">
    <VALUE Lang="GS" Index="0">Acquired Point</VALUE>
  </WORD>
  <WORD Ver="1" Id="RN_CDM_KILL_NUM_TEXT">
    <VALUE Lang="GS" Index="0">Kill</VALUE>
  </WORD>
  <WORD Ver="1" Id="RN_CDM_POINT_TEXT">
    <VALUE Lang="GS" Index="0">Point</VALUE>
  </WORD>
  <WORD Ver="1" Id="RN_CDM_PROEGSS_TEXT">
    <VALUE Lang="GS" Index="0">On the Progress of CDM</VALUE>
  </WORD>
  <WORD Ver="1" Id="RN_CDM_RANKING_TEXT">
    <VALUE Lang="GS" Index="0">Rank</VALUE>
  </WORD>
  <WORD Ver="1" Id="RN_CDM_REBIRTH_TEXT">
    <VALUE Lang="GS" Index="0">Rebirth</VALUE>
  </WORD>
  <WORD Ver="1" Id="RN_CDM_REWARD_TEXT">
    <VALUE Lang="GS" Index="0">Reward</VALUE>
  </WORD>
  <WORD Ver="1" Id="RN_CMD_RANK_RANKING_1">
    <VALUE Lang="GS" Index="0">1st</VALUE>
  </WORD>
  <WORD Ver="1" Id="RN_CMD_RANK_TEXT">
    <VALUE Lang="GS" Index="0">Rank</VALUE>
  </WORD>
  <WORD Ver="1" Id="RN_COMPETITION_REWARD">
    <VALUE Lang="GS" Index="0">Contribution :</VALUE>
    <VALUE Lang="GS" Index="1">Experience :</VALUE>
    <VALUE Lang="GS" Index="2">Game Money :</VALUE>
    <VALUE Lang="GS" Index="3">Item :</VALUE>
    <VALUE Lang="GS" Index="4">Buff :</VALUE>
  </WORD>
  <WORD Ver="1" Id="RN_MAP_WINDOW_ALWAYS">
    <VALUE Lang="GS" Index="0">Always</VALUE>
  </WORD>
  <WORD Ver="1" Id="RN_MAP_WINDOW_CONDITON">
    <VALUE Lang="GS" Index="0">Map entry requirement</VALUE>
    <VALUE Lang="GS" Index="1">Level requirement</VALUE>
    <VALUE Lang="GS" Index="2">Entry quest</VALUE>
  </WORD>
  <WORD Ver="1" Id="RN_MAP_WINDOW_FROMTO">
    <VALUE Lang="GS" Index="0">From</VALUE>
  </WORD>
  <WORD Ver="1" Id="RN_MAP_WINDOW_HIGHER">
    <VALUE Lang="GS" Index="0">Exceeded </VALUE>
  </WORD>
  <WORD Ver="1" Id="RN_MAP_WINDOW_LOW">
    <VALUE Lang="GS" Index="0">Less than</VALUE>
  </WORD>
  <WORD Ver="1" Id="RN_MAP_WINDOW_SAME_HIGHER">
    <VALUE Lang="GS" Index="0">Above</VALUE>
  </WORD>
  <WORD Ver="1" Id="RN_MAP_WINDOW_SAME_LOW">
    <VALUE Lang="GS" Index="0">Less than</VALUE>
  </WORD>
  <WORD Ver="1" Id="RN_MAP_WINDOW_SEARCH_TYPE">
    <VALUE Lang="GS" Index="0">Search</VALUE>
    <VALUE Lang="GS" Index="1">Current area only</VALUE>
    <VALUE Lang="GS" Index="2">Search for student</VALUE>
    <VALUE Lang="GS" Index="3">Personal information</VALUE>
    <VALUE Lang="GS" Index="4">Location</VALUE>
    <VALUE Lang="GS" Index="5">Whisper</VALUE>
    <VALUE Lang="GS" Index="6">Add Friend</VALUE>
    <VALUE Lang="GS" Index="7">Details</VALUE>
    <VALUE Lang="GS" Index="8">Party</VALUE>
    <VALUE Lang="GS" Index="9">Club</VALUE>
    <VALUE Lang="GS" Index="10">Keyword too short.</VALUE>
    <VALUE Lang="GS" Index="11">On party</VALUE>
    <VALUE Lang="GS" Index="12">No party</VALUE>
    <VALUE Lang="GS" Index="13">Name</VALUE>
    <VALUE Lang="GS" Index="14">Campus</VALUE>
    <VALUE Lang="GS" Index="15">Badge</VALUE>
    <VALUE Lang="GS" Index="16">Class</VALUE>
    <VALUE Lang="GS" Index="17">Club</VALUE>
  </WORD>
  <WORD Ver="1" Id="RNCDM_SHOPPING_GATE_KEY">
    <VALUE Lang="GS" Index="0">Main Hall (2F)</VALUE>
    <VALUE Lang="GS" Index="1">Side of Stairs (1F)</VALUE>
    <VALUE Lang="GS" Index="2">Rest Area (1F)</VALUE>
    <VALUE Lang="GS" Index="3">Main Gate (1F)</VALUE>
    <VALUE Lang="GS" Index="4">Cafe Terrace (2F)</VALUE>
    <VALUE Lang="GS" Index="5">Event Hall (2F)</VALUE>
    <VALUE Lang="GS" Index="6">West Entrance (2F)</VALUE>
    <VALUE Lang="GS" Index="7">Luxury Shop (2F)</VALUE>
    <VALUE Lang="GS" Index="8">Casual Clothing Shop (2F)</VALUE>
    <VALUE Lang="GS" Index="9">East Entrance (2F)</VALUE>
    <VALUE Lang="GS" Index="10">Jewerly Shop (2F)</VALUE>
  </WORD>
  <WORD Ver="1" Id="RNCOMPETITION_BUFF_TEXT">
    <VALUE Lang="GS" Index="0">Buff :</VALUE>
  </WORD>
  <WORD Ver="1" Id="RNCOMPETITION_CDM_BATTLE_INFO_MAXLEVEL">
    <VALUE Lang="GS" Index="0">S Grade Club, Minimum Lv %1%, Party</VALUE>
    <VALUE Lang="GS" Index="1">(Club Authority : Need CDM Authority Right)</VALUE>
  </WORD>
  <WORD Ver="1" Id="RNCOMPETITION_CDM_BATTLE_INFO_OBJECTIVE_DESC">
    <VALUE Lang="GS" Index="0">Get Point as much as you can in %1% Minutes.</VALUE>
    <VALUE Lang="GS" Index="1">(Warning! Pet / Vehicle cannot be used)</VALUE>
  </WORD>
  <WORD Ver="1" Id="RNCOMPETITION_CDM_BATTLE_INFO_PLAYERS">
    <VALUE Lang="GS" Index="0">Each Club %1% User (Unlimited Participant)</VALUE>
  </WORD>
  <WORD Ver="1" Id="RNCOMPETITION_CDM_BATTLE_INFO_REWARD">
    <VALUE Lang="GS" Index="0">1st : CDM 1st Position Reward Item</VALUE>
    <VALUE Lang="GS" Index="1">1st~10th Position Reward</VALUE>
  </WORD>
  <WORD Ver="1" Id="RNCOMPETITION_CDM_BATTLE_INFO_TEXT">
    <VALUE Lang="GS" Index="0">&lt;information&gt;</VALUE>
    <VALUE Lang="GS" Index="1">- Target :</VALUE>
    <VALUE Lang="GS" Index="2">- List :</VALUE>
    <VALUE Lang="GS" Index="3">- Progress People :</VALUE>
    <VALUE Lang="GS" Index="4">- Participant Terms :</VALUE>
  </WORD>
  <WORD Ver="1" Id="RNCOMPETITION_CDM_BATTLE_INFO_VS">
    <VALUE Lang="GS" Index="0">Club vs Club vs Club</VALUE>
  </WORD>
  <WORD Ver="1" Id="RNCOMPETITION_CONTRIBUTION_TEXT">
    <VALUE Lang="GS" Index="0">Contribution :</VALUE>
  </WORD>
  <WORD Ver="1" Id="RNCOMPETITION_EXP_TEXT">
    <VALUE Lang="GS" Index="0">Experience :</VALUE>
  </WORD>
  <WORD Ver="1" Id="RNCOMPETITION_INSTANCE_LIST">
    <VALUE Lang="GS" Index="0">Instant Battle List</VALUE>
  </WORD>
  <WORD Ver="1" Id="RNCOMPETITION_ITEM_TEXT">
    <VALUE Lang="GS" Index="0">Item :</VALUE>
  </WORD>
  <WORD Ver="1" Id="RNCOMPETITION_MONEY_TEXT">
    <VALUE Lang="GS" Index="0">Game Money :</VALUE>
  </WORD>
  <WORD Ver="1" Id="RNCOMPETITION_MORE_INFO">
    <VALUE Lang="GS" Index="0">Detail Information</VALUE>
  </WORD>
  <WORD Ver="1" Id="RNCOMPETITION_NEXT_WAR">
    <VALUE Lang="GS" Index="0">Next Battle</VALUE>
  </WORD>
  <WORD Ver="1" Id="RNCOMPETITION_OBJECT">
    <VALUE Lang="GS" Index="0">Target</VALUE>
  </WORD>
  <WORD Ver="1" Id="RNCOMPETITION_RANK">
    <VALUE Lang="GS" Index="0">RANK</VALUE>
  </WORD>
  <WORD Ver="1" Id="RNCOMPETITION_REWARD">
    <VALUE Lang="GS" Index="0">Reward</VALUE>
  </WORD>
  <WORD Ver="1" Id="RNCOMPETITION_TYPE">
    <VALUE Lang="GS" Index="0">P V P</VALUE>
    <VALUE Lang="GS" Index="1">P V E</VALUE>
  </WORD>
  <WORD Ver="1" Id="RNCOMPETITION_TYPE_PVE_SUB">
    <VALUE Lang="GS" Index="0">Forbidden Tower</VALUE>
  </WORD>
  <WORD Ver="1" Id="RNCOMPETITION_TYPE_PVP_SUB">
    <VALUE Lang="GS" Index="0">Tyranny</VALUE>
    <VALUE Lang="GS" Index="1">Club Death Match</VALUE>
  </WORD>
  <WORD Ver="1" Id="RNFRIEND_BLOCKTAB">
    <VALUE Lang="GS" Index="0">Block</VALUE>
    <VALUE Lang="GS" Index="1">Remove</VALUE>
  </WORD>
  <WORD Ver="1" Id="RNFRIEND_FRIENDTAB">
    <VALUE Lang="GS" Index="0">Registered member</VALUE>
    <VALUE Lang="GS" Index="1">Group</VALUE>
    <VALUE Lang="GS" Index="2">Select</VALUE>
  </WORD>
  <WORD Ver="1" Id="RNFRIEND_FRIENDTAB_BTN">
    <VALUE Lang="GS" Index="0">Add friend</VALUE>
    <VALUE Lang="GS" Index="1">New Group</VALUE>
    <VALUE Lang="GS" Index="2">Party invite</VALUE>
    <VALUE Lang="GS" Index="3">Whisper</VALUE>
    <VALUE Lang="GS" Index="4">Block</VALUE>
    <VALUE Lang="GS" Index="5">Delete</VALUE>
  </WORD>
  <WORD Ver="1" Id="RNFRIEND_FRIENDTAB_COMBO">
    <VALUE Lang="GS" Index="0">All</VALUE>
    <VALUE Lang="GS" Index="1">Online</VALUE>
  </WORD>
  <WORD Ver="1" Id="RNFRIEND_FRIENDTAB_GPOPUP">
    <VALUE Lang="GS" Index="0">Edit name</VALUE>
    <VALUE Lang="GS" Index="1">Delete group</VALUE>
  </WORD>
  <WORD Ver="1" Id="RNFRIEND_FRIENDTAB_POPUP">
    <VALUE Lang="GS" Index="0">Whisper</VALUE>
    <VALUE Lang="GS" Index="1">Details</VALUE>
    <VALUE Lang="GS" Index="2">Party invite</VALUE>
    <VALUE Lang="GS" Index="3">Edit group</VALUE>
    <VALUE Lang="GS" Index="4">Teleport to friend </VALUE>
    <VALUE Lang="GS" Index="5">Block</VALUE>
    <VALUE Lang="GS" Index="6">Delete</VALUE>
  </WORD>
  <WORD Ver="1" Id="RNFRIEND_FRIENDTAB_SLOT_NORMAL">
    <VALUE Lang="GS" Index="0">Common</VALUE>
  </WORD>
  <WORD Ver="1" Id="RNFRIEND_WINDOW">
    <VALUE Lang="GS" Index="0">Community</VALUE>
    <VALUE Lang="GS" Index="1">Friend</VALUE>
    <VALUE Lang="GS" Index="2">Block</VALUE>
  </WORD>
  <WORD Ver="1" Id="RNSKILL_SLOT_NEED">
    <VALUE Lang="GS" Index="0">Skill's scroll</VALUE>
    <VALUE Lang="GS" Index="1">Gold</VALUE>
  </WORD>
  <WORD Ver="1" Id="RNSKILLWINDOW_SLOT">
    <VALUE Lang="GS" Index="0">Lv.</VALUE>
    <VALUE Lang="GS" Index="1">Prior skill</VALUE>
    <VALUE Lang="GS" Index="2">Point</VALUE>
    <VALUE Lang="GS" Index="3">Not enough money</VALUE>
  </WORD>
  <WORD Ver="1" Id="RNSKILLWINDOW_TITLE">
    <VALUE Lang="GS" Index="0">Skill</VALUE>
    <VALUE Lang="GS" Index="1">Reset points</VALUE>
    <VALUE Lang="GS" Index="2">Adjust points</VALUE>
    <VALUE Lang="GS" Index="3">Point cancellation</VALUE>
  </WORD>
  <WORD Ver="1" Id="SECPASS_CHECKPAGE">
    <VALUE Lang="GS" Index="0">2nd Password Confirmation</VALUE>
  </WORD>
  <WORD Ver="1" Id="SECPASS_CHECKPAGE_IDPW">
    <VALUE Lang="GS" Index="0">ID</VALUE>
    <VALUE Lang="GS" Index="1">Password</VALUE>
  </WORD>
  <WORD Ver="1" Id="SECPASS_CHECKPAGE_OKCANCEL">
    <VALUE Lang="GS" Index="0">OK</VALUE>
    <VALUE Lang="GS" Index="1">Cancel</VALUE>
    <VALUE Lang="GS" Index="2">Confirm</VALUE>
  </WORD>
  <WORD Ver="1" Id="SECPASS_SETPAGE">
    <VALUE Lang="GS" Index="0">Set 2nd PW</VALUE>
  </WORD>
  <WORD Ver="1" Id="SECPASS_SETPAGE_OKCANCEL">
    <VALUE Lang="GS" Index="0">OK</VALUE>
    <VALUE Lang="GS" Index="1">Cancel</VALUE>
  </WORD>
  <WORD Ver="1" Id="SECPASS_SETPAGE_PW">
    <VALUE Lang="GS" Index="0">Password</VALUE>
    <VALUE Lang="GS" Index="1">Re-confirm</VALUE>
  </WORD>
  <WORD Ver="1" Id="SELECT_CHANNEL">
    <VALUE Lang="GS" Index="0">Channel</VALUE>
  </WORD>
  <WORD Ver="1" Id="SELECT_CHARACTER_CARD">
    <VALUE Lang="GS" Index="0">Character Card</VALUE>
  </WORD>
  <WORD Ver="1" Id="SELECT_CHARACTER_CARD_STATIC">
    <VALUE Lang="GS" Index="0">Remaining Character Number</VALUE>
    <VALUE Lang="GS" Index="1">Amount of card use</VALUE>
  </WORD>
  <WORD Ver="1" Id="SELECT_CHARACTER_PAGE">
    <VALUE Lang="GS" Index="0">Character Selection</VALUE>
  </WORD>
  <WORD Ver="1" Id="SELECT_CHARACTER_PAGE_BUTTON">
    <VALUE Lang="GS" Index="0">Create</VALUE>
    <VALUE Lang="GS" Index="1">Start</VALUE>
    <VALUE Lang="GS" Index="2">Delete</VALUE>
    <VALUE Lang="GS" Index="3">Cancel</VALUE>
  </WORD>
  <WORD Ver="1" Id="SELECT_CHARACTER_STATIC">
    <VALUE Lang="GS" Index="0">EXP</VALUE>
    <VALUE Lang="GS" Index="1">Attribute</VALUE>
    <VALUE Lang="GS" Index="2">Ending Location</VALUE>
  </WORD>
  <WORD Ver="1" Id="SELECT_CHINA_AREA">
    <VALUE Lang="GS" Index="0">Select Area</VALUE>
  </WORD>
  <WORD Ver="1" Id="SELECT_CLUB_FIELD">
    <VALUE Lang="GS" Index="0">Name</VALUE>
    <VALUE Lang="GS" Index="1">Rank</VALUE>
    <VALUE Lang="GS" Index="2">Level</VALUE>
    <VALUE Lang="GS" Index="3">Master</VALUE>
    <VALUE Lang="GS" Index="4">Member</VALUE>
  </WORD>
  <WORD Ver="1" Id="SELECT_CLUB_WINDOW_CLOSE_BTN">
    <VALUE Lang="GS" Index="0">Close</VALUE>
  </WORD>
  <WORD Ver="1" Id="SELECT_CLUB_WINDOW_JOINCLUB_BTN">
    <VALUE Lang="GS" Index="0">Join the club</VALUE>
  </WORD>
  <WORD Ver="1" Id="SELECT_CLUB_WINDOW_MAKECLUB_BTN">
    <VALUE Lang="GS" Index="0">Create new club</VALUE>
  </WORD>
  <WORD Ver="1" Id="SELECT_COUNTRY_LIST_COMP">
    <VALUE Lang="GS" Index="0">OK</VALUE>
    <VALUE Lang="GS" Index="1">Cancel</VALUE>
  </WORD>
  <WORD Ver="1" Id="SELECT_COUNTRY_LIST_UI">
    <VALUE Lang="GS" Index="0">Choose Zone</VALUE>
    <VALUE Lang="GS" Index="1">Choose Country</VALUE>
  </WORD>
  <WORD Ver="1" Id="SELECT_COUNTRY_MODAL_CANCEL_BUTTON">
    <VALUE Lang="GS" Index="0">Cancel</VALUE>
    <VALUE Lang="GS" Index="1">Start Game</VALUE>
  </WORD>
  <WORD Ver="1" Id="SELECT_COUNTRY_MODAL_OK_BUTTON">
    <VALUE Lang="GS" Index="0">Select country</VALUE>
    <VALUE Lang="GS" Index="1">Complete</VALUE>
    <VALUE Lang="GS" Index="2">Select club</VALUE>
  </WORD>
  <WORD Ver="1" Id="SELECT_COUNTRY_UI_TEXT">
    <VALUE Lang="GS" Index="0">Choose Country</VALUE>
  </WORD>
  <WORD Ver="1" Id="SELECT_COUNTRY_WINDOW_OK_BUTTON">
    <VALUE Lang="GS" Index="0">DONE</VALUE>
  </WORD>
  <WORD Ver="1" Id="SELECT_COUNTRY_WINDOW_SEARCH_BUTTON">
    <VALUE Lang="GS" Index="0">SEARCH</VALUE>
  </WORD>
  <WORD Ver="1" Id="SELECT_SERVER">
    <VALUE Lang="GS" Index="0">Select Server</VALUE>
  </WORD>
  <WORD Ver="1" Id="SELECT_SERVER_CONNECTQUIT">
    <VALUE Lang="GS" Index="0">Connect</VALUE>
    <VALUE Lang="GS" Index="1">Exit</VALUE>
  </WORD>
  <WORD Ver="1" Id="SELFORMBOX_MSG">
    <VALUE Lang="GS" Index="0">Choice Box is not available.</VALUE>
    <VALUE Lang="GS" Index="1">Successfully opened Choice Box.</VALUE>
    <VALUE Lang="GS" Index="2">Not enough space in inventory.</VALUE>
  </WORD>
  <WORD Ver="1" Id="SELFORMBOX_WINDOW_BTN">
    <VALUE Lang="GS" Index="0">Choose</VALUE>
    <VALUE Lang="GS" Index="1">Cancel</VALUE>
  </WORD>
  <WORD Ver="1" Id="SELFORMBOX_WINDOW_DESC_STATIC">
    <VALUE Lang="GS" Index="0">You can only select one of the items below.</VALUE>
  </WORD>
  <WORD Ver="1" Id="SELFORMBOX_WINDOW_NAME_STATIC">
    <VALUE Lang="GS" Index="0">Selection type box</VALUE>
  </WORD>
  <WORD Ver="1" Id="SELFORMBOX_WINDOW_SELMODAL">
    <VALUE Lang="GS" Index="0">Woulc you like to choose it?</VALUE>
  </WORD>
  <WORD Ver="1" Id="SERVER_CHANNEL">
    <VALUE Lang="GS" Index="0">Channel</VALUE>
  </WORD>
  <WORD Ver="1" Id="SERVER_NAME">
    <VALUE Lang="GS" Index="0">NULL</VALUE>
  </WORD>
  <WORD Ver="1" Id="SERVER_STATE">
    <VALUE Lang="GS" Index="0">Light</VALUE>
    <VALUE Lang="GS" Index="1">Normal</VALUE>
    <VALUE Lang="GS" Index="2">Heavy Traffic</VALUE>
    <VALUE Lang="GS" Index="3">Heavy Traffic</VALUE>
  </WORD>
  <WORD Ver="1" Id="SERVER_TIME">
    <VALUE Lang="GS" Index="0">Server Time</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_ADVANCED_INFO">
    <VALUE Lang="GS" Index="0">Skill</VALUE>
    <VALUE Lang="GS" Index="1">Skill Level</VALUE>
    <VALUE Lang="GS" Index="2">Skill Points</VALUE>
    <VALUE Lang="GS" Index="3">Character Level</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_ADVANCED_INFO_STATS">
    <VALUE Lang="GS" Index="0">POW</VALUE>
    <VALUE Lang="GS" Index="1">VIT</VALUE>
    <VALUE Lang="GS" Index="2">INT</VALUE>
    <VALUE Lang="GS" Index="3">DEX</VALUE>
    <VALUE Lang="GS" Index="4">INT</VALUE>
    <VALUE Lang="GS" Index="5">STM</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_ADVANCED_INFO_STATS_OR_TEXT">
    <VALUE Lang="GS" Index="0">or</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_ADVANCED_SAPPLY">
    <VALUE Lang="GS" Index="0">Applicable Type</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_ADVANCED_TARGET_RANGE">
    <VALUE Lang="GS" Index="0">Target Range</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_ADVANCED_USE_ITEM">
    <VALUE Lang="GS" Index="0">No equipped weapon</VALUE>
    <VALUE Lang="GS" Index="1">Sword</VALUE>
    <VALUE Lang="GS" Index="2">Blade</VALUE>
    <VALUE Lang="GS" Index="3">Sword/Blade</VALUE>
    <VALUE Lang="GS" Index="4">Dagger</VALUE>
    <VALUE Lang="GS" Index="5">Spear</VALUE>
    <VALUE Lang="GS" Index="6">Club</VALUE>
    <VALUE Lang="GS" Index="7">Cestus</VALUE>
    <VALUE Lang="GS" Index="8">Bow</VALUE>
    <VALUE Lang="GS" Index="9">Throwing Type</VALUE>
    <VALUE Lang="GS" Index="10">Gun Type</VALUE>
    <VALUE Lang="GS" Index="11">Rail Gun Type</VALUE>
    <VALUE Lang="GS" Index="12">Portal Gun Type</VALUE>
    <VALUE Lang="GS" Index="13">Gun Type</VALUE>
    <VALUE Lang="GS" Index="14">Rail/Portal Gun Type</VALUE>
    <VALUE Lang="GS" Index="15">Scythe</VALUE>
    <VALUE Lang="GS" Index="16">Dual Spear</VALUE>
    <VALUE Lang="GS" Index="17">Shuriken</VALUE>
    <VALUE Lang="GS" Index="18">Fist</VALUE>
    <VALUE Lang="GS" Index="19">Magic Wand</VALUE>
    <VALUE Lang="GS" Index="20">Cube</VALUE>
    <VALUE Lang="GS" Index="21">Whip</VALUE>
    <VALUE Lang="GS" Index="22">Shaper Shield</VALUE>
    <VALUE Lang="GS" Index="23">Shaper Hammer</VALUE>
    <VALUE Lang="GS" Index="24">Shaper Umbrella</VALUE>
    <VALUE Lang="GS" Index="25">Not related</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_ADVANCED_USE_ITEM_LR_HAND">
    <VALUE Lang="GS" Index="0">Use Aid-Tool</VALUE>
    <VALUE Lang="GS" Index="1">Primary Tool</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_APPLYTYPE_INDEX">
    <VALUE Lang="GS" Index="0">HP</VALUE>
    <VALUE Lang="GS" Index="1">MP</VALUE>
    <VALUE Lang="GS" Index="2">SP</VALUE>
    <VALUE Lang="GS" Index="3">HP Change Rate</VALUE>
    <VALUE Lang="GS" Index="4">MP Change Rate</VALUE>
    <VALUE Lang="GS" Index="5">SP Change Rate</VALUE>
    <VALUE Lang="GS" Index="6">Defense Change</VALUE>
    <VALUE Lang="GS" Index="7">Detox</VALUE>
    <VALUE Lang="GS" Index="8">Accuracy Rate Change</VALUE>
    <VALUE Lang="GS" Index="9">Evasion Rate Change</VALUE>
    <VALUE Lang="GS" Index="10">HP+MP+SP Change Rate</VALUE>
    <VALUE Lang="GS" Index="11">Attack Change Amount</VALUE>
    <VALUE Lang="GS" Index="12">Defense Change Amount</VALUE>
    <VALUE Lang="GS" Index="13">Melee</VALUE>
    <VALUE Lang="GS" Index="14">Shooting</VALUE>
    <VALUE Lang="GS" Index="15">Energy</VALUE>
    <VALUE Lang="GS" Index="16">HP Amplification Rate</VALUE>
    <VALUE Lang="GS" Index="17">MP Amplification Rate</VALUE>
    <VALUE Lang="GS" Index="18">SP Amplification Rate</VALUE>
    <VALUE Lang="GS" Index="19">Collect All</VALUE>
    <VALUE Lang="GS" Index="20">Collect Rare</VALUE>
    <VALUE Lang="GS" Index="21">Collect Potion</VALUE>
    <VALUE Lang="GS" Index="22">Collect Gold</VALUE>
    <VALUE Lang="GS" Index="23">Collect Enhancer</VALUE>
    <VALUE Lang="GS" Index="24">HP Recovery</VALUE>
    <VALUE Lang="GS" Index="25">Rejuvenation</VALUE>
    <VALUE Lang="GS" Index="26">Attack Aid</VALUE>
    <VALUE Lang="GS" Index="27">Defense Aid</VALUE>
    <VALUE Lang="GS" Index="28">Take Potion</VALUE>
    <VALUE Lang="GS" Index="29">Prevent Character Item</VALUE>
    <VALUE Lang="GS" Index="30">Resistance Change</VALUE>
    <VALUE Lang="GS" Index="31">Summon duration increase</VALUE>
    <VALUE Lang="GS" Index="32">Able to hire summons</VALUE>
    <VALUE Lang="GS" Index="33">Pet Qbox</VALUE>
    <VALUE Lang="GS" Index="34">Pet Ingredients Item</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_ATTRIBUTE_ELEMENT">
    <VALUE Lang="GS" Index="0">Spirit</VALUE>
    <VALUE Lang="GS" Index="1">Fire</VALUE>
    <VALUE Lang="GS" Index="2">Ice</VALUE>
    <VALUE Lang="GS" Index="3">Electric</VALUE>
    <VALUE Lang="GS" Index="4">Poison</VALUE>
    <VALUE Lang="GS" Index="5">Petrify</VALUE>
    <VALUE Lang="GS" Index="6">Deranged</VALUE>
    <VALUE Lang="GS" Index="7">Faint</VALUE>
    <VALUE Lang="GS" Index="8">Curse</VALUE>
    <VALUE Lang="GS" Index="9">Dependent on Tool</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_BASIC_INFO">
    <VALUE Lang="GS" Index="0">Name</VALUE>
    <VALUE Lang="GS" Index="1">No</VALUE>
    <VALUE Lang="GS" Index="2">Characteristic</VALUE>
    <VALUE Lang="GS" Index="3">Class</VALUE>
    <VALUE Lang="GS" Index="4">Character Level</VALUE>
    <VALUE Lang="GS" Index="5">Type</VALUE>
    <VALUE Lang="GS" Index="6">Physical attack skill(s)</VALUE>
    <VALUE Lang="GS" Index="7">Magic attack skill(s)</VALUE>
    <VALUE Lang="GS" Index="8">Passive Skill(s)</VALUE>
    <VALUE Lang="GS" Index="9">Applicable Weapon</VALUE>
    <VALUE Lang="GS" Index="10">Consumption Requirements</VALUE>
    <VALUE Lang="GS" Index="11">Skill Requirements</VALUE>
    <VALUE Lang="GS" Index="12">[The Range Of Skill]</VALUE>
    <VALUE Lang="GS" Index="13">[Skill Effect]</VALUE>
    <VALUE Lang="GS" Index="14">[Link Skill Effect]</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_BRAND_INDEX">
    <VALUE Lang="GS" Index="0">None</VALUE>
    <VALUE Lang="GS" Index="1">Normal Damage</VALUE>
    <VALUE Lang="GS" Index="2">Skill Damage</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_CA_EFFECT_SETTING">
    <VALUE Lang="GS" Index="0">Avoid all skill</VALUE>
    <VALUE Lang="GS" Index="1">All skill effect</VALUE>
    <VALUE Lang="GS" Index="2">Avoid all skill, effect</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_CATEGORY">
    <VALUE Lang="GS" Index="0">Skill Information</VALUE>
    <VALUE Lang="GS" Index="1">Required Weapon</VALUE>
    <VALUE Lang="GS" Index="2">Attribute</VALUE>
    <VALUE Lang="GS" Index="3">SP Consumed</VALUE>
    <VALUE Lang="GS" Index="4">Abnormal Condition</VALUE>
    <VALUE Lang="GS" Index="5">Additional Effect</VALUE>
    <VALUE Lang="GS" Index="6">▼Special Effect▼</VALUE>
    <VALUE Lang="GS" Index="7">Next Level Requirement</VALUE>
    <VALUE Lang="GS" Index="8">Description</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_CDATA_CVL_BASIC">
    <VALUE Lang="GS" Index="0">Delay</VALUE>
    <VALUE Lang="GS" Index="1">Duration</VALUE>
    <VALUE Lang="GS" Index="2">Applied Range</VALUE>
    <VALUE Lang="GS" Index="3">Applied Quantity</VALUE>
    <VALUE Lang="GS" Index="4">Applicable Angle</VALUE>
    <VALUE Lang="GS" Index="5">Penetration Level</VALUE>
    <VALUE Lang="GS" Index="6">Target Quantity</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_CDATA_CVL_BASIC_USE_VALUE">
    <VALUE Lang="GS" Index="0">Consumed Arrow</VALUE>
    <VALUE Lang="GS" Index="1">Number of Consumed Talisman</VALUE>
    <VALUE Lang="GS" Index="2">Consumed EXP Amount</VALUE>
    <VALUE Lang="GS" Index="3">HP consumed</VALUE>
    <VALUE Lang="GS" Index="4">MP Consumed</VALUE>
    <VALUE Lang="GS" Index="5">SP consumed</VALUE>
    <VALUE Lang="GS" Index="6">CP Consumption</VALUE>
    <VALUE Lang="GS" Index="7">Number of consumable Netural Shot</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_DISABLE_LEARN">
    <VALUE Lang="GS" Index="0">Unable to learn</VALUE>
    <VALUE Lang="GS" Index="2">Skip</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_ETC_MASTER">
    <VALUE Lang="GS" Index="0">Master</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_NAME_STATIC">
    <VALUE Lang="GS" Index="0">Skills</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_NEXTLEVEL">
    <VALUE Lang="GS" Index="0">Next Level</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_SIDEEFFECT_INDEX">
    <VALUE Lang="GS" Index="0">None</VALUE>
    <VALUE Lang="GS" Index="1">Accuracy Change Amount</VALUE>
    <VALUE Lang="GS" Index="2">Evasion Change Amount</VALUE>
    <VALUE Lang="GS" Index="3">Attack Change Amount</VALUE>
    <VALUE Lang="GS" Index="4">Defense Change Amount</VALUE>
    <VALUE Lang="GS" Index="5">HP Change Rate</VALUE>
    <VALUE Lang="GS" Index="6">MP Change Rate</VALUE>
    <VALUE Lang="GS" Index="7">SP Change Rate</VALUE>
    <VALUE Lang="GS" Index="8">HP+MP+SP Change Rate</VALUE>
    <VALUE Lang="GS" Index="9">Attack Change Rate</VALUE>
    <VALUE Lang="GS" Index="10">Defense Change Rate</VALUE>
    <VALUE Lang="GS" Index="11">Melee</VALUE>
    <VALUE Lang="GS" Index="12">Shooting</VALUE>
    <VALUE Lang="GS" Index="13">Energy</VALUE>
    <VALUE Lang="GS" Index="14">HP Amplification Rate</VALUE>
    <VALUE Lang="GS" Index="15">MP Amplification Rate</VALUE>
    <VALUE Lang="GS" Index="16">SP Amplification Rate</VALUE>
    <VALUE Lang="GS" Index="17">Resistance Change</VALUE>
    <VALUE Lang="GS" Index="18">Stats Change</VALUE>
    <VALUE Lang="GS" Index="19">HP</VALUE>
    <VALUE Lang="GS" Index="20">MP</VALUE>
    <VALUE Lang="GS" Index="21">SP</VALUE>
    <VALUE Lang="GS" Index="22">CP</VALUE>
    <VALUE Lang="GS" Index="23">CP</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_SLOT">
    <VALUE Lang="GS" Index="0">No</VALUE>
    <VALUE Lang="GS" Index="1">Passive</VALUE>
    <VALUE Lang="GS" Index="2">Required Points</VALUE>
    <VALUE Lang="GS" Index="3">Level</VALUE>
    <VALUE Lang="GS" Index="4">Master</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_SPEC_TYPE">
    <VALUE Lang="GS" Index="0">Function</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_STAT_SKILL_RESET">
    <VALUE Lang="GS" Index="0">Reset Stat, Skill</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_STATE_BLOW">
    <VALUE Lang="GS" Index="0">Occur Possibility</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_TAB_INFO">
    <VALUE Lang="GS" Index="0">F1</VALUE>
    <VALUE Lang="GS" Index="1">F2</VALUE>
    <VALUE Lang="GS" Index="2">F3</VALUE>
    <VALUE Lang="GS" Index="3">F4</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_TAB_TITLE_ACTOR_M">
    <VALUE Lang="GS" Index="0">Protagonist</VALUE>
    <VALUE Lang="GS" Index="1">Antagonist</VALUE>
    <VALUE Lang="GS" Index="2">Supporting Cast</VALUE>
    <VALUE Lang="GS" Index="3">Misc</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_TAB_TITLE_ACTOR_W">
    <VALUE Lang="GS" Index="0">Protagonist</VALUE>
    <VALUE Lang="GS" Index="1">Antagonist</VALUE>
    <VALUE Lang="GS" Index="2">Supporting Cast</VALUE>
    <VALUE Lang="GS" Index="3">Misc</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_TAB_TITLE_ARCHER">
    <VALUE Lang="GS" Index="0">DEX</VALUE>
    <VALUE Lang="GS" Index="1">POW</VALUE>
    <VALUE Lang="GS" Index="2">INT</VALUE>
    <VALUE Lang="GS" Index="3">Basic</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_TAB_TITLE_ARMS">
    <VALUE Lang="GS" Index="0">DEX</VALUE>
    <VALUE Lang="GS" Index="1">POW</VALUE>
    <VALUE Lang="GS" Index="2">INT</VALUE>
    <VALUE Lang="GS" Index="3">Basic</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_TAB_TITLE_ASSASSIN">
    <VALUE Lang="GS" Index="0">Eliminator</VALUE>
    <VALUE Lang="GS" Index="1">Infiltrator</VALUE>
    <VALUE Lang="GS" Index="2">Rogue</VALUE>
    <VALUE Lang="GS" Index="3">Basic</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_TAB_TITLE_ETC">
    <VALUE Lang="GS" Index="0">Skip</VALUE>
    <VALUE Lang="GS" Index="1">Skip</VALUE>
    <VALUE Lang="GS" Index="2">Skip</VALUE>
    <VALUE Lang="GS" Index="3">Skip</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_TAB_TITLE_EXTREME_M">
    <VALUE Lang="GS" Index="0">Shooting</VALUE>
    <VALUE Lang="GS" Index="1">Melee</VALUE>
    <VALUE Lang="GS" Index="2">Magic</VALUE>
    <VALUE Lang="GS" Index="3">Basic</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_TAB_TITLE_EXTREME_W">
    <VALUE Lang="GS" Index="0">Shooting</VALUE>
    <VALUE Lang="GS" Index="1">Melee</VALUE>
    <VALUE Lang="GS" Index="2">Magic</VALUE>
    <VALUE Lang="GS" Index="3">Basic</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_TAB_TITLE_FIGHTER">
    <VALUE Lang="GS" Index="0">Wushu</VALUE>
    <VALUE Lang="GS" Index="1">Taekwon</VALUE>
    <VALUE Lang="GS" Index="2">Chi</VALUE>
    <VALUE Lang="GS" Index="3">Basic</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_TAB_TITLE_SCIENTIST">
    <VALUE Lang="GS" Index="0">Chemistry</VALUE>
    <VALUE Lang="GS" Index="1">Biology</VALUE>
    <VALUE Lang="GS" Index="2">Physics </VALUE>
    <VALUE Lang="GS" Index="3">Basic</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_TAB_TITLE_SPIRIT">
    <VALUE Lang="GS" Index="0">Spear</VALUE>
    <VALUE Lang="GS" Index="1">Elemental</VALUE>
    <VALUE Lang="GS" Index="2">Spell</VALUE>
    <VALUE Lang="GS" Index="3">Basic</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_TAB_TITLE_TRICKER">
    <VALUE Lang="GS" Index="0">Trick</VALUE>
    <VALUE Lang="GS" Index="1">Taming</VALUE>
    <VALUE Lang="GS" Index="2">Illusion</VALUE>
    <VALUE Lang="GS" Index="3">Basic</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_TEXTURE">
    <VALUE Lang="GS" Index="0">4</VALUE>
    <VALUE Lang="GS" Index="1">skill_archer.dds</VALUE>
    <VALUE Lang="GS" Index="2">skill_fighter.dds</VALUE>
    <VALUE Lang="GS" Index="3">skill_knight.dds</VALUE>
    <VALUE Lang="GS" Index="4">skill_magic.dds</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_TOOLTIP_BASIC_TYPE">
    <VALUE Lang="GS" Index="0">None</VALUE>
    <VALUE Lang="GS" Index="1">Normal</VALUE>
    <VALUE Lang="GS" Index="2">Buff</VALUE>
    <VALUE Lang="GS" Index="3">Debuff</VALUE>
    <VALUE Lang="GS" Index="4">Limited</VALUE>
    <VALUE Lang="GS" Index="5">Melee Skill</VALUE>
    <VALUE Lang="GS" Index="6">Shooting Skill</VALUE>
    <VALUE Lang="GS" Index="7">Magic Skill</VALUE>
    <VALUE Lang="GS" Index="8">Magic damage</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_TOOLTIP_DISGUISE_TYPE">
    <VALUE Lang="GS" Index="0">None</VALUE>
    <VALUE Lang="GS" Index="1">Main Skills</VALUE>
    <VALUE Lang="GS" Index="2">Disguise Skills</VALUE>
  </WORD>
  <WORD Ver="1" Id="SKILL_WINDOW_REST_POINT_STATIC">
    <VALUE Lang="GS" Index="0">Skill Points</VALUE>
  </WORD>
  <WORD Ver="1" Id="SNS_FACEBOOK_PAGE_BUTTON">
    <VALUE Lang="GS" Index="0">Update status on wall</VALUE>
    <VALUE Lang="GS" Index="1">Upload photo(s) to facebook album</VALUE>
    <VALUE Lang="GS" Index="2">Request</VALUE>
  </WORD>
  <WORD Ver="1" Id="SNS_FACEBOOK_PAGE_TEXT">
    <VALUE Lang="GS" Index="0">Wall</VALUE>
    <VALUE Lang="GS" Index="1">Screenshots Album</VALUE>
    <VALUE Lang="GS" Index="2">Add friend</VALUE>
    <VALUE Lang="GS" Index="3">None</VALUE>
  </WORD>
  <WORD Ver="1" Id="SNS_PAGE_BUTTON">
    <VALUE Lang="GS" Index="0">SNS Menu</VALUE>
  </WORD>
  <WORD Ver="1" Id="SNS_PAGE_TITLE">
    <VALUE Lang="GS" Index="0">SNS Menu</VALUE>
    <VALUE Lang="GS" Index="1">Use Facebook</VALUE>
    <VALUE Lang="GS" Index="2">Use Twitter</VALUE>
  </WORD>
  <WORD Ver="1" Id="SNS_TITLE">
    <VALUE Lang="GS" Index="0">Facebook</VALUE>
    <VALUE Lang="GS" Index="1">Twitter</VALUE>
  </WORD>
  <WORD Ver="1" Id="SNS_TWITTER_PAGE_BUTTON">
    <VALUE Lang="GS" Index="0">Write a Tweets on Twitter</VALUE>
    <VALUE Lang="GS" Index="1">Follow</VALUE>
    <VALUE Lang="GS" Index="2">Unfollow</VALUE>
  </WORD>
  <WORD Ver="1" Id="SNS_TWITTER_PAGE_TEXT">
    <VALUE Lang="GS" Index="0">Tweets</VALUE>
    <VALUE Lang="GS" Index="1">Following</VALUE>
  </WORD>
  <WORD Ver="1" Id="SPEC_ACT_LIST_BUTTON">
    <VALUE Lang="GS" Index="0">All</VALUE>
    <VALUE Lang="GS" Index="1">In Progress</VALUE>
    <VALUE Lang="GS" Index="2">Completed</VALUE>
    <VALUE Lang="GS" Index="3">Unable to</VALUE>
  </WORD>
  <WORD Ver="1" Id="SPEC_ACT_PAGE_TEXT">
    <VALUE Lang="GS" Index="0">Order</VALUE>
    <VALUE Lang="GS" Index="1">Current Status</VALUE>
    <VALUE Lang="GS" Index="2">Reward(s)</VALUE>
  </WORD>
  <WORD Ver="1" Id="SPEC_ACT_REPORT_GRADE">
    <VALUE Lang="GS" Index="0">Advanced Activity</VALUE>
    <VALUE Lang="GS" Index="1">Normal Activity</VALUE>
    <VALUE Lang="GS" Index="2">Easy Activity</VALUE>
  </WORD>
  <WORD Ver="1" Id="SPEC_ACT_REPORT_TYPE">
    <VALUE Lang="GS" Index="0">All Activities</VALUE>
    <VALUE Lang="GS" Index="1">Leveling</VALUE>
    <VALUE Lang="GS" Index="2">Kill</VALUE>
    <VALUE Lang="GS" Index="3">Collection</VALUE>
    <VALUE Lang="GS" Index="4">Adventure</VALUE>
    <VALUE Lang="GS" Index="5">Consumption</VALUE>
  </WORD>
  <WORD Ver="1" Id="SPEC_ACT_SLOT_TEXT">
    <VALUE Lang="GS" Index="0">ALL</VALUE>
    <VALUE Lang="GS" Index="1">Processing</VALUE>
    <VALUE Lang="GS" Index="2">Unable to process</VALUE>
  </WORD>
  <WORD Ver="1" Id="SPEC_ACT_WINDOW_RESULT">
    <VALUE Lang="GS" Index="0">Activity information</VALUE>
    <VALUE Lang="GS" Index="1">Advanced CNT: %1%</VALUE>
    <VALUE Lang="GS" Index="2">Advanced Pt: %1%</VALUE>
    <VALUE Lang="GS" Index="3">Normal CNT: %1%</VALUE>
    <VALUE Lang="GS" Index="4">Normal Pt: %1%</VALUE>
    <VALUE Lang="GS" Index="5">Easy CNT:  %1%</VALUE>
    <VALUE Lang="GS" Index="6">Easy Pt:  %1%</VALUE>
  </WORD>
  <WORD Ver="1" Id="SPECIAL_ACTIVITY_WINDOW">
    <VALUE Lang="GS" Index="0">Extra Activity</VALUE>
  </WORD>
  <WORD Ver="1" Id="STATSRESET_BUTTON">
    <VALUE Lang="GS" Index="0">Yes</VALUE>
    <VALUE Lang="GS" Index="1">No</VALUE>
    <VALUE Lang="GS" Index="2">Reset</VALUE>
  </WORD>
  <WORD Ver="1" Id="STATSRESET_NAME_STATIC">
    <VALUE Lang="GS" Index="0">Reset the stat</VALUE>
  </WORD>
  <WORD Ver="1" Id="STATSRESET_RETURN_ITEM_TEXT_NUM">
    <VALUE Lang="GS" Index="0">unit(s)</VALUE>
  </WORD>
  <WORD Ver="1" Id="STORAGE_CARD_NUMBER">
    <VALUE Lang="GS" Index="0">No.2</VALUE>
    <VALUE Lang="GS" Index="1">No.3</VALUE>
    <VALUE Lang="GS" Index="2">No.4</VALUE>
  </WORD>
  <WORD Ver="1" Id="STORAGE_NAME_STATIC">
    <VALUE Lang="GS" Index="0">Locker</VALUE>
  </WORD>
  <WORD Ver="1" Id="STORAGE_TIMELEFT_ONELINE">
    <VALUE Lang="GS" Index="0">%1% Years %2% Months %3% Days %4% Hours %5% Minutes Left</VALUE>
  </WORD>
  <WORD Ver="1" Id="STORAGE_USABLE">
    <VALUE Lang="GS" Index="0">Being Used</VALUE>
    <VALUE Lang="GS" Index="1">Unusable</VALUE>
  </WORD>
  <WORD Ver="1" Id="STUDENTRECORD_WINDOW_TITLE">
    <VALUE Lang="GS" Index="0">Campus Record</VALUE>
  </WORD>
  <WORD Ver="1" Id="SUBMASTER_OPTION">
    <VALUE Lang="GS" Index="0">Rights</VALUE>
    <VALUE Lang="GS" Index="1">Recruit</VALUE>
    <VALUE Lang="GS" Index="2">Expel</VALUE>
    <VALUE Lang="GS" Index="3">Announcement</VALUE>
    <VALUE Lang="GS" Index="4">Change Badge</VALUE>
    <VALUE Lang="GS" Index="5">Lead Club Authentication</VALUE>
    <VALUE Lang="GS" Index="6">Club Challenge</VALUE>
  </WORD>
  <WORD Ver="1" Id="SUMMON_WINDOW_STATIC">
    <VALUE Lang="GS" Index="0">Summon Monster</VALUE>
  </WORD>
  <WORD Ver="1" Id="SUMMON_WINDOW_TEXT">
    <VALUE Lang="GS" Index="0">Basic Information</VALUE>
    <VALUE Lang="GS" Index="1">Name</VALUE>
    <VALUE Lang="GS" Index="2">Level</VALUE>
    <VALUE Lang="GS" Index="3">Status</VALUE>
    <VALUE Lang="GS" Index="4">HP</VALUE>
    <VALUE Lang="GS" Index="5">Attack</VALUE>
    <VALUE Lang="GS" Index="6">Defense</VALUE>
    <VALUE Lang="GS" Index="7">Hit Rate</VALUE>
    <VALUE Lang="GS" Index="8">Avoid Rate</VALUE>
    <VALUE Lang="GS" Index="9">Resistant</VALUE>
    <VALUE Lang="GS" Index="10">Fire</VALUE>
    <VALUE Lang="GS" Index="11">Ice</VALUE>
    <VALUE Lang="GS" Index="12">Electric</VALUE>
    <VALUE Lang="GS" Index="13">Poison</VALUE>
    <VALUE Lang="GS" Index="14">Air</VALUE>
    <VALUE Lang="GS" Index="15">Stamina Recover Potion</VALUE>
    <VALUE Lang="GS" Index="16">Confirm</VALUE>
  </WORD>
  <WORD Ver="1" Id="SYSTEM_MESSAGE_FADE">
    <VALUE Lang="GS" Index="0">9</VALUE>
    <VALUE Lang="GS" Index="1">3</VALUE>
    <VALUE Lang="GS" Index="2">120</VALUE>
  </WORD>
  <WORD Ver="1" Id="TAXI_TITLE">
    <VALUE Lang="GS" Index="0">Regional classification</VALUE>
    <VALUE Lang="GS" Index="1">Taxi Station</VALUE>
  </WORD>
  <WORD Ver="1" Id="TAXI_WINDOW_NAME_STATIC">
    <VALUE Lang="GS" Index="0">Taxi</VALUE>
  </WORD>
  <WORD Ver="1" Id="TEMPINVEN_TYPE">
    <VALUE Lang="GS" Index="0">None</VALUE>
    <VALUE Lang="GS" Index="1">Mailbox</VALUE>
  </WORD>
  <WORD Ver="1" Id="TEXASHOLDEM_EXCHANGE_WINDOW_TEXT">
    <VALUE Lang="GS" Index="0">Exchange Chip</VALUE>
    <VALUE Lang="GS" Index="1">Purchase</VALUE>
    <VALUE Lang="GS" Index="2">Cancel</VALUE>
    <VALUE Lang="GS" Index="3">Ran Gold</VALUE>
    <VALUE Lang="GS" Index="4">Ran Point</VALUE>
    <VALUE Lang="GS" Index="5">Chip Sell List</VALUE>
    <VALUE Lang="GS" Index="6">Current Gold</VALUE>
  </WORD>
  <WORD Ver="1" Id="TEXASHOLDEM_WINDOW_TEXT">
    <VALUE Lang="GS" Index="0">Mini-Game</VALUE>
    <VALUE Lang="GS" Index="1">Current Chip</VALUE>
    <VALUE Lang="GS" Index="2">Purchase Chip</VALUE>
    <VALUE Lang="GS" Index="3">Game Start</VALUE>
  </WORD>
  <WORD Ver="1" Id="TIP_FILE">
    <VALUE Lang="GS" Index="0">tip.txt</VALUE>
  </WORD>
  <WORD Ver="1" Id="TOUR_TOTO_CHRNAME_TITLE_TEXT">
    <VALUE Lang="GS" Index="0">Character (Team) Name</VALUE>
  </WORD>
  <WORD Ver="1" Id="TOUR_TOTO_GOLD_BOX_TEXT">
    <VALUE Lang="GS" Index="0">Price :</VALUE>
  </WORD>
  <WORD Ver="1" Id="TOUR_TOTO_INFO_TITLE_TEXT">
    <VALUE Lang="GS" Index="0">Detail Information</VALUE>
  </WORD>
  <WORD Ver="1" Id="TOUR_TOTO_JO_TEXTBOX_TEXT">
    <VALUE Lang="GS" Index="0">%d Group</VALUE>
  </WORD>
  <WORD Ver="1" Id="TOUR_TOTO_KANG_TEXTBOX_TEXT">
    <VALUE Lang="GS" Index="0">%d Round</VALUE>
  </WORD>
  <WORD Ver="1" Id="TOUR_TOTO_WINDOW_TEXT">
    <VALUE Lang="GS" Index="0">Winner Expectation</VALUE>
  </WORD>
  <WORD Ver="1" Id="TOURNAMENT_BATTLE_STATIC">
    <VALUE Lang="GS" Index="0">Progress Date</VALUE>
    <VALUE Lang="GS" Index="1">Start Time</VALUE>
    <VALUE Lang="GS" Index="2">Finish Time</VALUE>
    <VALUE Lang="GS" Index="3">Progress Condition</VALUE>
    <VALUE Lang="GS" Index="4">Request Condition</VALUE>
    <VALUE Lang="GS" Index="5">View</VALUE>
    <VALUE Lang="GS" Index="6">Winner Expectation</VALUE>
  </WORD>
  <WORD Ver="1" Id="TOURNAMENT_EM_TORNAMENT_STATUS">
    <VALUE Lang="GS" Index="0">Can Apply</VALUE>
    <VALUE Lang="GS" Index="1">Cannot Apply</VALUE>
    <VALUE Lang="GS" Index="2">Standby</VALUE>
    <VALUE Lang="GS" Index="3">Progress</VALUE>
    <VALUE Lang="GS" Index="4">Process</VALUE>
  </WORD>
  <WORD Ver="1" Id="TOURNAMENT_EM_TORNAMENT_TYPE">
    <VALUE Lang="GS" Index="0">Periodically</VALUE>
    <VALUE Lang="GS" Index="1">Regular</VALUE>
    <VALUE Lang="GS" Index="2">Temporary</VALUE>
  </WORD>
  <WORD Ver="1" Id="TOURNAMENT_INFO">
    <VALUE Lang="GS" Index="0">List Information</VALUE>
  </WORD>
  <WORD Ver="1" Id="TOURNAMENT_INFO_NEXT">
    <VALUE Lang="GS" Index="0">&lt;NextBattle&gt;</VALUE>
  </WORD>
  <WORD Ver="1" Id="TOURNAMENT_INFO_TABLE">
    <VALUE Lang="GS" Index="0">Tournament List</VALUE>
  </WORD>
  <WORD Ver="1" Id="TOURNAMENT_INFOMATION">
    <VALUE Lang="GS" Index="0">&lt;information&gt;</VALUE>
  </WORD>
  <WORD Ver="1" Id="TOURNAMENT_OBJECT_ROUND_VIEW_TEXT">
    <VALUE Lang="GS" Index="0">%d ROUND</VALUE>
    <VALUE Lang="GS" Index="1">FINAL</VALUE>
    <VALUE Lang="GS" Index="2">SEMI FINAL</VALUE>
    <VALUE Lang="GS" Index="3">WINNER</VALUE>
  </WORD>
  <WORD Ver="1" Id="TOURNAMENT_REWARD">
    <VALUE Lang="GS" Index="0">&lt;reward&gt;</VALUE>
  </WORD>
  <WORD Ver="1" Id="TOURNAMENT_START_DATE">
    <VALUE Lang="GS" Index="0">%d Date</VALUE>
  </WORD>
  <WORD Ver="1" Id="TOURNAMENT_TOTO_SELECT">
    <VALUE Lang="GS" Index="0">Choose</VALUE>
  </WORD>
  <WORD Ver="1" Id="TOURNAMENT_UI_TEXT_BETTING_BUTTON">
    <VALUE Lang="GS" Index="0">Winner Expectation</VALUE>
  </WORD>
  <WORD Ver="1" Id="TOURNAMENT_UI_TEXT_INFO_BUTTON">
    <VALUE Lang="GS" Index="0">Information</VALUE>
  </WORD>
  <WORD Ver="1" Id="TOURNAMENT_UI_TEXT_JOIN_BUTTON">
    <VALUE Lang="GS" Index="0">Participate</VALUE>
    <VALUE Lang="GS" Index="1">Cancel</VALUE>
  </WORD>
  <WORD Ver="1" Id="TOURNAMENT_UI_TEXT_WATCHING_BUTTON">
    <VALUE Lang="GS" Index="0">View</VALUE>
  </WORD>
  <WORD Ver="1" Id="TOURNAMENT_WORD">
    <VALUE Lang="GS" Index="0">Tournament</VALUE>
  </WORD>
  <WORD Ver="1" Id="TRADE_BTN_NAME_MONEYINPUT">
    <VALUE Lang="GS" Index="0">Insert Amount</VALUE>
  </WORD>
  <WORD Ver="1" Id="TRADE_ITEM_CONDITION">
    <VALUE Lang="GS" Index="0">Exchange Requirements :</VALUE>
    <VALUE Lang="GS" Index="1">Ran Point :</VALUE>
    <VALUE Lang="GS" Index="2">Life Point :</VALUE>
  </WORD>
  <WORD Ver="1" Id="TRADE_LOCK_BUTTON">
    <VALUE Lang="GS" Index="0">Close</VALUE>
  </WORD>
  <WORD Ver="1" Id="TRADE_NAME_STATIC">
    <VALUE Lang="GS" Index="0">Trade</VALUE>
  </WORD>
  <WORD Ver="1" Id="TRADE_OKCANCEL_BUTTON">
    <VALUE Lang="GS" Index="0">Accept</VALUE>
    <VALUE Lang="GS" Index="1">Refuse</VALUE>
  </WORD>
  <WORD Ver="1" Id="TRADEINVENTORY_NAME_STATIC">
    <VALUE Lang="GS" Index="0">Inventory</VALUE>
  </WORD>
  <WORD Ver="1" Id="TUNING_PARTS">
    <VALUE Lang="GS" Index="0">Tuning part for motorbike </VALUE>
  </WORD>
  <WORD Ver="1" Id="UNLIMITED">
    <VALUE Lang="GS" Index="0">Infinite</VALUE>
  </WORD>
  <WORD Ver="1" Id="VEHICLE_NAME_STATIC">
    <VALUE Lang="GS" Index="0">S.C</VALUE>
    <VALUE Lang="GS" Index="1">S.C</VALUE>
  </WORD>
  <WORD Ver="1" Id="VEHICLE_TEXT_STATIC">
    <VALUE Lang="GS" Index="0">Name</VALUE>
    <VALUE Lang="GS" Index="1">Model</VALUE>
    <VALUE Lang="GS" Index="2">Battery</VALUE>
    <VALUE Lang="GS" Index="3">n/a</VALUE>
  </WORD>
  <WORD Ver="1" Id="VNGAINSYSTEM_3TIME_STATIC">
    <VALUE Lang="GS" Index="0">3 Hours</VALUE>
  </WORD>
  <WORD Ver="1" Id="VNGAINSYSTEM_5TIME_STATIC">
    <VALUE Lang="GS" Index="0">5 Hours</VALUE>
  </WORD>
  <WORD Ver="1" Id="VNGAINSYSTEM_EXP_STATIC">
    <VALUE Lang="GS" Index="0">EXP</VALUE>
  </WORD>
  <WORD Ver="1" Id="VNGAINSYSTEM_ITEMCNT_STATIC">
    <VALUE Lang="GS" Index="0">Used Item</VALUE>
  </WORD>
  <WORD Ver="1" Id="VNGAINSYSTEM_ITEMRESET_BUTTON">
    <VALUE Lang="GS" Index="0">Reset All Items</VALUE>
  </WORD>
  <WORD Ver="1" Id="VNGAINSYSTEM_NAME_STATIC">
    <VALUE Lang="GS" Index="0">Simpan Inventory</VALUE>
  </WORD>
  <WORD Ver="1" Id="WAITSERVER_CANCELBUTTON">
    <VALUE Lang="GS" Index="0">Cancel</VALUE>
  </WORD>
  <WORD Ver="1" Id="WAITSERVER_OKBUTTON">
    <VALUE Lang="GS" Index="0">OK</VALUE>
  </WORD>
  <WORD Ver="1" Id="WAITSERVER_TIMELEFT_UNIT">
    <VALUE Lang="GS" Index="0">Second</VALUE>
  </WORD>
  <WORD Ver="1" Id="WB_CLUB_BASIC_INFO_BTN">
    <VALUE Lang="GS" Index="0">Expel</VALUE>
    <VALUE Lang="GS" Index="1">Delegate</VALUE>
    <VALUE Lang="GS" Index="2">Grant CD Authentication rights</VALUE>
    <VALUE Lang="GS" Index="3">Changes rank</VALUE>
    <VALUE Lang="GS" Index="4">Cancel CD Authentication rights</VALUE>
  </WORD>
  <WORD Ver="1" Id="WB_CLUB_BASIC_INFO_CLASS">
    <VALUE Lang="GS" Index="0">Br</VALUE>
    <VALUE Lang="GS" Index="1">Sw</VALUE>
    <VALUE Lang="GS" Index="2">Ar</VALUE>
    <VALUE Lang="GS" Index="3">Sh</VALUE>
    <VALUE Lang="GS" Index="4">Ex</VALUE>
    <VALUE Lang="GS" Index="5">Sc</VALUE>
    <VALUE Lang="GS" Index="6">As</VALUE>
    <VALUE Lang="GS" Index="7">Tr</VALUE>
    <VALUE Lang="GS" Index="8">T</VALUE>
    <VALUE Lang="GS" Index="9">Ac</VALUE>
  </WORD>
  <WORD Ver="1" Id="WB_CLUB_BASIC_INFO_GARDE_POPUP_BTN">
    <VALUE Lang="GS" Index="0">OK</VALUE>
    <VALUE Lang="GS" Index="1">Cancel</VALUE>
  </WORD>
  <WORD Ver="1" Id="WB_CLUB_BASIC_INFO_MASTER_MARK">
    <VALUE Lang="GS" Index="0">[M]</VALUE>
    <VALUE Lang="GS" Index="1">[S]</VALUE>
    <VALUE Lang="GS" Index="2">[CD]</VALUE>
    <VALUE Lang="GS" Index="3">Master</VALUE>
    <VALUE Lang="GS" Index="4">SubMaster</VALUE>
  </WORD>
  <WORD Ver="1" Id="WB_CLUB_BASIC_INFO_TAB_FIELD">
    <VALUE Lang="GS" Index="0">Job</VALUE>
    <VALUE Lang="GS" Index="1">Level</VALUE>
    <VALUE Lang="GS" Index="2">Name</VALUE>
    <VALUE Lang="GS" Index="3">Channel</VALUE>
    <VALUE Lang="GS" Index="4">Location</VALUE>
    <VALUE Lang="GS" Index="5">Rank</VALUE>
  </WORD>
  <WORD Ver="1" Id="WB_CLUB_WIDNOW_RADIO_BASICTAB">
    <VALUE Lang="GS" Index="0">Founded:%1%</VALUE>
    <VALUE Lang="GS" Index="1">Extra activity:%1%</VALUE>
    <VALUE Lang="GS" Index="2">Battle:%1%-%2%-%3%</VALUE>
    <VALUE Lang="GS" Index="3">World battle:%1%(%2%)</VALUE>
    <VALUE Lang="GS" Index="4">Rank:%1%</VALUE>
    <VALUE Lang="GS" Index="5">CDM : %1%-%2%-%3%</VALUE>
    <VALUE Lang="GS" Index="6">Leading club</VALUE>
  </WORD>
  <WORD Ver="1" Id="WB_CLUB_WIDNOW_RADIO_RELATIONTAB">
    <VALUE Lang="GS" Index="0">Kill:%1%/Death:%2%</VALUE>
  </WORD>
  <WORD Ver="1" Id="WB_CLUB_WINDOW_AUTHORITY_EDIT_TITLE">
    <VALUE Lang="GS" Index="0">Club's authority setting</VALUE>
  </WORD>
  <WORD Ver="1" Id="WB_CLUB_WINDOW_BASIC_RADIO">
    <VALUE Lang="GS" Index="0">Basic information</VALUE>
    <VALUE Lang="GS" Index="1">Alliance</VALUE>
    <VALUE Lang="GS" Index="2">Hostile</VALUE>
  </WORD>
  <WORD Ver="1" Id="WB_CLUB_WINDOW_INFO_NOTICE_EDIT">
    <VALUE Lang="GS" Index="0">EDIT</VALUE>
    <VALUE Lang="GS" Index="1">Write club's notice</VALUE>
    <VALUE Lang="GS" Index="2">Write club's introduction</VALUE>
  </WORD>
  <WORD Ver="1" Id="WB_CLUB_WINDOW_INFO_RIGHT_SIDE">
    <VALUE Lang="GS" Index="0">Notice</VALUE>
    <VALUE Lang="GS" Index="1">Recent club activity</VALUE>
  </WORD>
  <WORD Ver="1" Id="WB_CLUB_WINDOW_MANAGEMENT_TAB">
    <VALUE Lang="GS" Index="0">Nickname</VALUE>
    <VALUE Lang="GS" Index="1">Edit</VALUE>
    <VALUE Lang="GS" Index="2">Club's nickname</VALUE>
    <VALUE Lang="GS" Index="3">Rank</VALUE>
    <VALUE Lang="GS" Index="4">Edit name</VALUE>
    <VALUE Lang="GS" Index="5">Edit authority</VALUE>
    <VALUE Lang="GS" Index="6">Edit rank's name</VALUE>
    <VALUE Lang="GS" Index="7">Close</VALUE>
    <VALUE Lang="GS" Index="8">Save</VALUE>
    <VALUE Lang="GS" Index="9">Public</VALUE>
    <VALUE Lang="GS" Index="10">Withdraw</VALUE>
    <VALUE Lang="GS" Index="11">Withdrawal</VALUE>
    <VALUE Lang="GS" Index="12">Less</VALUE>
    <VALUE Lang="GS" Index="13">Over 1</VALUE>
    <VALUE Lang="GS" Index="14">Mark</VALUE>
    <VALUE Lang="GS" Index="15">Introduction </VALUE>
    <VALUE Lang="GS" Index="16">Disband</VALUE>
    <VALUE Lang="GS" Index="17">Cancel Disband</VALUE>
  </WORD>
  <WORD Ver="1" Id="WB_CLUB_WINDOW_RADIO_RELATION_BTN">
    <VALUE Lang="GS" Index="0">Disband alliance</VALUE>
    <VALUE Lang="GS" Index="1">Truce</VALUE>
    <VALUE Lang="GS" Index="2">Surrender</VALUE>
  </WORD>
  <WORD Ver="1" Id="WB_CLUB_WINDOW_STORAGE_INPUT_EDIT">
    <VALUE Lang="GS" Index="0">Confirm</VALUE>
    <VALUE Lang="GS" Index="1">Cancel</VALUE>
    <VALUE Lang="GS" Index="2">Save</VALUE>
    <VALUE Lang="GS" Index="3">Balance</VALUE>
    <VALUE Lang="GS" Index="4">Saving amount</VALUE>
    <VALUE Lang="GS" Index="5">Withdraw</VALUE>
    <VALUE Lang="GS" Index="6">Amt</VALUE>
  </WORD>
  <WORD Ver="1" Id="WB_CLUB_WINDOW_STORAGE_LABEL">
    <VALUE Lang="GS" Index="0">E</VALUE>
    <VALUE Lang="GS" Index="1">D</VALUE>
    <VALUE Lang="GS" Index="2">C</VALUE>
    <VALUE Lang="GS" Index="3">B</VALUE>
    <VALUE Lang="GS" Index="4">A</VALUE>
    <VALUE Lang="GS" Index="5">S</VALUE>
  </WORD>
  <WORD Ver="1" Id="WB_CLUB_WINDOW_STORAGE_MONEY">
    <VALUE Lang="GS" Index="0">Interests</VALUE>
    <VALUE Lang="GS" Index="1">Balance</VALUE>
    <VALUE Lang="GS" Index="2">Get interests</VALUE>
    <VALUE Lang="GS" Index="3">Save</VALUE>
    <VALUE Lang="GS" Index="4">Draw</VALUE>
  </WORD>
  <WORD Ver="1" Id="WB_CLUB_WINDOW_STORAGE_USE_RECORD">
    <VALUE Lang="GS" Index="0">History</VALUE>
    <VALUE Lang="GS" Index="1">Back</VALUE>
    <VALUE Lang="GS" Index="2">Next</VALUE>
  </WORD>
  <WORD Ver="1" Id="WB_CLUB_WINDOW_TAB">
    <VALUE Lang="GS" Index="0">Basic information</VALUE>
    <VALUE Lang="GS" Index="1">Club activity</VALUE>
    <VALUE Lang="GS" Index="2">Club Locker</VALUE>
    <VALUE Lang="GS" Index="3">Club maintain</VALUE>
  </WORD>
  <WORD Ver="1" Id="WEAR_ITEM">
    <VALUE Lang="GS" Index="0">Current Equipment</VALUE>
  </WORD>
  <WORD Ver="1" Id="WISHLIST_TOOLTIP">
    <VALUE Lang="GS" Index="0">[Item location]</VALUE>
    <VALUE Lang="GS" Index="1">Point Shop (shortcut button : \)</VALUE>
    <VALUE Lang="GS" Index="2">Personal store of [%1%]</VALUE>
    <VALUE Lang="GS" Index="3">Chat of [%1%]</VALUE>
    <VALUE Lang="GS" Index="4">Personal transaction with [%1%]</VALUE>
    <VALUE Lang="GS" Index="5">Equipment of [%1%]</VALUE>
    <VALUE Lang="GS" Index="6">My inventory</VALUE>
    <VALUE Lang="GS" Index="7">My bank</VALUE>
    <VALUE Lang="GS" Index="8">My locker </VALUE>
  </WORD>
  <WORD Ver="1" Id="LOGIN_PAGE_REGISTER">
    <VALUE Lang="GS" Index="0">Register</VALUE>
  </WORD>
  <WORD Ver="1" Id="LOGIN_PAGE_CHANGE_PASSWORD">
    <VALUE Lang="GS" Index="0">Change Password</VALUE>
  </WORD>
  <WORD Ver="1" Id="LOGIN_PAGE_CHANGE_SECURITY">
    <VALUE Lang="GS" Index="0">Change Security</VALUE>
  </WORD>
  <WORD Ver="1" Id="CHANGE_PASSWORD_PAGE_WORD">
    <VALUE Lang="GS" Index="0">Change Password</VALUE>
    <VALUE Lang="GS" Index="1">Username</VALUE>
    <VALUE Lang="GS" Index="2">Old Password</VALUE>
    <VALUE Lang="GS" Index="3">New Password</VALUE>
    <VALUE Lang="GS" Index="4">Retype New Password</VALUE>
    <VALUE Lang="GS" Index="5">PIN Code</VALUE>
    <VALUE Lang="GS" Index="6">Confirm</VALUE>
    <VALUE Lang="GS" Index="7">Cancel</VALUE>
  </WORD>
  <WORD Ver="1" Id="CHANGE_SECURITY_PAGE_WORD">
    <VALUE Lang="GS" Index="0">Change Security</VALUE>
    <VALUE Lang="GS" Index="1">Username</VALUE>
    <VALUE Lang="GS" Index="2">Password</VALUE>
    <VALUE Lang="GS" Index="3">PIN Code</VALUE>
    <VALUE Lang="GS" Index="4">Email</VALUE>
    <VALUE Lang="GS" Index="5">Old Security</VALUE>
    <VALUE Lang="GS" Index="6">New Security</VALUE>
    <VALUE Lang="GS" Index="7">Retype New Security</VALUE>
    <VALUE Lang="GS" Index="8">Confirm</VALUE>
    <VALUE Lang="GS" Index="9">Cancel</VALUE>
  </WORD>
  <WORD Ver="1" Id="REGISTER_PAGE_WORD">
    <VALUE Lang="GS" Index="0">Register Account</VALUE>
    <VALUE Lang="GS" Index="1">Username</VALUE>
    <VALUE Lang="GS" Index="2">Password</VALUE>
    <VALUE Lang="GS" Index="3">Retype Password</VALUE>
    <VALUE Lang="GS" Index="4">Email</VALUE>
    <VALUE Lang="GS" Index="5">PIN Code</VALUE>
    <VALUE Lang="GS" Index="6">Retype PIN</VALUE>
    <VALUE Lang="GS" Index="7">Sec. Code</VALUE>
    <VALUE Lang="GS" Index="8">Retype Sec</VALUE>
    <VALUE Lang="GS" Index="9">Create Account</VALUE>
    <VALUE Lang="GS" Index="10">Cancel</VALUE>
  </WORD>
  <WORD Ver="1" Id="ADMIN_WINDOW_TEXT">
    <VALUE Lang="GS" Index="0">Admin</VALUE>
    <VALUE Lang="GS" Index="1">Unknown</VALUE>
    <VALUE Lang="GS" Index="2">Player</VALUE>
    <VALUE Lang="GS" Index="3">Crow</VALUE>
    <VALUE Lang="GS" Index="4">Available Maps</VALUE>
    <VALUE Lang="GS" Index="5">Players on Map</VALUE>
    <VALUE Lang="GS" Index="6">Name</VALUE>
    <VALUE Lang="GS" Index="7">Map</VALUE>
    <VALUE Lang="GS" Index="8">School</VALUE>
    <VALUE Lang="GS" Index="9">Guild</VALUE>
    <VALUE Lang="GS" Index="10">F7 Admin Window</VALUE>
    <VALUE Lang="GS" Index="11">Refresh</VALUE>
    <VALUE Lang="GS" Index="12">Teleport Map</VALUE>
    <VALUE Lang="GS" Index="13">Go Player</VALUE>
    <VALUE Lang="GS" Index="14">Pull Player</VALUE>
    <VALUE Lang="GS" Index="15">Kick Player</VALUE>
    <VALUE Lang="GS" Index="16">Search Name</VALUE>
    <VALUE Lang="GS" Index="17">Find</VALUE>
    <VALUE Lang="GS" Index="18">Detected Mobs</VALUE>
    <VALUE Lang="GS" Index="19">Mob Drops</VALUE>
    <VALUE Lang="GS" Index="20">Select a detected mob.</VALUE>
    <VALUE Lang="GS" Index="21">No mobs detected on this map.</VALUE>
    <VALUE Lang="GS" Index="22">Mob data not found.</VALUE>
    <VALUE Lang="GS" Index="23">Level: %u</VALUE>
    <VALUE Lang="GS" Index="24">Gold %u Rate %u</VALUE>
    <VALUE Lang="GS" Index="25">No item drop data.</VALUE>
    <VALUE Lang="GS" Index="26">%s : %u player(s)</VALUE>
    <VALUE Lang="GS" Index="27">No Guild</VALUE>
    <VALUE Lang="GS" Index="28">Selected: %s / School: %s / Guild: %s</VALUE>
    <VALUE Lang="GS" Index="29">Enter character name</VALUE>
    <VALUE Lang="GS" Index="30">Refreshing online players...</VALUE>
    <VALUE Lang="GS" Index="31">Character not found / offline</VALUE>
    <VALUE Lang="GS" Index="32">No online players found</VALUE>
    <VALUE Lang="GS" Index="33">Kick confirmation pending</VALUE>
    <VALUE Lang="GS" Index="34">Select player to kick</VALUE>
    <VALUE Lang="GS" Index="35">Invalid kick target</VALUE>
    <VALUE Lang="GS" Index="36">Kick player %s from the game?</VALUE>
    <VALUE Lang="GS" Index="37">Kick sent: %s</VALUE>
    <VALUE Lang="GS" Index="38">Player map unavailable</VALUE>
    <VALUE Lang="GS" Index="39">%s @ [%03u/%03u] %s</VALUE>
    <VALUE Lang="GS" Index="40">Guild: %s</VALUE>
    <VALUE Lang="GS" Index="41">Admin list request timed out. Rebuild/restart ServerAgent.</VALUE>
    <VALUE Lang="GS" Index="42">Visible On</VALUE>
    <VALUE Lang="GS" Index="43">Visible Off</VALUE>
  </WORD>
  <WORD Ver="1" Id="GLOBAL_RANKING_WINDOW">
    <VALUE Lang="GS" Index="0">Player Rankings</VALUE>
  </WORD>
  <WORD Ver="1" Id="GLOBAL_RANKING_WINDOW_TAB">
    <VALUE Lang="GS" Index="0">Top Rich</VALUE>
    <VALUE Lang="GS" Index="1">Top Kill</VALUE>
    <VALUE Lang="GS" Index="2">Top Guild</VALUE>
  </WORD>
  <WORD Ver="1" Id="GLOBAL_RANKING_WINDOW_GUILD_RANKING_SLOT_HEAD_TEXT">
    <VALUE Lang="GS" Index="0">Rank</VALUE>
    <VALUE Lang="GS" Index="1">Name</VALUE>
    <VALUE Lang="GS" Index="2">Master</VALUE>
    <VALUE Lang="GS" Index="3">Badge</VALUE>
    <VALUE Lang="GS" Index="4">Level</VALUE>
    <VALUE Lang="GS" Index="5">Member</VALUE>
    <VALUE Lang="GS" Index="6">Online</VALUE>
    <VALUE Lang="GS" Index="7">K/D</VALUE>
  </WORD>
  <WORD Ver="1" Id="GLOBAL_RANKING_WINDOW_CURRENCY_RANKING_SLOT_HEAD_TEXT">
    <VALUE Lang="GS" Index="0">Rank</VALUE>
    <VALUE Lang="GS" Index="1">Name</VALUE>
    <VALUE Lang="GS" Index="2">Level</VALUE>
    <VALUE Lang="GS" Index="3">Class</VALUE>
    <VALUE Lang="GS" Index="4">School</VALUE>
    <VALUE Lang="GS" Index="5">Guild</VALUE>
    <VALUE Lang="GS" Index="6">Amount</VALUE>
    <VALUE Lang="GS" Index="7">State</VALUE>
    <VALUE Lang="GS" Index="8">K/D</VALUE>
  </WORD>
  <WORD Ver="1" Id="GLOBAL_RANKING_CLASS_FILTER">
    <VALUE Lang="GS" Index="0">All Class</VALUE>
    <VALUE Lang="GS" Index="1">Brawler</VALUE>
    <VALUE Lang="GS" Index="2">Swordsman</VALUE>
    <VALUE Lang="GS" Index="3">Archer</VALUE>
    <VALUE Lang="GS" Index="4">Shaman</VALUE>
    <VALUE Lang="GS" Index="5">Extreme</VALUE>
    <VALUE Lang="GS" Index="6">Science</VALUE>
    <VALUE Lang="GS" Index="7">Assassin</VALUE>
    <VALUE Lang="GS" Index="8">Magician</VALUE>
    <VALUE Lang="GS" Index="9">ETC</VALUE>
    <VALUE Lang="GS" Index="10">Shaper</VALUE>
  </WORD>
  <WORD Ver="1" Id="GLOBAL_RANKING_REFRESH">
    <VALUE Lang="GS" Index="0">Refresh</VALUE>
  </WORD>
  <WORD Ver="1" Id="GLOBAL_RANKING_STATE">
    <VALUE Lang="GS" Index="0">Online</VALUE>
    <VALUE Lang="GS" Index="1">Offline</VALUE>
  </WORD>
  <WORD Ver="1" Id="AUTO_POTION_WINDOW">
    <VALUE Lang="GS" Index="0">Auto Potion</VALUE>
    <VALUE Lang="GS" Index="1">HP</VALUE>
    <VALUE Lang="GS" Index="2">MP</VALUE>
    <VALUE Lang="GS" Index="3">SP</VALUE>
    <VALUE Lang="GS" Index="4">On</VALUE>
    <VALUE Lang="GS" Index="5">Off</VALUE>
    <VALUE Lang="GS" Index="6">Enabled</VALUE>
    <VALUE Lang="GS" Index="7">Disabled</VALUE>
  </WORD>
  <!-- item preview -->
  <WORD Ver="1" Id="MAXRV_PREVIEW_WINDOW">
    <VALUE Lang="GS" Index="0">Item Options</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAXRV_PREVIEW_PAGE">
    <VALUE Lang="GS" Index="0">Mob Drop</VALUE>
    <VALUE Lang="GS" Index="1">Item Rebuild</VALUE>
  </WORD>
  <WORD Ver="1" Id="MAXRV_PREVIEW_TEXT">
    <VALUE Lang="GS" Index="0">Option</VALUE>
    <VALUE Lang="GS" Index="1">Low</VALUE>
    <VALUE Lang="GS" Index="2">Max</VALUE>
    <VALUE Lang="GS" Index="3">Base Stats</VALUE>
    <VALUE Lang="GS" Index="4">No options</VALUE>
  </WORD>
  <WORD Ver="1" Id="SIMPLE_QUICK_MENU_TEXT">
    <VALUE Lang="GS" Index="0">Ranking</VALUE>
  </WORD>
</TEXT>
